Show create shape in pose mode context

This commit is contained in:
florentin.luce 2025-06-10 16:21:38 +02:00
parent fbdd994d67
commit 747cfa0f7a

6
ui.py
View File

@ -91,8 +91,12 @@ class RP_PT_shape(bpy.types.Panel):
row = col.row(align=True) row = col.row(align=True)
row.operator('rigpicker.create_shape', icon='MESH_DATA', text='Create Shape') row.operator('rigpicker.create_shape', icon='MESH_DATA', text='Create Shape')
row.operator('rigpicker.mirror_shape', icon='MOD_MIRROR', text='Mirror Shape') row.operator('rigpicker.mirror_shape', icon='MOD_MIRROR', text='Mirror Shape')
col.operator('rigpicker.name_from_bone', icon='SORTALPHA' , text='Name From Bones')
col.prop(scn.rig_picker, 'use_pick_bone', icon='EYEDROPPER', text='Auto Bone Assign') col.prop(scn.rig_picker, 'use_pick_bone', icon='EYEDROPPER', text='Auto Bone Assign')
col.operator('rigpicker.name_from_bone', icon='SORTALPHA' , text='Name From Bones')
else:
col = layout.column(align=True)
row = col.row(align=True)
row.operator('rigpicker.create_shape', icon='MESH_DATA', text='Create Shape')
if ob.type != 'ARMATURE': if ob.type != 'ARMATURE':
box = layout.box() box = layout.box()