replace layers with collections
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+3
-4
@@ -98,7 +98,7 @@ class RP_OT_box_select(bpy.types.Operator):
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mode: EnumProperty(items=[(i, i.title(), '') for i in ('SET', 'EXTEND', 'SUBSTRACT')])
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color_shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR')
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color_shader = gpu.shader.from_builtin('UNIFORM_COLOR')
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dash_shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
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@classmethod
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@@ -324,9 +324,8 @@ class RP_OT_toogle_bone_layer(bpy.types.Operator):
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hide = picker.hover_shape.hide
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if bone:
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for i, l in enumerate(bone.bone.layers):
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if l:
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ob.data.layers[i] = hide
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for layer in bone.bone.collections:
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layer.is_visible = hide
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context.region.tag_redraw()
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