91 lines
2.4 KiB
Python
91 lines
2.4 KiB
Python
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import bpy
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import blf
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from pathlib import Path
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from .constants import PICKERS
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from .core.picker import Picker
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import json
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def draw_callback_view():
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sp = bpy.context.space_data
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if not sp or not sp.tree_type == 'RigPickerTree':
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return
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ob = bpy.context.object
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if not ob or ob.type !='ARMATURE' or not ob.data.rig_picker.source:
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return
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if ob not in PICKERS:
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if 'picker' in ob.data.rig_picker:
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picker_datas = [s.to_dict() for s in ob.data.rig_picker['picker']]
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else:
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picker_path = Path(bpy.path.abspath(ob.data.rig_picker.source, library=ob.data.library))
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if not picker_path.exists():
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print(f'Picker path not exists: {picker_path.resolve()}')
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return
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print('Load picker from', picker_path.resolve())
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picker_datas = json.loads(picker_path.read_text())
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#shapes = [s.to_dict() for s in ob.data.rig_picker['shapes']]
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PICKERS[ob] = Picker(ob, shapes=picker_datas)
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picker = PICKERS.get(ob)
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picker.draw()
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def draw_callback_px():
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sp = bpy.context.space_data
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if not sp.tree_type == 'RigPickerTree':
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return
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ob = bpy.context.object
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picker = PICKERS.get(ob)
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if not picker or not picker.tooltip:
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return
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text = picker.tooltip
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#print('Draw text', text)
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font_id = 0
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#blf.dimensions(font_id, text)
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blf.enable(font_id, blf.SHADOW)
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#gpu.state.blend_set('ALPHA')
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# BLF drawing routine
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blf.position(font_id, picker.tooltip_mouse[0]-5, picker.tooltip_mouse[1]+5, 0)
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blf.size(font_id, 14)
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blf.color(font_id, 1, 1, 1, 1)
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blf.shadow(font_id , 5, 0.0, 0.0, 0.0, 1)
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blf.shadow_offset(font_id, 2, -2)
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blf.draw(font_id, text)
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blf.disable(font_id, blf.SHADOW)
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#gpu.state.blend_set('NONE')
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handle_view = None
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handle_pixel = None
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def register():
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global handle_view
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global handle_pixel
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handle_view = bpy.types.SpaceNodeEditor.draw_handler_add(draw_callback_view, (), 'WINDOW', 'POST_VIEW')
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handle_pixel = bpy.types.SpaceNodeEditor.draw_handler_add(draw_callback_px, (), 'WINDOW', 'POST_PIXEL')
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def unregister():
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global handle_view
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global handle_pixel
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bpy.types.SpaceNodeEditor.draw_handler_remove(handle_view, 'WINDOW')
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bpy.types.SpaceNodeEditor.draw_handler_remove(handle_pixel, 'WINDOW')
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handle_view = None
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handle_pixel = None |