2025-07-16 18:09:45 +02:00

37 lines
1.2 KiB
Python
Executable File

import bpy
from bpy.types import Panel
class RT_PT_gp_node_ui(Panel):
bl_space_type = "NODE_EDITOR"
bl_region_type = "UI"
bl_category = "Render" # Wrangler
bl_label = "Render Toolbox"
def draw(self, context):
layout = self.layout
layout.operator("rt.create_output_layers", icon="NODE")
layout.operator("rt.outputs_search_and_replace", text='Search and replace outputs', icon="BORDERMOVE")
layout.separator()
layout.label(text="Visibily Checks:")
layout.operator("rt.list_object_visibility_conflicts", icon="OBJECT_DATAMODE")
layout.operator("rt.list_viewport_render_visibility", text="List Viewport Vs Render Visibility", icon="OBJECT_DATAMODE")
layout.operator("rt.list_modifier_visibility", text="List Modifiers Visibility Conflicts", icon="MODIFIER")
layout.operator("rt.list_collection_visibility_conflicts", text="List Collections Visibility Conflicts", icon="OUTLINER_COLLECTION")
classes = (
RT_PT_gp_node_ui,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)