Rename all shapes from related bones name
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7d2216bc3b
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fbdd994d67
@ -60,16 +60,16 @@ class RP_OT_create_shape(Operator):
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class RP_OT_name_from_bone(Operator):
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class RP_OT_name_from_bone(Operator):
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bl_label = 'Name Shape from selected bones'
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bl_label = 'Name Shape from selected bones'
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bl_idname = 'rigpicker.name_from_bone'
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bl_idname = 'rigpicker.name_from_bone'
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bl_description = 'Rename all shapes from related bones name'
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#bl_options = {'REGISTER', 'UNDO'}
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#bl_options = {'REGISTER', 'UNDO'}
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def execute(self,context):
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def execute(self,context):
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col = get_picker_collection(context.object)
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rig = col.rig_picker.rig
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bone = rig.data.bones.active
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if bone:
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col = get_picker_collection(context.object)
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context.object.name = bone.name
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context.object.rig_picker.name = bone.name
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for ob in col.all_objects:
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if ob.rig_picker.shape_type == 'BONE':
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ob.name = ob.rig_picker.name
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return {'FINISHED'}
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return {'FINISHED'}
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