import bpy from bpy.types import Panel class RT_PT_gp_node_ui(Panel): bl_space_type = "NODE_EDITOR" bl_region_type = "UI" bl_category = "Render" # Wrangler bl_label = "Render Toolbox" def draw(self, context): layout = self.layout layout.operator("rt.create_output_layers", icon="NODE") classes = ( RT_PT_gp_node_ui, ) def register(): for cls in classes: bpy.utils.register_class(cls) def unregister(): for cls in reversed(classes): bpy.utils.unregister_class(cls)