get picker collection since rig is stored on the picker collection and not on the scene
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@ -63,8 +63,8 @@ class RP_OT_name_from_bone(Operator):
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#bl_options = {'REGISTER', 'UNDO'}
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#bl_options = {'REGISTER', 'UNDO'}
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def execute(self,context):
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def execute(self,context):
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scene = context.scene
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col = get_picker_collection(context.object)
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rig = scene.rig_picker.rig
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rig = col.rig_picker.rig
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bone = rig.data.bones.active
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bone = rig.data.bones.active
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if bone:
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if bone:
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@ -84,9 +84,7 @@ class RP_OT_mirror_shape(Operator):
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return (context.object and context.object.type in ('MESH', 'CURVE', 'TEXT'))
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return (context.object and context.object.type in ('MESH', 'CURVE', 'TEXT'))
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def execute(self,context):
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def execute(self,context):
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scn = context.scene
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collection = get_picker_collection(context.object)
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ob = context.object
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collection = get_picker_collection(ob)
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objects = context.selected_objects
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objects = context.selected_objects
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# Remove mirror object:
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# Remove mirror object:
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