Refactor and Copy Paste Casting

This commit is contained in:
2023-03-21 18:33:29 +01:00
parent 3cc254bdc9
commit e14dc2136d
9 changed files with 297 additions and 161 deletions
+167 -88
View File
@@ -2,6 +2,7 @@
import bpy
import importlib
import json
import re
import vse_toolbox
@@ -18,8 +19,8 @@ from bpy.types import (
)
from pathlib import Path
from vse_toolbox.constants import (
ASSETS,
ASSET_PREVIEWS,
CASTING_BUFFER,
CONFIG_DIR,
EDITS,
EDIT_SUFFIXES,
@@ -41,7 +42,7 @@ from vse_toolbox.sequencer_utils import (
render_strips,
set_channels,
)
from vse_toolbox.bl_utils import get_addon_prefs, get_settings
from vse_toolbox.bl_utils import get_addon_prefs, get_scene_settings, get_strip_settings
from vse_toolbox.file_utils import install_module, norm_name, norm_str
class VSETB_OT_export_csv(Operator):
@@ -166,7 +167,7 @@ class VSETB_OT_import_files(Operator):
def draw(self, context):
scn = context.scene
settings = get_settings()
settings = get_scene_settings()
layout = self.layout
layout.use_property_split = True
@@ -257,57 +258,45 @@ class VSETB_OT_load_assets(Operator):
@classmethod
def poll(cls, context):
settings = get_settings()
settings = get_scene_settings()
if settings.active_project:
return True
def get_items(self, items=[]):
if not items:
return [('NONE', 'None', '', 0)]
icons = {
'camera':'CAMERA_DATA',
'chars':'COMMUNITY',
'props':'OBJECT_DATAMODE',
'sets':'SMOOTHCURVE',
}
#TODO Mettre la preview dans le popup search
return [(e.norm_name, e.norm_name.title(), '', icons[e.asset_type], i) for i, e in enumerate(items)]
# return [(e.norm_name, e.norm_name.title(), '', ASSET_PREVIEWS[e.preview].icon_id, i) for i, e in enumerate(items)]
def execute(self, context):
settings = get_settings()
settings = get_scene_settings()
prefs = get_addon_prefs()
tracker = prefs.tracker
ASSETS.clear()
settings.active_project.assets.clear()
tracker.connect()
project = settings.active_project
project.assets.clear()
assets = tracker.get_assets(project['id'])
if not assets:
self.report({'ERROR'}, f'No Assets found for {project.name}.')
for asset_data in assets:
for asset_data in assets:
asset = project.assets.add()
asset.name = asset_data['id']
asset.norm_name = norm_name(asset_data['name'], separator=' ', format=str.lower)
asset.name = asset.norm_name
asset.tracker_name = asset_data['name']
asset.id = asset_data['id']
asset.asset_type = asset_data['asset_type']
asset.nombss = asset_data['data'].get('nombss', '')
datas = asset_data.get('data', {})
for key, values in datas.items():
asset[key] = values
preview_id = asset_data.get('preview_file_id')
if preview_id:
asset.preview = preview_id
preview_path = Path(PREVIEWS_DIR / project.name.lower() / preview_id).with_suffix('.png')
preview_path = Path(PREVIEWS_DIR / project.id / preview_id).with_suffix('.png')
tracker.download_preview(preview_id, preview_path)
ASSET_PREVIEWS.load(preview_id, preview_path.as_posix(), 'IMAGE')
ASSETS.extend(self.get_items(items=project.assets))
self.report({'INFO'}, f'Assets for {project.name} successfully loaded')
return {"FINISHED"}
@@ -324,7 +313,7 @@ class VSETB_OT_load_projects(Operator):
return True
def execute(self, context):
settings = get_settings()
settings = get_scene_settings()
prefs = get_addon_prefs()
tracker = prefs.tracker
@@ -340,12 +329,6 @@ class VSETB_OT_load_projects(Operator):
episode = project.episodes.add()
episode.name = episode_data['name']
episode.id = episode_data['id']
# for asset_data in tracker.get_assets(project_data):
# asset = project.assets.add()
# asset.name = asset_data['name']
# asset.id = asset_data['id']
# asset.asset_type = asset_data['asset_type']
return {'FINISHED'}
@@ -364,12 +347,12 @@ class VSETB_OT_new_episode(Operator):
def invoke(self, context, event):
scn = context.scene
settings = get_settings()
settings = get_scene_settings()
return context.window_manager.invoke_props_dialog(self)
def execute(self, context):
settings = get_settings()
settings = get_scene_settings()
prefs = get_addon_prefs()
tracker = prefs.tracker
@@ -430,13 +413,13 @@ class VSETB_OT_rename(Operator):
def invoke(self, context, event):
scn = context.scene
settings = get_settings()
settings = get_scene_settings()
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
scn = context.scene
settings = get_settings()
settings = get_scene_settings()
layout = self.layout
col = layout.column()
@@ -474,13 +457,13 @@ class VSETB_OT_render(Operator):
def invoke(self, context, event):
scn = context.scene
settings = get_settings()
settings = get_scene_settings()
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
scn = context.scene
settings = get_settings()
settings = get_scene_settings()
layout = self.layout
col = layout.column()
@@ -491,7 +474,7 @@ class VSETB_OT_render(Operator):
def execute(self, context):
scn = context.scene
settings = get_settings()
settings = get_scene_settings()
strips = get_strips(channel=settings.channel, selected_only=self.selected_only)
render_strips(strips)
@@ -526,6 +509,12 @@ class VSETB_OT_set_scene(Operator):
return {"FINISHED"}
def get_asset_items(self, context):
settings = get_scene_settings()
project = settings.active_project
return [(a.id, a.label, '', i) for i, a in enumerate(project.assets)]
class VSETB_OT_casting_add(Operator):
bl_idname = "vse_toolbox.casting_add"
bl_label = "Casting Add"
@@ -533,40 +522,81 @@ class VSETB_OT_casting_add(Operator):
bl_options = {"REGISTER", "UNDO"}
bl_property = "asset_name"
asset_name : EnumProperty(name='', items=lambda s, c: ASSETS)
asset_name : EnumProperty(name='', items=get_asset_items)
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
if active_strip:
return True
def invoke(self, context, event):
context.window_manager.invoke_search_popup(self)
return {"FINISHED"}
return {'FINISHED'}
def execute(self, context):
scn = context.scene
settings = get_settings()
active_strip = scn.sequence_editor.active_strip
settings = get_scene_settings()
strip_settings = get_strip_settings()
project = settings.active_project
if active_strip.casting.get(self.asset_name):
self.report({'WARNING'}, f"Asset {self.asset_name} already casted.")
if strip_settings.casting.get(self.asset_name):
asset = project.assets[self.asset_name]
self.report({'WARNING'}, f"Asset {asset.label} already casted.")
return {"CANCELLED"}
item = active_strip.casting.add()
item.name = self.asset_name
for k, v in project.assets[self.asset_name].items():
setattr(item, k, v)
item = strip_settings.casting.add()
asset = project.assets[self.asset_name]
active_strip.casting.update()
item.name = asset.name
item.id = project.assets[self.asset_name].id
strip_settings.casting.update()
return {"FINISHED"}
class VSETB_OT_casting_actions(Operator):
bl_idname = "vse_toolbox.casting_actions"
class VSETB_OT_casting_remove(Operator):
bl_idname = "vse_toolbox.casting_remove"
bl_label = "Remove Item from Casting"
bl_description = "Remove Item from Casting"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
if active_strip:
return True
def invoke(self, context, event):
scn = context.scene
strip_settings = get_strip_settings()
idx = strip_settings.casting_index
try:
item = strip_settings.casting[idx]
except IndexError:
pass
else:
item = strip_settings.casting[strip_settings.casting_index]
info = f"Item {item.asset.label} removed from casting"
strip_settings.casting.remove(idx)
if strip_settings.casting_index == 0:
strip_settings.casting_index = 0
else:
strip_settings.casting_index -= 1
self.report({'INFO'}, info)
return {"FINISHED"}
class VSETB_OT_casting_move(Operator):
bl_idname = "vse_toolbox.casting_move"
bl_label = "Casting Actions"
bl_description = "Actions to Add, Remove, Move casting items"
bl_options = {"REGISTER", "UNDO"}
@@ -575,7 +605,6 @@ class VSETB_OT_casting_actions(Operator):
items=(
('UP', "Up", ""),
('DOWN', "Down", ""),
('REMOVE', "Remove", ""),
)
)
@@ -589,50 +618,100 @@ class VSETB_OT_casting_actions(Operator):
def invoke(self, context, event):
scn = context.scene
active_strip = scn.sequence_editor.active_strip
idx = active_strip.casting_index
strip_settings = get_strip_settings()
idx = strip_settings.casting_index
try:
item = active_strip.casting[idx]
item = strip_settings.casting[idx]
except IndexError:
pass
else:
if self.action == 'DOWN' and idx < len(active_strip.casting) - 1:
item_next = active_strip.casting[idx+1].name
active_strip.casting.move(idx, idx+1)
active_strip.casting_index += 1
info = f"Item {item.name} moved to position {(item.name, active_strip.casting_index + 1)}"
self.report({'INFO'}, info)
if self.action == 'DOWN' and idx < len(strip_settings.casting) - 1:
item_next = strip_settings.casting[idx+1].name
strip_settings.casting.move(idx, idx+1)
strip_settings.casting_index += 1
elif self.action == 'UP' and idx >= 1:
item_prev = active_strip.casting[idx-1].name
active_strip.casting.move(idx, idx-1)
active_strip.casting_index -= 1
item_prev = strip_settings.casting[idx-1].name
strip_settings.casting.move(idx, idx-1)
strip_settings.casting_index -= 1
info = f"Item {item.name} moved to position {(item.name, active_strip.casting_index + 1)}"
self.report({'INFO'}, info)
elif self.action == 'REMOVE':
item = active_strip.casting[active_strip.casting_index]
active_strip.casting.remove(idx)
if active_strip.casting_index == 0:
active_strip.casting_index = 0
else:
active_strip.casting_index -= 1
info = f"Item {item.name} removed from casting"
self.report({'INFO'}, info)
info = f"Item {item.asset.label} moved to position {(item.asset.label, strip_settings.casting_index + 1)}"
self.report({'INFO'}, info)
return {"FINISHED"}
class VSETB_OT_copy_casting(Operator):
bl_idname = "sequencer.copy_casting"
bl_label = "Casting Actions"
bl_description = "Copy Casting from active strip"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
strip_settings = get_strip_settings()
if active_strip and strip_settings.casting:
return True
def execute(self, context):
scn = context.scene
active_strip = scn.sequence_editor.active_strip
strip_settings = get_strip_settings()
datas = [c.to_dict() for c in strip_settings.casting]
CASTING_BUFFER.write_text(json.dumps(datas), encoding='utf-8')
return {"FINISHED"}
class VSETB_OT_paste_casting(Operator):
bl_idname = "sequencer.paste_casting"
bl_label = "Casting Actions"
bl_description = "Copy Casting from active strip"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
if active_strip:
return True
def execute(self, context):
scn = context.scene
strip_settings = get_strip_settings()
if not CASTING_BUFFER.exists():
self.report({'ERROR'}, f'No Casting to copy.')
return {"CANCELLED"}
casting_datas = json.loads(CASTING_BUFFER.read_text())
for casting_item in casting_datas:
for strip in context.selected_sequences:
strip_settings = strip.vsetb_strip_settings
if strip_settings.casting.get(casting_item['name']):
continue
item = strip.vsetb_strip_settings.casting.add()
for k, v in casting_item.items():
setattr(item, k, v)
strip_settings.casting.update()
return {"FINISHED"}
classes=(
VSETB_OT_auto_select_files,
VSETB_OT_casting_add,
VSETB_OT_casting_actions,
VSETB_OT_casting_remove,
VSETB_OT_casting_move,
VSETB_OT_copy_casting,
VSETB_OT_paste_casting,
VSETB_OT_export_csv,
VSETB_OT_import_files,
VSETB_OT_load_assets,