Import Shots for mu
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+97
-4
@@ -2,21 +2,21 @@
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from pathlib import Path
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import bpy
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from bpy.types import Operator
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from bpy.types import Operator, UIList
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from bpy.props import (CollectionProperty, BoolProperty, EnumProperty, StringProperty)
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from vse_toolbox.constants import (EDITS, EDIT_SUFFIXES, MOVIES, MOVIE_SUFFIXES,
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SOUNDS, SOUND_SUFFIXES)
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from vse_toolbox.sequencer_utils import (clean_sequencer, import_edit, import_movie,
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import_sound, get_strips)
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import_sound, get_strips, get_channel_index)
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from vse_toolbox.bl_utils import get_scene_settings
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from vse_toolbox.file_utils import install_module
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class VSETB_OT_auto_select_files(Operator):
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bl_idname = "import.auto_select_files"
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bl_idname = "vse_toolbox.auto_select_files"
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bl_label = "Auto Select"
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bl_description = "Auto Select Files"
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bl_options = {"REGISTER", "UNDO"}
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@@ -107,7 +107,7 @@ class VSETB_OT_import_files(Operator):
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layout.use_property_decorate = False
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col = layout.column(align=True)
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col.operator('import.auto_select_files', text='Auto Select')
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col.operator('vse_toolbox.auto_select_files', text='Auto Select')
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row = layout.row(heading="Import Edit", align=True)
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row.prop(self, 'import_edit')
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@@ -190,9 +190,102 @@ class VSETB_OT_import_files(Operator):
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return {"FINISHED"}
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class VSETB_UL_import_task(UIList):
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def draw_item(self, context, layout, data, item, icon, active_data,
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active_propname, index):
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layout.prop(item, 'import_enabled', text='')
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layout.label(text=item.name)
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class VSETB_OT_import_shots(Operator):
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bl_idname = "vse_toolbox.import_shots"
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bl_label = "Import Shots"
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bl_description = "Import Shots for disk or tracker"
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context):
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return True
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def execute(self, context):
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scn = context.scene
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settings = get_scene_settings()
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project = settings.active_project
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from gadget import Project
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p = Project.from_env()
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p.shots.fetch()
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tasks = [t for t in project.task_types if t.import_enabled]
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for i, task_type in enumerate(tasks):
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channel_index = 9 + i
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scn.sequence_editor.channels[channel_index].name = task_type.name
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# Create Channels:
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scn.sequence_editor.channels[9]
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for strip in get_strips('Shots'):
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for i, task_type in enumerate(tasks):
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shot = p.shots[strip.name]
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versions = shot.tasks[task_type.name].outputs[0].versions.fetch()
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if versions:
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print(versions[-1])
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imported_strip = import_movie(versions[-1].path)
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imported_strip.frame_start = strip.frame_start
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if imported_strip.frame_final_duration != strip.frame_final_duration:
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print(f'strip {strip.name} has different duration')
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imported_strip.color_tag = 'COLOR_03'
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imported_strip.frame_final_end = strip.frame_final_end
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imported_strip.channel = get_channel_index(task_type.name)
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print(get_channel_index(task_type.name), imported_strip.channel)
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else:
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print(f'No movie for {strip.name} of task {task_type.name}')
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# for task_type in tasks:
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# for strip in get_strips(task_type.name):
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# strip.channel = get_channel_index(task_type.name)
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return {'FINISHED'}
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def draw(self, context):
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settings = get_scene_settings()
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project = settings.active_project
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layout = self.layout
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col = layout.column(align=False)
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col.use_property_split = True
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col.use_property_decorate = False
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row = col.row(align=True)
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row.prop(project, "import_source", text='Source', expand=True)
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row = col.row(align=True)
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row.prop(project, 'import_task', text='Import Tasks')
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if project.import_task == 'SELECTED':
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col.use_property_split = False
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col.template_list("VSETB_UL_import_task", "import_task", project, "task_types", project, "task_type_index", rows=8)
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def invoke(self, context, event):
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scn = context.scene
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settings = get_scene_settings()
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project = settings.active_project
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return context.window_manager.invoke_props_dialog(self)
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classes = (
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VSETB_UL_import_task,
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VSETB_OT_auto_select_files,
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VSETB_OT_import_files,
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VSETB_OT_import_shots,
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)
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def register():
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