render_toolbox/__init__.py

50 lines
1.5 KiB
Python

bl_info = {
"name": "Render Toolbox",
"description": "Perform checks and setup outputs",
"author": "Samuel Bernou",
"version": (0, 1, 0),
"blender": (3, 0, 0),
"location": "View3D",
"warning": "",
"doc_url": "https://git.autourdeminuit.com/autour_de_minuit/render_toolbox",
"tracker_url": "https://git.autourdeminuit.com/autour_de_minuit/render_toolbox/issues",
"category": "Object"
}
## TODO:
## Transfer useful and generic render function from gp_render:
# - mute/unmute all file output nodes
# - export crop infos to json (hardcoded path in gp_render. make an export dialog instead, with eventually an environnement variable for the path)
# - Viewlayer list view
## Transfer useful and genereric render stuff from gp_toolbox:
# - ? Conflict visibility checker ? This also fit other tasks, but more often use to debug at precomp/rendering step.
## Improve existing:
# - Connect to file output node should have the option to add scene name as output prefix
# - Connect to file output node should have search and replace options for output names in window
# - Connect to file output node should not remove unlinked output by defaut (should be an option in window)
from . import setup_outputs
from . import ui
bl_modules = (
setup_outputs,
ui,
# prefs,
)
import bpy
def register():
for mod in bl_modules:
mod.register()
def unregister():
for mod in reversed(bl_modules):
mod.unregister()
if __name__ == "__main__":
register()