Initial commit
This commit is contained in:
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# SPDX-License-Identifier: GPL-2.0-or-later
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from vse_toolbox.operators import operators
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if 'bpy' in locals():
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import importlib
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importlib.reload(operators)
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import bpy
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def register():
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operators.register()
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def unregister():
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operators.unregister()
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# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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import importlib
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import re
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import vse_toolbox
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from bpy_extras.io_utils import ImportHelper
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from bpy.props import (
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CollectionProperty,
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BoolProperty,
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EnumProperty,
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IntProperty,
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StringProperty,
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)
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from bpy.types import (
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Operator,
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)
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from pathlib import Path
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from vse_toolbox.sequencer_utils import (
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get_shot_sequence,
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get_strips,
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import_edl,
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rename_strips,
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render_strips,
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set_channels,
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)
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from vse_toolbox.bl_utils import get_addon_prefs, get_settings
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from vse_toolbox.file_utils import install_module, norm_str
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class VSETB_OT_export_csv(Operator):
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bl_idname = "sequencer.export_csv"
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bl_label = "Set Scene"
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bl_description = "Set Scene for Breakdown"
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context):
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return True
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def execute(self, context):
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self.report({'ERROR'}, f'Export not implemented yet.')
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return {"CANCELLED"}
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class VSETB_OT_import(Operator):
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bl_idname = "sequencer.import"
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bl_label = "Set Scene"
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bl_description = "Set Scene for Breakdown"
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bl_options = {"REGISTER", "UNDO"}
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directory : StringProperty(subtype='DIR_PATH')
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filepath: StringProperty(
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name="File Path",
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description="Filepath used for importing the file",
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maxlen=1024,
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subtype='FILE_PATH',
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)
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files : CollectionProperty(type=bpy.types.OperatorFileListElement)
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filter_glob: StringProperty(
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default='*.edl;*.mov;*.wav',
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options={'HIDDEN'}
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)
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@classmethod
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def poll(cls, context):
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return True
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def invoke(self, context, event):
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context.window_manager.fileselect_add(self)
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return {'RUNNING_MODAL'}
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def execute(self, context):
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otio = install_module('opentimelineio')
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for filepath in self.files:
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filepath = Path(self.directory, filepath.name)
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if filepath.suffix == '.edl':
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edl = import_edl(filepath, adapter="cmx_3600")
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print('edl: ', edl)
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return {"CANCELLED"}
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class VSETB_OT_load_projects(Operator):
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bl_idname = "vse_toolbox.load_projects"
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bl_label = "Load Projects"
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bl_description = "Load Projects"
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context):
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return True
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def execute(self, context):
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settings = get_settings()
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prefs = get_addon_prefs()
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tracker = prefs.tracker
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settings.projects.clear()
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tracker.connect()
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for project_data in tracker.get_projects():
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project = settings.projects.add()
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project.name = project_data['name']
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project.id = project_data['id']
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for episode_data in tracker.get_episodes(project_data):
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episode = project.episodes.add()
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episode.name = episode_data['name']
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episode.id = episode_data['id']
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return {'FINISHED'}
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class VSETB_OT_new_episode(Operator):
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bl_idname = "vse_toolbox.new_episode"
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bl_label = "New Epispde"
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bl_description = "Add new Episode to Project"
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bl_options = {"REGISTER", "UNDO"}
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episode_name : StringProperty(name="Episode Name", default="")
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@classmethod
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def poll(cls, context):
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return True
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def invoke(self, context, event):
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scn = context.scene
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settings = get_settings()
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return context.window_manager.invoke_props_dialog(self)
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def execute(self, context):
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settings = get_settings()
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prefs = get_addon_prefs()
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tracker = prefs.tracker
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episode_name = settings.episode_template.format(index=int(self.episode_name))
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print(self.episode_name)
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print('episode_name: ', episode_name)
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episode = tracker.get_episode(episode_name)
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if episode:
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self.report({'ERROR'}, f'Episode {episode_name} already exists')
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return {"CANCELLED"}
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tracker.new_episode(episode_name)
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# tracker.get_episodes
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tracker.update_project()
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self.report({'INFO'}, f'Episode {episode_name} successfully created')
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return {'FINISHED'}
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class VSETB_OT_reload_addon(Operator):
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bl_idname = "vse_toolbox.reload_addon"
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bl_options = {"UNDO"}
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bl_label = 'Reload VSE ToolBox Addon'
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bl_description = 'Reload The VSE ToolBox Addon'
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def execute(self, context):
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print('Execute reload')
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vse_toolbox.unregister()
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importlib.reload(vse_toolbox)
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vse_toolbox.register()
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return {'FINISHED'}
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class VSETB_OT_rename(Operator):
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bl_idname = "sequencer.strips_rename"
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bl_label = "Rename Strips"
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bl_description = "Rename Strips"
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bl_options = {"REGISTER", "UNDO"}
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template : StringProperty(name="Strip Template Name", default="")
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increment : IntProperty(name="Name Increment", default=0)
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channel_name : StringProperty(name="Channel Name", default="")
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selected_only : BoolProperty(name="Selected Only", default=False)
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start_number : IntProperty(name="Start Number", default=0, min=0)
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by_sequence : BoolProperty(
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name="Reset By Sequence",
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description="Reset Start Number for each sequence",
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default=False
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)
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@classmethod
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def poll(cls, context):
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return True
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def invoke(self, context, event):
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scn = context.scene
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settings = get_settings()
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return context.window_manager.invoke_props_dialog(self)
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def draw(self, context):
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scn = context.scene
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settings = get_settings()
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col = self.layout
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col.use_property_split = True
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col.prop(self, 'template')
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col.prop(self, 'start_number')
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if self.channel_name == 'Shots':
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col.prop(self, 'by_sequence')
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col.prop(self, 'selected_only')
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def execute(self, context):
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scn = context.scene
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strips = get_strips(channel=self.channel_name, selected_only=self.selected_only)
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rename_strips(
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strips, self.template,
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increment=self.increment, start_number=self.start_number,
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by_sequence=self.by_sequence
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)
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return {"FINISHED"}
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class VSETB_OT_render(Operator):
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bl_idname = "sequencer.strips_render"
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bl_label = "Render Shots Strips"
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bl_description = "Render Shots Strips"
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bl_options = {"REGISTER", "UNDO"}
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selected_only : BoolProperty(name="Selected Only", default=False)
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@classmethod
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def poll(cls, context):
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return True
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def invoke(self, context, event):
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scn = context.scene
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settings = get_settings()
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return context.window_manager.invoke_props_dialog(self)
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def draw(self, context):
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scn = context.scene
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settings = get_settings()
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col = self.layout
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col.use_property_split = True
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col.use_property_decorate = False
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col.prop(settings, 'channels', text='Channel')
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col.prop(self, 'selected_only')
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def execute(self, context):
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scn = context.scene
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strips = get_strips(channel=self.channel_name, selected_only=self.selected_only)
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render_strips(strips)
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return {"FINISHED"}
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class VSETB_OT_set_scene(Operator):
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bl_idname = "scene.set_scene"
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bl_label = "Set Scene"
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bl_description = "Set Scene for Breakdown"
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context):
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return True
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def execute(self, context):
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scn = context.scene
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set_channels()
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movie = get_strips(channel='Movie')
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if movie:
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movie = movie[0]
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movie.transform.scale_x = movie.transform.scale_y = 1
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elem = movie.strip_elem_from_frame(scn.frame_current)
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scn.render.resolution_x = elem.orig_width
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scn.render.resolution_y = elem.orig_height
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else:
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self.report({'INFO'}, f'Cannot set Resolution. No Movie Found.')
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return {"FINISHED"}
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classes=(
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VSETB_OT_export_csv,
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VSETB_OT_import,
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VSETB_OT_load_projects,
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VSETB_OT_new_episode,
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VSETB_OT_reload_addon,
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VSETB_OT_rename,
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VSETB_OT_render,
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VSETB_OT_set_scene,
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)
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def register():
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for cls in classes:
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bpy.utils.register_class(cls)
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def unregister():
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for cls in reversed(classes):
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bpy.utils.unregister_class(cls)
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