fix pose bones

This commit is contained in:
Joseph HENRY 2025-12-08 11:51:08 +01:00
parent 465a22d5a9
commit d09119f9d7

View File

@ -330,7 +330,7 @@ class BoneShape(Shape):
return return
if self.hide: if self.hide:
self.bone.bone.select = False self.rig.pose.bones.get(self.bone.bone.name).select = False
return return
rect_tri1 = self.rect[0], self.rect[1], self.rect[2] rect_tri1 = self.rect[0], self.rect[1], self.rect[2]
@ -677,7 +677,6 @@ class PickerGroup:
def release_event(self, mode="SET"): def release_event(self, mode="SET"):
if mode == "SET": if mode == "SET":
print(list(self.rig.pose.bones))
for bone in self.rig.pose.bones: for bone in self.rig.pose.bones:
bone.select = False bone.select = False