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This commit is contained in:
2025-12-05 10:05:33 +01:00
parent 9d09823321
commit 622048d573
19 changed files with 1126 additions and 788 deletions
+4 -8
View File
@@ -1,20 +1,16 @@
from . import material
from . import picker
from . import shape
modules = (
material,
picker,
shape
)
modules = (material, picker, shape)
def register():
for mod in modules:
mod.register()
def unregister():
for mod in reversed(modules):
mod.unregister()
mod.unregister()
+37 -38
View File
@@ -1,4 +1,3 @@
import bpy
from bpy_extras import view3d_utils
@@ -6,56 +5,55 @@ from bpy_extras import view3d_utils
class RP_OT_add_material(bpy.types.Operator):
bl_label = "Add Ui Material"
bl_idname = "rigpicker.add_mat"
#bl_options = {'REGISTER', 'UNDO'}
# bl_options = {'REGISTER', 'UNDO'}
def execute(self,context):
def execute(self, context):
scene = context.scene
mat = bpy.data.materials.new('UI')
mat = bpy.data.materials.new("UI")
mat.use_nodes = True
for node in mat.node_tree.nodes:
if node.type == 'OUTPUT_MATERIAL':
if node.type == "OUTPUT_MATERIAL":
mat_output = node
else:
mat.node_tree.nodes.remove(node)
emission = mat.node_tree.nodes.new('ShaderNodeEmission')
mat.node_tree.links.new(emission.outputs[0],mat_output.inputs[0])
emission = mat.node_tree.nodes.new("ShaderNodeEmission")
mat.node_tree.links.new(emission.outputs[0], mat_output.inputs[0])
if not context.object.data.materials:
context.object.data.materials.append(mat)
else:
context.object.material_slots[0].material = mat
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_remove_material(bpy.types.Operator):
bl_label = "Remove Ui Material"
bl_idname = "rigpicker.remove_mat"
#bl_options = {'REGISTER', 'UNDO'}
# bl_options = {'REGISTER', 'UNDO'}
def execute(self,context):
def execute(self, context):
scene = context.scene
#print(self.shape_type)
# print(self.shape_type)
for mat in context.object.data.materials:
bpy.data.materials.remove(mat)
context.area.tag_redraw()
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_eyedropper_material(bpy.types.Operator):
"""Tooltip"""
bl_idname = "rigpicker.eyedropper_mat"
bl_label = "Eye Dropper mat"
#bl_options = {'REGISTER', 'UNDO'}
#first_mouse_x = IntProperty()
#first_value = FloatProperty()
# bl_options = {'REGISTER', 'UNDO'}
# first_mouse_x = IntProperty()
# first_value = FloatProperty()
def modal(self, context, event):
context.area.tag_redraw()
@@ -66,7 +64,7 @@ class RP_OT_eyedropper_material(bpy.types.Operator):
region = context.region
rv3d = context.region_data
if event.type == 'LEFTMOUSE' and event.value == 'RELEASE':
if event.type == "LEFTMOUSE" and event.value == "RELEASE":
self.mouse = event.mouse_region_x, event.mouse_region_y
dg = context.evaluated_depsgraph_get()
@@ -76,47 +74,48 @@ class RP_OT_eyedropper_material(bpy.types.Operator):
raycast = scene.ray_cast(dg, ray_origin, view_vector)
if raycast[0]==True:
if raycast[0] == True:
ob = raycast[4]
if ob.data.materials:
mat = ob.data.materials[0]
for shape in [o for o in context.selected_objects if o.type in ('MESH','CURVE','FONT')]:
for shape in [
o
for o in context.selected_objects
if o.type in ("MESH", "CURVE", "FONT")
]:
if not shape.data.materials:
shape.data.materials.append(mat)
else:
shape.material_slots[0].material = mat
#context.space_data.draw_handler_remove(self._handle, 'WINDOW')
# context.space_data.draw_handler_remove(self._handle, 'WINDOW')
context.window.cursor_modal_restore()
for ob in self.temp_ob:
bpy.data.objects.remove(ob)
return {'FINISHED'}
return {"FINISHED"}
# return {'FINISHED'}
#return {'FINISHED'}
elif event.type in {'RIGHTMOUSE', 'ESC'}:
#context.object.location.x = self.first_value
elif event.type in {"RIGHTMOUSE", "ESC"}:
# context.object.location.x = self.first_value
context.window.cursor_modal_restore()
for ob in self.temp_ob:
bpy.data.objects.remove(ob)
return {'CANCELLED'}
return {'RUNNING_MODAL'}
return {"CANCELLED"}
return {"RUNNING_MODAL"}
def invoke(self, context, event):
scene = context.scene
#self.local_cursor = tuple(context.space_data.cursor.location)
#self.cursor = tuple(context.scene.cursor.location)
# self.local_cursor = tuple(context.space_data.cursor.location)
# self.cursor = tuple(context.scene.cursor.location)
curves =[o for o in context.visible_objects if o.type in ('CURVE', 'FONT')]
curves = [o for o in context.visible_objects if o.type in ("CURVE", "FONT")]
self.temp_ob = []
@@ -124,17 +123,17 @@ class RP_OT_eyedropper_material(bpy.types.Operator):
for c in curves:
mesh = bpy.data.meshes.new_from_object(c.evaluated_get(dg))
copy = bpy.data.objects.new(c.name+'_tmp', mesh)
copy = bpy.data.objects.new(c.name + "_tmp", mesh)
copy.matrix_world = c.matrix_world
for mat in c.data.materials:
copy.data.materials.append(mat)
scene.collection.objects.link(copy)
self.temp_ob.append(copy)
#args = (self,context)
#self._handle = context.space_data.draw_handler_add(draw_callback_px, args, 'WINDOW', 'POST_PIXEL')
# args = (self,context)
# self._handle = context.space_data.draw_handler_add(draw_callback_px, args, 'WINDOW', 'POST_PIXEL')
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
return {"RUNNING_MODAL"}
classes = (
@@ -143,4 +142,4 @@ classes = (
RP_OT_eyedropper_material,
)
register, unregister = bpy.utils.register_classes_factory(classes)
register, unregister = bpy.utils.register_classes_factory(classes)
+257 -206
View File
@@ -6,10 +6,11 @@ from ..core.addon_utils import get_picker_collection
from ..core.bl_utils import get_view_3d_override, split_path, eval_attr
from ..core.geometry_utils import bounding_rect
from ..core.picker import get_picker_path, pack_picker, unpack_picker, load_picker_data
#from .func_bgl import draw_callback_px
#from .func_bgl import select_bone
#from core.picker import *
#from .utils import is_over_region
# from .func_bgl import draw_callback_px
# from .func_bgl import select_bone
# from core.picker import *
# from .utils import is_over_region
import gpu
from mathutils import Vector, Euler, Matrix
from gpu_extras.batch import batch_for_shader
@@ -18,34 +19,36 @@ import json
import os
def is_picker_space(space_data=None):
if not space_data:
space_data = bpy.context.space_data
if space_data and (space_data.type == 'NODE_EDITOR' and space_data.tree_type == 'RigPickerTree'):
if space_data and (
space_data.type == "NODE_EDITOR" and space_data.tree_type == "RigPickerTree"
):
return True
return False
class RP_OT_box_select(Operator):
"""Box Select bones in the picker view"""
bl_idname = "node.rp_box_select"
bl_label = "Picker Box Select"
mode: EnumProperty(items=[(i, i.title(), '') for i in ('SET', 'EXTEND', 'SUBSTRACT')])
mode: EnumProperty(
items=[(i, i.title(), "") for i in ("SET", "EXTEND", "SUBSTRACT")]
)
@classmethod
def poll(cls, context):
if not is_picker_space(context.space_data):
return
ob = context.object
return ob and ob in PICKERS
'''
"""
def mode_from_event(self, event):
if event.alt:
return 'SUBSTRACT'
@@ -53,17 +56,17 @@ class RP_OT_box_select(Operator):
return 'EXTEND'
else:
return 'SET'
'''
"""
def draw_callback(self):
#print('draw callback border')
# print('draw callback border')
if not self.draw_border:
return
gpu.state.blend_set('ALPHA')
gpu.state.blend_set("ALPHA")
# print('DRAW BORDER')
#print('DRAW BORDER')
self.color_shader.bind()
self.color_shader.uniform_float("color", self.bg_color)
self.bg_batch.draw(self.color_shader)
@@ -75,93 +78,102 @@ class RP_OT_box_select(Operator):
self.dash_shader.uniform_float("viewMatrix", matrix)
self.dash_shader.uniform_float("dashSize", 5)
self.dash_shader.uniform_float("gapSize", 4)
self.contour_batch.draw(self.dash_shader)
gpu.state.blend_set('NONE')
gpu.state.blend_set("NONE")
def invoke(self, context, event):
#print(f'invoke: type={event.type}, value={event.value}, ctrl={event.ctrl}, shift={event.shift}, alt={event.alt}')
# print(f'invoke: type={event.type}, value={event.value}, ctrl={event.ctrl}, shift={event.shift}, alt={event.alt}')
if context.object.mode != 'POSE':
if context.object.mode != "POSE":
bpy.ops.object.posemode_toggle()
self.timer = None
#self.mode = self.mode_from_event(event)
#self.invoke_event = event.copy()
# self.mode = self.mode_from_event(event)
# self.invoke_event = event.copy()
self.region = context.region
self.draw_border = False
self.picker = PICKERS[context.object]
self.start_mouse = event.mouse_region_x, event.mouse_region_y
#self.shader = line_strip_shader
# self.shader = line_strip_shader
self.border_color = [1, 1, 1, 1]
self.bg_color = [1, 1, 1, 0.05]
#args = (self, context)
self.color_shader = gpu.shader.from_builtin('UNIFORM_COLOR')
self.dash_shader = SHADERS['dashed_line']
self._handle = bpy.types.SpaceNodeEditor.draw_handler_add(self.draw_callback, (), 'WINDOW', 'POST_PIXEL')
# args = (self, context)
self.color_shader = gpu.shader.from_builtin("UNIFORM_COLOR")
self.dash_shader = SHADERS["dashed_line"]
self._handle = bpy.types.SpaceNodeEditor.draw_handler_add(
self.draw_callback, (), "WINDOW", "POST_PIXEL"
)
context.window_manager.modal_handler_add(self)
self.picker.press_event(self.mode)
self.region.tag_redraw()
return {'RUNNING_MODAL'}
return {"RUNNING_MODAL"}
def modal(self, context, event):
self.mouse = event.mouse_region_x, event.mouse_region_y
self.border = bounding_rect((self.start_mouse, self.mouse))
self.bg_batch = batch_for_shader(self.color_shader, 'TRI_FAN', {"pos": self.border})
self.contour_batch = batch_for_shader(self.dash_shader, 'LINE_LOOP', {"pos": self.border})
self.bg_batch = batch_for_shader(
self.color_shader, "TRI_FAN", {"pos": self.border}
)
self.contour_batch = batch_for_shader(
self.dash_shader, "LINE_LOOP", {"pos": self.border}
)
self.draw_border = True
self.region.tag_redraw()
if event.value == 'RELEASE':
if event.value == "RELEASE":
return self.release_event(context)
return {'RUNNING_MODAL'}
return {"RUNNING_MODAL"}
def release_event(self, context):
if get_picker_collection():
self.picker.assign_bone_event()
elif (self.start_mouse[0] != self.mouse[0] or self.start_mouse[1] != self.mouse[1]):
elif (
self.start_mouse[0] != self.mouse[0] or self.start_mouse[1] != self.mouse[1]
):
self.picker.border_select(self.border, self.mode)
else:
self.picker.move_event(self.mouse)
self.picker.release_event(self.mode)
bpy.ops.ed.undo_push(message="Box Select")
return self.exit(context)
def exit(self, context):
bpy.types.SpaceNodeEditor.draw_handler_remove(self._handle, 'WINDOW')
bpy.types.SpaceNodeEditor.draw_handler_remove(self._handle, "WINDOW")
context.region.tag_redraw()
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_picker_transform(Operator):
"""Transform Bones in the picker view"""
bl_idname = "node.picker_transform"
bl_label = "Transform Bone in Picker View"
mode : EnumProperty(items=[(m, m.title(), '') for m in ('ROTATE', 'SCALE')])
mode: EnumProperty(items=[(m, m.title(), "") for m in ("ROTATE", "SCALE")])
@classmethod
def poll(cls, context):
return context.selected_pose_bones and is_picker_space(context.space_data)
'''
"""
def draw_callback(self):
gpu.state.blend_set('ALPHA')
gpu.state.line_width_set(2)
@@ -179,18 +191,20 @@ class RP_OT_picker_transform(Operator):
gpu.state.line_width_set(1)
gpu.state.blend_set('NONE')
'''
"""
def invoke(self, context, event):
self.override = get_view_3d_override()
self.view_center = Vector((int(context.region.width / 2), int(context.region.height / 2)))
self.view_center = Vector(
(int(context.region.width / 2), int(context.region.height / 2))
)
self.mouse_start = Vector((event.mouse_region_x, event.mouse_region_y))
self.mouse = Vector((0, 0))
transform_type = context.scene.tool_settings.transform_pivot_point
self.center = context.active_pose_bone.matrix.to_translation()
if transform_type == 'MEDIAN_POINT':
if transform_type == "MEDIAN_POINT":
origins = [b.matrix.to_translation() for b in context.selected_pose_bones]
self.center = sum(origins, Vector()) / len(context.selected_pose_bones)
# self.bone_data = {}
@@ -198,38 +212,36 @@ class RP_OT_picker_transform(Operator):
# self.bone_data[bone] = bone.matrix.copy()
self.bone_data = {b: b.matrix.copy() for b in context.selected_pose_bones}
space = self.override['area'].spaces.active
space = self.override["area"].spaces.active
view_matrix = space.region_3d.view_matrix
if space.region_3d.view_perspective == 'CAMERA':
if space.region_3d.view_perspective == "CAMERA":
view_matrix = context.scene.camera.matrix_world
context.window.cursor_modal_set('MOVE_X')
context.window.cursor_modal_set("MOVE_X")
self.view_vector = Vector((0, 0, 1))
if self.mode == 'ROTATE':
if self.mode == "ROTATE":
self.view_vector.rotate(view_matrix)
elif self.mode == 'SCALE':
elif self.mode == "SCALE":
self.view_vector = Vector((0, 0, 0))
self.transform_type = "VIEW"
self.transform_types = ["VIEW", 'GLOBAL', 'LOCAL']
if context.scene.transform_orientation_slots[0].type == 'LOCAL':
self.transform_types = ["VIEW", 'LOCAL', 'GLOBAL']
self.transform_types = ["VIEW", "GLOBAL", "LOCAL"]
if context.scene.transform_orientation_slots[0].type == "LOCAL":
self.transform_types = ["VIEW", "LOCAL", "GLOBAL"]
self.transform_orientation = context.scene.transform_orientation_slots[0].type
#self.dash_shader = SHADERS['dashed_line']
# self.dash_shader = SHADERS['dashed_line']
#self._handle = bpy.types.SpaceNodeEditor.draw_handler_add(self.draw_callback, (), 'WINDOW', 'POST_PIXEL')
# self._handle = bpy.types.SpaceNodeEditor.draw_handler_add(self.draw_callback, (), 'WINDOW', 'POST_PIXEL')
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
return {"RUNNING_MODAL"}
def change_transform_type(self):
indices = {0: 1, 1:2, 2:1}
indices = {0: 1, 1: 2, 2: 1}
index = self.transform_types.index(self.transform_type)
new_index = indices[index]
self.transform_type = self.transform_types[new_index]
@@ -237,73 +249,74 @@ class RP_OT_picker_transform(Operator):
def release_event(self, context):
scn = bpy.context.scene
# Insert keyframe
#bpy.ops.ed.undo_push(message="Transform")
# Insert keyframe
# bpy.ops.ed.undo_push(message="Transform")
if scn.tool_settings.use_keyframe_insert_auto:
try:
bpy.ops.animtoolbox.insert_keyframe()
except Exception:
self.report({"WARNING"}, 'You need animtoolbox addon for inserting keyframe')
self.report(
{"WARNING"}, "You need animtoolbox addon for inserting keyframe"
)
self.exit(context)
def exit(self, context):
#bpy.types.SpaceNodeEditor.draw_handler_remove(self._handle, 'WINDOW')
# bpy.types.SpaceNodeEditor.draw_handler_remove(self._handle, 'WINDOW')
context.window.cursor_modal_restore()
#context.region.tag_redraw()
# context.region.tag_redraw()
def modal(self, context, event):
scn = context.scene
self.mouse = Vector((event.mouse_region_x, event.mouse_region_y))
if self.mode == 'ROTATE':
if self.mode == "ROTATE":
delta = (event.mouse_region_x - self.mouse_start[0]) / 100
elif self.mode == 'SCALE':
delta = 1 + (event.mouse_region_x - self.mouse_start[0]) / 100
#delta = (self.mouse - self.view_center).length / (self.mouse_start - self.view_center).length
elif self.mode == "SCALE":
delta = 1 + (event.mouse_region_x - self.mouse_start[0]) / 100
# delta = (self.mouse - self.view_center).length / (self.mouse_start - self.view_center).length
transform_type = self.transform_type
#self.batch = batch_for_shader(self.dash_shader, 'LINE_STRIP', {"pos": [self.mouse_start, self.mouse]})
#context.area.tag_redraw()
#print(event.type, event.value)
if self.mode == 'ROTATE' and event.type == "R" and event.value == 'PRESS':
# self.batch = batch_for_shader(self.dash_shader, 'LINE_STRIP', {"pos": [self.mouse_start, self.mouse]})
# context.area.tag_redraw()
# print(event.type, event.value)
if self.mode == "ROTATE" and event.type == "R" and event.value == "PRESS":
with context.temp_override(**self.override):
self.exit(context)
bpy.ops.transform.trackball('INVOKE_DEFAULT')
return {'FINISHED'}
bpy.ops.transform.trackball("INVOKE_DEFAULT")
return {"FINISHED"}
if event.type == "LEFTMOUSE" and event.value == 'RELEASE':
if event.type == "LEFTMOUSE" and event.value == "RELEASE":
self.release_event(context)
return {'FINISHED'}
return {"FINISHED"}
if event.type in {"RIGHTMOUSE", "ESC"}:
for bone, matrix in self.bone_data.items():
bone.matrix = matrix
self.exit(context)
return {'CANCELLED'}
return {"CANCELLED"}
elif event.type == "X" and event.value == 'PRESS':
elif event.type == "X" and event.value == "PRESS":
self.change_transform_type()
self.view_vector = Vector((1, 0, 0))
#transform_type = self.transform_orientation
# transform_type = self.transform_orientation
elif event.type == "Y" and event.value == 'PRESS':
elif event.type == "Y" and event.value == "PRESS":
self.change_transform_type()
self.view_vector = Vector((0, 1, 0))
#transform_type = self.transform_orientation
# transform_type = self.transform_orientation
elif event.type == "Z" and event.value == 'PRESS':
elif event.type == "Z" and event.value == "PRESS":
self.change_transform_type()
self.view_vector = Vector((0, 0, 1))
#transform_type = self.transform_orientation
# transform_type = self.transform_orientation
elif event.type == "MOUSEMOVE":
if self.mode == 'ROTATE':
if self.mode == "ROTATE":
transform_matrix = Matrix.Rotation(delta, 4, self.view_vector)
elif self.mode == 'SCALE':
elif self.mode == "SCALE":
if self.view_vector.length:
transform_matrix = Matrix.Scale(delta, 4, self.view_vector)
else:
@@ -314,14 +327,14 @@ class RP_OT_picker_transform(Operator):
if scn.tool_settings.transform_pivot_point == "INDIVIDUAL_ORIGINS":
center = matrix.to_translation()
if self.mode == 'ROTATE':
if transform_type == 'LOCAL':
if self.mode == "ROTATE":
if transform_type == "LOCAL":
view_vector = self.view_vector.copy()
view_vector.rotate(matrix)
transform_matrix = Matrix.Rotation(delta, 4, view_vector)
elif self.mode == 'SCALE':
if transform_type == 'LOCAL':
elif self.mode == "SCALE":
if transform_type == "LOCAL":
view_vector = self.view_vector.copy()
view_vector.rotate(matrix)
transform_matrix = Matrix.Scale(delta, 4, view_vector)
@@ -335,40 +348,40 @@ class RP_OT_picker_transform(Operator):
bone.matrix = mat
return {'RUNNING_MODAL'}
return {"RUNNING_MODAL"}
class RP_OT_toogle_property(Operator):
"""Invert a bone custom property"""
bl_idname = "rigpicker.toogle_property"
bl_label = 'Toogle Property'
bl_label = "Toogle Property"
data_path : StringProperty()
data_path: StringProperty()
@classmethod
def poll(cls, context):
return is_picker_space(context.space_data)
def execute(self,context):
def execute(self, context):
ob = context.object
try:
value = ob.path_resolve(self.data_path)
except Exception:
return {'CANCELLED'}
return {"CANCELLED"}
data = ob
prop_name = self.data_path
#if '.' in self.data_path:
# if '.' in self.data_path:
# data, prop = prop_name.rsplit('.', 1)
value = type(value)(not value)
exec(f'{repr(ob)}.{self.data_path} = {value}')
#setattr(data, prop_name, value)
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.mode_set(mode='POSE')
value = type(value)(not value)
exec(f"{repr(ob)}.{self.data_path} = {value}")
# setattr(data, prop_name, value)
bpy.ops.object.mode_set(mode="OBJECT")
bpy.ops.object.mode_set(mode="POSE")
if context.scene.tool_settings.use_keyframe_insert_auto:
bone_name, _ = split_path(self.data_path)
@@ -376,42 +389,42 @@ class RP_OT_toogle_property(Operator):
context.area.tag_redraw()
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_reload_picker(Operator):
"""Reload the picker shapes"""
bl_idname = "rigpicker.reload_picker"
bl_label = 'Reload Picker'
bl_label = "Reload Picker"
#@classmethod
#def poll(cls, context):
# @classmethod
# def poll(cls, context):
# if not is_picker_space(context):
# return
def execute(self, context):
if context.object.type == 'ARMATURE':
if context.object.type == "ARMATURE":
rig = context.object
else:
collection = get_picker_collection(context.object)
rig = collection.rig_picker.rig
#print('Reload', rig)
# print('Reload', rig)
load_picker_data(rig)
for area in context.screen.areas:
if is_picker_space(area.spaces.active):
area.tag_redraw()
return {"FINISHED"}
class RP_OT_toogle_bone_layer(Operator):
"""Toogle bone layer visibility when double clicking on a bone"""
bl_idname = "rigpicker.toogle_bone_layer"
bl_label = 'Toogle Bone Layer'
bl_label = "Toogle Bone Layer"
@classmethod
def poll(cls, context):
@@ -421,7 +434,7 @@ class RP_OT_toogle_bone_layer(Operator):
ob = context.object
picker = PICKERS.get(ob)
if picker.hover_shape and picker.hover_shape.type == 'bone':
if picker.hover_shape and picker.hover_shape.type == "bone":
return True
def execute(self, context):
@@ -442,62 +455,64 @@ class RP_OT_toogle_bone_layer(Operator):
class RP_OT_context_menu_picker(Operator):
"""Display Menu with the custom properties of the hovered bone if any or the active bone"""
bl_idname = "node.context_menu_picker"
bl_label = 'Context Menu Picker'
bl_label = "Context Menu Picker"
@classmethod
def poll(cls, context):
return is_picker_space(context.space_data)
def execute(self, context):
bpy.ops.wm.call_menu(name='RP_MT_context_menu')
bpy.ops.wm.call_menu(name="RP_MT_context_menu")
return {"FINISHED"}
class RP_OT_pack_picker(Operator):
"""Pack Unpack the picker on the rig"""
bl_idname = "rigpicker.pack_picker"
bl_label = 'Pack Picker'
bl_label = "Pack Picker"
@classmethod
def poll(cls, context):
ob = context.object
return (ob and ob.type == 'ARMATURE' and ob.data.rig_picker.sources)
return ob and ob.type == "ARMATURE" and ob.data.rig_picker.sources
def execute(self, context):
print('Pack Pickers...')
print("Pack Pickers...")
rig = context.object
if 'pickers' in rig.data.rig_picker.keys():
if "pickers" in rig.data.rig_picker.keys():
unpack_picker(rig)
self.report({"INFO"}, f'The picker is unpacked')
self.report({"INFO"}, f"The picker is unpacked")
return {"FINISHED"}
pack_picker(rig)
if not rig.data.rig_picker['pickers']:
self.report({"ERROR"}, f'No picker have been packed')
return {"CANCELLED"}
if not rig.data.rig_picker["pickers"]:
self.report({"ERROR"}, f"No picker have been packed")
return {"CANCELLED"}
elif len(rig.data.rig_picker['pickers']) < len(rig.data.rig_picker.sources):
self.report({"WARNING"}, f'No all pickers have been packed')
return {"FINISHED"}
elif len(rig.data.rig_picker["pickers"]) < len(rig.data.rig_picker.sources):
self.report({"WARNING"}, f"No all pickers have been packed")
return {"FINISHED"}
self.report({"INFO"}, f'The picker is packed')
self.report({"INFO"}, f"The picker is packed")
return {"FINISHED"}
class RP_OT_call_operator(Operator):
bl_idname = "rigpicker.call_operator"
bl_label = 'Call operator'
bl_label = "Call operator"
operator : StringProperty()
arguments : StringProperty()
operator: StringProperty()
arguments: StringProperty()
invoke: BoolProperty()
view_3d : BoolProperty()
view_3d: BoolProperty()
@classmethod
def poll(cls, context):
@@ -509,30 +524,30 @@ class RP_OT_call_operator(Operator):
op = eval_attr(bpy.ops, properties.operator).get_rna_type()
return op.description
except AttributeError:
return 'Call operator'
return "Call operator"
def execute(self, context):
#context.area.tag_redraw()
def execute(self, context):
# context.area.tag_redraw()
override = {}
if self.view_3d:
override = get_view_3d_override()
arguments = json.loads(self.arguments or "{}")
with context.temp_override(**override):
try:
ops = eval_attr(bpy.ops, self.operator)
if self.invoke:
ops('INVOKE_DEFAULT', **arguments)
ops("INVOKE_DEFAULT", **arguments)
else:
ops(**arguments)
except Exception as e:
print(e)
self.report({"ERROR"}, f'The operator {self.operator} cannot be called')
self.report({"ERROR"}, f"The operator {self.operator} cannot be called")
return {"CANCELLED"}
context.area.tag_redraw()
return {"FINISHED"}
@@ -545,72 +560,78 @@ class RP_MT_context_menu(Menu):
def draw(self, context):
layout = self.layout
col = layout.column()
col.operator_context = 'INVOKE_DEFAULT'
#col.use_property_split = True
col.operator_context = "INVOKE_DEFAULT"
# col.use_property_split = True
ob = context.object
picker = PICKERS.get(ob)
if picker.hover_shape and picker.hover_shape.type == 'bone':
if picker.hover_shape and picker.hover_shape.type == "bone":
bone = picker.hover_shape.bone
else:
bone = context.active_pose_bone
# Draw Space Switch Operator
if getattr(ob.data, 'space_switch'):
if getattr(ob.data, "space_switch"):
space_switch = ob.data.space_switch
data_paths = [f'pose.bones["{bone.name}"]["{k}"]' for k in bone.keys()]
space_bone = next((s for s in space_switch.bones if s.data_path in data_paths), None)
space_bone = next(
(s for s in space_switch.bones if s.data_path in data_paths), None
)
if space_bone:
index = list(space_switch.bones).index(space_bone)
value = ob.path_resolve(space_bone.data_path)
space = next((s.name for s in space_bone.spaces if s.value == value), None)
space = next(
(s.name for s in space_bone.spaces if s.value == value), None
)
op = col.operator("spaceswitch.change_space", text=f'({space})', icon='PINNED')
op.index=index
op = col.operator(
"spaceswitch.change_space", text=f"({space})", icon="PINNED"
)
op.index = index
col.separator()
if bone:
if bone:
for key in bone.keys():
col.prop(bone,f'["{key}"]', slider=True)
col.prop(bone, f'["{key}"]', slider=True)
#layout.operator("rigpicker.show_bone_layer", text="Show Bone Layer", ).type = 'ACTIVE'
#layout.operator("rigidbody.objects_add", text="B Add Passive").type = 'PASSIVE'
# layout.operator("rigpicker.show_bone_layer", text="Show Bone Layer", ).type = 'ACTIVE'
# layout.operator("rigidbody.objects_add", text="B Add Passive").type = 'PASSIVE'
class RP_OT_add_picker_collection(Operator):
bl_idname = "rigpicker.add_picker_collection"
bl_label = "Add a Picker Collection"
bl_description = "Add a Picker Collection"
bl_options = {'UNDO', 'REGISTER'}
bl_options = {"UNDO", "REGISTER"}
@classmethod
def poll(cls, context):
ob = context.object
return (ob and ob.type == 'ARMATURE')
return ob and ob.type == "ARMATURE"
def execute(self, context):
scn = context.scene
ob = context.object
name = ob.name
if name.endswith('_rig'):
if name.endswith("_rig"):
name = name[:-4]
canvas_name = f'canevas_{name}'
canvas_name = f"canevas_{name}"
canvas_points = [(-0.5, 0.5, 0), (0.5, 0.5, 0), (0.5, -0.5, 0), (-0.5, -0.5, 0)]
canvas_faces = [(0, 1, 2, 3)]
canvas_mesh = bpy.data.meshes.new(canvas_name)
canvas_mesh.from_pydata(canvas_points, [], canvas_faces)
canvas_mesh.update(calc_edges=True)
canvas_ob = bpy.data.objects.new(canvas_name, canvas_mesh)
canvas_ob.rig_picker.shape_type = 'DISPLAY'
canvas_ob.rig_picker.shape_type = "DISPLAY"
col = bpy.data.collections.new(f'Picker {name}')
col = bpy.data.collections.new(f"Picker {name}")
col.rig_picker.enabled = True
col.rig_picker.rig = ob
col.rig_picker.canvas = canvas_ob
@@ -621,44 +642,44 @@ class RP_OT_add_picker_collection(Operator):
self.report({"INFO"}, f"New Picker Collection {col.name} Created")
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_add_picker_source(Operator):
bl_idname = "rigpicker.add_picker_source"
bl_label = "Add a Picker source"
bl_description = "Add a Picker source"
bl_options = {'UNDO', 'REGISTER'}
bl_options = {"UNDO", "REGISTER"}
def execute(self, context):
arm = context.object.data
arm.rig_picker.sources.add()
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_remove_picker_source(Operator):
bl_idname = "rigpicker.remove_picker_source"
bl_label = "Delete a Picker source"
bl_description = "Delete a Picker source"
bl_options = {'UNDO', 'REGISTER'}
bl_options = {"UNDO", "REGISTER"}
index : IntProperty(default=-1)
index: IntProperty(default=-1)
def execute(self, context):
arm = context.object.data
arm.rig_picker.sources.remove(self.index)
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_fit_picker(Operator):
bl_idname = "rigpicker.fit_picker"
bl_label = "Fit Picker"
bl_description = "Fit Picker in 2d view"
bl_options = {'UNDO', 'REGISTER'}
bl_options = {"UNDO", "REGISTER"}
index : IntProperty()
index: IntProperty()
@classmethod
def poll(cls, context):
@@ -675,17 +696,22 @@ class RP_OT_fit_picker(Operator):
view2d = context.region.view2d
if self.index == -1:
#print('Picker Group')
# print('Picker Group')
picker = picker_group
view_rect = [view2d.view_to_region(*co, clip=False) for co in picker.rect]
bpy.ops.view2d.zoom_border(
xmin=round(view_rect[3][0]), xmax=round(view_rect[1][0]),
ymin=round(view_rect[3][1]), ymax=round(view_rect[1][1]),
wait_for_input=False, zoom_out=False
xmin=round(view_rect[3][0]),
xmax=round(view_rect[1][0]),
ymin=round(view_rect[3][1]),
ymax=round(view_rect[1][1]),
wait_for_input=False,
zoom_out=False,
)
region_center = Vector((context.region.width * 0.5, context.region.height * 0.5))
region_center = Vector(
(context.region.width * 0.5, context.region.height * 0.5)
)
view_center = view2d.region_to_view(*region_center)
view_offset = Vector(view_center) + (picker.center - Vector(view_center))
@@ -695,21 +721,27 @@ class RP_OT_fit_picker(Operator):
bpy.ops.view2d.pan(deltax=round(delta[0]), deltay=round(delta[1]))
return {'FINISHED'}
return {"FINISHED"}
keymaps = []
def register_keymaps():
wm = bpy.context.window_manager
km = wm.keyconfigs.addon.keymaps.new(name="Node Editor", space_type="NODE_EDITOR")
for i in range(10):
kmi = km.keymap_items.new("rigpicker.fit_picker", type=f"NUMPAD_{i}", value="PRESS")
kmi = km.keymap_items.new(
"rigpicker.fit_picker", type=f"NUMPAD_{i}", value="PRESS"
)
kmi.properties.index = i - 1
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.call_operator", type="NUMPAD_PERIOD", value="PRESS")
kmi = km.keymap_items.new(
"rigpicker.call_operator", type="NUMPAD_PERIOD", value="PRESS"
)
kmi.properties.operator = "view3d.view_selected"
kmi.properties.view_3d = True
keymaps.append((km, kmi))
@@ -719,12 +751,16 @@ def register_keymaps():
kmi.properties.arguments = '{"action": "SELECT"}'
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.call_operator", type="A", value="PRESS", alt=True)
kmi = km.keymap_items.new(
"rigpicker.call_operator", type="A", value="PRESS", alt=True
)
kmi.properties.operator = "pose.select_all"
kmi.properties.arguments = '{"action": "DESELECT"}'
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.toogle_bone_layer", type="LEFTMOUSE", value="DOUBLE_CLICK")
kmi = km.keymap_items.new(
"rigpicker.toogle_bone_layer", type="LEFTMOUSE", value="DOUBLE_CLICK"
)
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.call_operator", type="X", value="PRESS")
@@ -735,55 +771,69 @@ def register_keymaps():
kmi.properties.operator = "animtoolbox.insert_keyframe"
keymaps.append((km, kmi))
kmi = km.keymap_items.new("anim.keyframe_delete_v3d", type="K", value="PRESS", alt=True)
kmi = km.keymap_items.new(
"anim.keyframe_delete_v3d", type="K", value="PRESS", alt=True
)
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.call_operator", type="G", value="PRESS")
kmi.properties.operator = 'transform.translate'
kmi.properties.operator = "transform.translate"
kmi.properties.view_3d = True
kmi.properties.invoke = True
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.call_operator", type="G", value="PRESS", alt=True)
kmi.properties.operator = 'pose.loc_clear'
kmi = km.keymap_items.new(
"rigpicker.call_operator", type="G", value="PRESS", alt=True
)
kmi.properties.operator = "pose.loc_clear"
keymaps.append((km, kmi))
kmi = km.keymap_items.new("node.picker_transform", type="R", value="PRESS")
kmi.properties.mode = 'ROTATE'
kmi.properties.mode = "ROTATE"
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.call_operator", type="R", value="PRESS", alt=True)
kmi.properties.operator = 'pose.rot_clear'
kmi = km.keymap_items.new(
"rigpicker.call_operator", type="R", value="PRESS", alt=True
)
kmi.properties.operator = "pose.rot_clear"
keymaps.append((km, kmi))
kmi = km.keymap_items.new("node.picker_transform", type="S", value="PRESS")
kmi.properties.mode = 'SCALE'
kmi.properties.mode = "SCALE"
keymaps.append((km, kmi))
kmi = km.keymap_items.new("rigpicker.call_operator", type="S", value="PRESS", alt=True)
kmi.properties.operator = 'pose.scale_clear'
kmi = km.keymap_items.new(
"rigpicker.call_operator", type="S", value="PRESS", alt=True
)
kmi.properties.operator = "pose.scale_clear"
keymaps.append((km, kmi))
kmi = km.keymap_items.new("node.context_menu_picker", type="RIGHTMOUSE", value="PRESS")
kmi = km.keymap_items.new(
"node.context_menu_picker", type="RIGHTMOUSE", value="PRESS"
)
keymaps.append((km, kmi))
kmi = km.keymap_items.new("node.rp_box_select", type="LEFTMOUSE", value="PRESS")
kmi.properties.mode = 'SET'
kmi.properties.mode = "SET"
keymaps.append((km, kmi))
kmi = km.keymap_items.new("node.rp_box_select", type="LEFTMOUSE", value="PRESS", shift=True)
kmi.properties.mode = 'EXTEND'
kmi = km.keymap_items.new(
"node.rp_box_select", type="LEFTMOUSE", value="PRESS", shift=True
)
kmi.properties.mode = "EXTEND"
keymaps.append((km, kmi))
#kmi = km.keymap_items.new("node.rp_box_select", type="LEFTMOUSE", value="PRESS", ctrl=True)
kmi = km.keymap_items.new("node.rp_box_select", type="LEFTMOUSE", value="PRESS", alt=True)
kmi.properties.mode = 'SUBSTRACT'
# kmi = km.keymap_items.new("node.rp_box_select", type="LEFTMOUSE", value="PRESS", ctrl=True)
kmi = km.keymap_items.new(
"node.rp_box_select", type="LEFTMOUSE", value="PRESS", alt=True
)
kmi.properties.mode = "SUBSTRACT"
keymaps.append((km, kmi))
#km = wm.keyconfigs.addon.keymaps.new(name="View2D")
#kmi = km.keymap_items.new("rigpicker.call_operator", type="MIDDLEMOUSE", value="PRESS")
#kmi.properties.operator = "bpy.ops.view2d.pan('INVOKE_DEFAULT')"
#keymaps.append((km, kmi))
# km = wm.keyconfigs.addon.keymaps.new(name="View2D")
# kmi = km.keymap_items.new("rigpicker.call_operator", type="MIDDLEMOUSE", value="PRESS")
# kmi.properties.operator = "bpy.ops.view2d.pan('INVOKE_DEFAULT')"
# keymaps.append((km, kmi))
def unregister_keymaps():
@@ -791,6 +841,7 @@ def unregister_keymaps():
km.keymap_items.remove(kmi)
keymaps.clear()
classes = (
RP_OT_box_select,
RP_OT_toogle_property,
@@ -804,19 +855,19 @@ classes = (
RP_OT_add_picker_source,
RP_OT_remove_picker_source,
RP_OT_fit_picker,
RP_OT_add_picker_collection
#RP_OT_ui_draw
RP_OT_add_picker_collection,
# RP_OT_ui_draw
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
register_keymaps()
def unregister():
unregister_keymaps()
for cls in reversed(classes):
bpy.utils.unregister_class(cls)
bpy.utils.unregister_class(cls)
+91 -69
View File
@@ -1,4 +1,3 @@
import json
from os.path import abspath
from pathlib import Path
@@ -13,23 +12,23 @@ from ..core.bl_utils import link_mat_to_object, flip_name
class RP_OT_create_shape(Operator):
bl_label = 'Create UI shape'
bl_idname = 'rigpicker.create_shape'
#bl_options = {'REGISTER', 'UNDO'}
bl_label = "Create UI shape"
bl_idname = "rigpicker.create_shape"
# bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return (context.object and context.object.mode == 'POSE')
return context.object and context.object.mode == "POSE"
def invoke(self, context, event):
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
for col in bpy.data.collections:
if col.rig_picker.enabled:
self.layout.prop(col.rig_picker, 'link_shape', text=col.name)
self.layout.prop(col.rig_picker, "link_shape", text=col.name)
def execute(self,context):
def execute(self, context):
scn = context.scene
vl = context.view_layer
@@ -42,13 +41,15 @@ class RP_OT_create_shape(Operator):
ob.rig_picker.name = name
verts=[(0,0,0)]
verts = [(0, 0, 0)]
edges = []
faces =[]
faces = []
mesh.from_pydata(verts, edges, faces)
picker_selected_cols = [col for col in bpy.data.collections if col.rig_picker.link_shape]
picker_selected_cols = [
col for col in bpy.data.collections if col.rig_picker.link_shape
]
for col in picker_selected_cols or [scn.collection]:
col.objects.link(ob)
@@ -64,36 +65,36 @@ class RP_OT_create_shape(Operator):
offset += 0.05
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_name_from_bone(Operator):
bl_label = 'Name Shape from selected bones'
bl_idname = 'rigpicker.name_from_bone'
bl_description = 'Rename all shapes from related bones name'
#bl_options = {'REGISTER', 'UNDO'}
bl_label = "Name Shape from selected bones"
bl_idname = "rigpicker.name_from_bone"
bl_description = "Rename all shapes from related bones name"
# bl_options = {'REGISTER', 'UNDO'}
def execute(self,context):
def execute(self, context):
col = get_picker_collection(context.object)
for ob in col.all_objects:
if ob.rig_picker.shape_type == 'BONE':
if ob.rig_picker.shape_type == "BONE":
ob.name = ob.rig_picker.name
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_mirror_shape(Operator):
bl_label = 'Mirror UI shape'
bl_idname = 'rigpicker.mirror_shape'
#bl_options = g
bl_label = "Mirror UI shape"
bl_idname = "rigpicker.mirror_shape"
# bl_options = g
@classmethod
def poll(cls, context):
return (context.object and context.object.type in ('MESH', 'CURVE', 'TEXT'))
return context.object and context.object.type in ("MESH", "CURVE", "TEXT")
def execute(self,context):
def execute(self, context):
collection = get_picker_collection(context.object)
objects = context.selected_objects
@@ -103,9 +104,13 @@ class RP_OT_mirror_shape(Operator):
continue
for mod in ob.modifiers:
if (mod.type == 'NODES' and mod.node_group and mod.node_group.name == 'Symmetrize' and
mod.get('Socket_2') in objects):
if (
mod.type == "NODES"
and mod.node_group
and mod.node_group.name == "Symmetrize"
and mod.get("Socket_2") in objects
):
bpy.data.objects.remove(ob)
if collection.rig_picker.symmetry:
@@ -116,14 +121,14 @@ class RP_OT_mirror_shape(Operator):
for ob in objects:
flipped_name = flip_name(ob.name)
if flipped_name == ob.name:
suffix = '.L'
flipped_suffix = '.R'
suffix = ".L"
flipped_suffix = ".R"
# Determine side of the object
if ob.matrix_world.to_translation()[0] < x_axis:
suffix, flipped_suffix = flipped_suffix, suffix
flipped_name = f'{ob.name}{flipped_suffix}'
ob.name = f'{ob.name}{suffix}'
flipped_name = f"{ob.name}{flipped_suffix}"
ob.name = f"{ob.name}{suffix}"
flipped_object = ob.copy()
flipped_object.name = flipped_name
@@ -133,20 +138,20 @@ class RP_OT_mirror_shape(Operator):
flipped_object.modifiers.remove(mod)
# Add symmetrize modifier TODO add it into a resource
mod = flipped_object.modifiers.new(name='Symmetrize', type='NODES')
mod.node_group = bpy.data.node_groups['Symmetrize']
mod['Socket_2'] = ob
mod['Socket_3'] = collection.rig_picker.symmetry
mod = flipped_object.modifiers.new(name="Symmetrize", type="NODES")
mod.node_group = bpy.data.node_groups["Symmetrize"]
mod["Socket_2"] = ob
mod["Socket_3"] = collection.rig_picker.symmetry
for col in ob.users_collection:
col.objects.link(flipped_object)
if ob.rig_picker.shape_type == 'BONE':
if ob.rig_picker.shape_type == "BONE":
flipped_object.rig_picker.name = flip_name(ob.rig_picker.name)
elif ob.rig_picker.shape_type == 'FUNCTION':
elif ob.rig_picker.shape_type == "FUNCTION":
args = {}
for key,value in eval(ob.rig_picker.arguments).items():
for key, value in eval(ob.rig_picker.arguments).items():
if type(value) == list:
mirrored_value = []
for item in value:
@@ -158,32 +163,37 @@ class RP_OT_mirror_shape(Operator):
flipped_object.rig_picker.arguments = str(args)
return {'FINISHED'}
return {"FINISHED"}
class RP_OT_select_shape_type(Operator):
bl_label = 'Select Shape by Type'
bl_idname = 'rigpicker.select_shape_type'
#bl_options = {'REGISTER', 'UNDO'}
bl_label = "Select Shape by Type"
bl_idname = "rigpicker.select_shape_type"
# bl_options = {'REGISTER', 'UNDO'}
shape_type = bpy.props.EnumProperty(items =[(i.upper(), i, '') for i in ('Bone', 'Display', 'Function')])
shape_type = bpy.props.EnumProperty(
items=[(i.upper(), i, "") for i in ("Bone", "Display", "Function")]
)
def draw(self,context):
def draw(self, context):
layout = self.layout
col = layout.column()
col.prop(self,'shape_type', expand=True)
col.prop(self, "shape_type", expand=True)
def execute(self,context):
def execute(self, context):
scene = context.scene
#print(self.shape_type)
# print(self.shape_type)
canvas = context.scene.rig_picker.canvas
if canvas:
for ob in [o for o in bpy.data.objects if o.layers==canvas.layers]:
if ob.type in ['MESH', 'CURVE', 'FONT'] and ob.rig_picker.shape_type == self.shape_type:
for ob in [o for o in bpy.data.objects if o.layers == canvas.layers]:
if (
ob.type in ["MESH", "CURVE", "FONT"]
and ob.rig_picker.shape_type == self.shape_type
):
ob.select = True
return {'FINISHED'}
return {"FINISHED"}
def invoke(self, context, event):
wm = context.window_manager
@@ -191,10 +201,10 @@ class RP_OT_select_shape_type(Operator):
class RP_OT_save_picker(Operator):
bl_label = 'Store UI Data'
bl_idname = 'rigpicker.save_picker'
bl_label = "Store UI Data"
bl_idname = "rigpicker.save_picker"
index : IntProperty(default=-1)
index: IntProperty(default=-1)
def execute(self, context):
scn = context.scene
@@ -205,39 +215,51 @@ class RP_OT_save_picker(Operator):
else:
source = context.active_object.data.rig_picker.sources[self.index].source
source = Path(bpy.path.abspath(source, library=ob.data.library)).resolve()
collection = next((c for c in set(scn.collection.children_recursive) if c.rig_picker.enabled
and Path(bpy.path.abspath(c.rig_picker.destination)).resolve() == source), None)
collection = next(
(
c
for c in set(scn.collection.children_recursive)
if c.rig_picker.enabled
and Path(bpy.path.abspath(c.rig_picker.destination)).resolve()
== source
),
None,
)
if not collection:
self.report({"ERROR"}, 'No Picker found')
return {'CANCELLED'}
self.report({"ERROR"}, "No Picker found")
return {"CANCELLED"}
canvas = collection.rig_picker.canvas
#rig = collection.rig_picker.rig
shapes = [o for o in collection.all_objects if o != canvas and o.type in ('MESH', 'CURVE', 'FONT')]
# rig = collection.rig_picker.rig
shapes = [
o
for o in collection.all_objects
if o != canvas and o.type in ("MESH", "CURVE", "FONT")
]
if not canvas:
self.report({'ERROR'}, 'Choose a Canvas')
return {'CANCELLED'}
self.report({"ERROR"}, "Choose a Canvas")
return {"CANCELLED"}
picker_data = get_picker_data(collection)
picker_path = Path(bpy.path.abspath(collection.rig_picker.destination))
print(f'Save Picker to {picker_path}')
print(f"Save Picker to {picker_path}")
picker_path.write_text(json.dumps(picker_data))
bpy.ops.rigpicker.reload_picker()
return {'FINISHED'}
return {"FINISHED"}
classes = (
RP_OT_create_shape,
RP_OT_name_from_bone,
RP_OT_mirror_shape,
RP_OT_select_shape_type,
RP_OT_save_picker
RP_OT_save_picker,
)
register, unregister = bpy.utils.register_classes_factory(classes)
register, unregister = bpy.utils.register_classes_factory(classes)