Insert and Remove Channel

pull/6/head
christophe.seux 2024-05-14 11:49:47 +02:00
parent dbc92922b5
commit a53ceaf134
3 changed files with 96 additions and 2 deletions

View File

@ -204,6 +204,9 @@ class VSETB_OT_remove_template(Operator):
return {'FINISHED'}
classes = (
VSETB_OT_reload_addon,
VSETB_OT_load_settings,

View File

@ -2,7 +2,7 @@ from os.path import expandvars, abspath
from pathlib import Path
import bpy
from bpy.types import Operator
from bpy.props import (BoolProperty, StringProperty)
from bpy.props import (BoolProperty, StringProperty, EnumProperty)
from vse_toolbox.sequencer_utils import (get_strips, rename_strips, set_channels,
get_channel_index, new_text_strip, get_strip_at, get_channel_name)
@ -412,6 +412,91 @@ class VSETB_OT_collect_files(Operator):
return context.window_manager.invoke_props_dialog(self)
class VSETB_OT_insert_channel(Operator):
bl_idname = "vse_toolbox.insert_channel"
bl_label = "Insert Channel"
bl_description = "Insert a Channel bellow the active strip"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.active_sequence_strip
def execute(self, context):
scn = context.scene
channel_index = context.active_sequence_strip.channel
strips = list(scn.sequence_editor.sequences)
for strip in sorted(strips, key=lambda x: x.channel, reverse=True):
if strip.channel >= channel_index:
strip.channel += 1
channels = {i: (c.name, c.lock, c.mute) for i, c in enumerate(scn.sequence_editor.channels)}
for i in sorted(channels.keys()):
channel = scn.sequence_editor.channels[i]
#i = list(scn.sequence_editor.channels).index(i)
prev_channel = channels.get(i-1)
if i == channel_index:
channel.name = "Channel"
channel.lock = False
channel.mute = False
elif i >= channel_index and prev_channel is not None:
prev_name, prev_lock, prev_mute = prev_channel
channel.name = prev_name
if channel.lock != prev_lock:
channel.lock = prev_lock
if channel.mute != prev_mute:
channel.mute = prev_mute
return {'FINISHED'}
class VSETB_OT_remove_channel(Operator):
bl_idname = "vse_toolbox.remove_channel"
bl_label = "Remove Channel"
bl_description = "Remove Channel bellow the active strip"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.active_sequence_strip
def execute(self, context):
scn = context.scene
channel_index = context.active_sequence_strip.channel
if [s for s in scn.sequence_editor.sequences if s.channel == channel_index-1]:
self.report({"WARNING"}, "Channel Bellow not empty")
strips = list(scn.sequence_editor.sequences)
for strip in sorted(strips, key=lambda x: x.channel):
if strip.channel >= channel_index:
strip.channel -= 1
channels = {i: (c.name, c.lock, c.mute) for i, c in enumerate(scn.sequence_editor.channels)}
for i in sorted(channels.keys(), reverse=True):
channel = scn.sequence_editor.channels[i]
#i = list(scn.sequence_editor.channels).index(i)
prev_channel = channels.get(i+1)
if i >= channel_index-1 and prev_channel is not None:
prev_name, prev_lock, prev_mute = prev_channel
channel.name = prev_name
if channel.lock != prev_lock:
channel.lock = prev_lock
if channel.mute != prev_mute:
channel.mute = prev_mute
return {'FINISHED'}
class WM_OT_split_view(Operator):
"""Toggle Split sequencer view"""
@ -530,6 +615,8 @@ classes = (
VSETB_OT_next_shot,
VSETB_OT_open_strip_folder,
VSETB_OT_collect_files,
VSETB_OT_insert_channel,
VSETB_OT_remove_channel,
WM_OT_split_view
)

View File

@ -160,7 +160,7 @@ class VSETB_PT_sequencer(VSETB_main, Panel):
def draw_header_preset(self, context):
settings = get_scene_settings()
audio_strips = get_strips('Audio')
audio_strips = [s for s in get_strips('Audio') if s.type == "SOUND"]
depress = any(s.show_waveform for s in audio_strips)
self.layout.operator('vse_toolbox.show_waveform', text="", icon="IPO_ELASTIC", depress=depress).enabled = not depress
@ -448,6 +448,10 @@ class VSETB_MT_main_menu(Menu):
layout.operator("wm.split_view", icon="ARROW_LEFTRIGHT")
layout.operator('vse_toolbox.open_strip_folder', text='Open Strip Folder', icon='FILE_FOLDER')
layout.operator('vse_toolbox.open_shot_on_tracker', text='Open Shot on Tracker', icon='URL')
layout.separator()
layout.operator('vse_toolbox.insert_channel', text='Insert Channel', icon='TRIA_UP_BAR')
layout.operator('vse_toolbox.remove_channel', text='Remove Channel', icon='TRIA_DOWN_BAR')
def draw_vse_toolbox_menu(self, context):
self.layout.menu("VSETB_MT_main_menu")