# SPDX-License-Identifier: GPL-2.0-or-later from pathlib import Path import bpy from bpy.types import Panel, Menu from bl_ui.utils import PresetPanel from vse_toolbox.bl_utils import get_addon_prefs, get_scene_settings, get_strip_settings from vse_toolbox.constants import ASSET_PREVIEWS, REVIEW_TEMPLATE_BLEND from vse_toolbox.sequencer_utils import set_active_strip, get_channel_name, get_strips from vse_toolbox.file_utils import norm_str class VSETB_main: bl_space_type = "SEQUENCE_EDITOR" bl_region_type = "UI" bl_category = "VSE ToolBox" bl_label = "VSE ToolBox" class VSETB_PT_main(VSETB_main, Panel): bl_options = {"HIDE_HEADER"} # def draw_header(self, context): # settings = get_scene_settings() # prefs = get_addon_prefs() # row = self.layout.row(align=True) # row.label('VSE Toolbox') # row.prop(settings, 'project_name', text='') # project = settings.active_project # if project and project.type == 'TVSHOW': # row.prop(project, 'episode_name', text='') # row.operator('vse_toolbox.load_projects', icon='FILE_REFRESH', text='', emboss=False) def draw(self, context): layout = self.layout wm = context.window_manager scn = context.scene settings = get_scene_settings() prefs = get_addon_prefs() row = layout.row(align=True) row.operator( "vse_toolbox.load_projects", icon="FILE_REFRESH", text="", emboss=False ) row.separator(factor=0.5) row.prop(settings, "project_name", text="") project = settings.active_project if not project: return if project and project.type == "TVSHOW": row.separator(factor=0.5) row.prop(project, "episode_name", text="") row.separator(factor=0.5) row.prop(project, "show_settings", icon="PREFERENCES", text="") if project.show_settings: box = layout.box() split = box.split(factor=0.3) name_col = split.column() template_col = split.column() row = name_col.row(align=True) # Padding row.separator(factor=0.5) row.label(text="Name") row = template_col.row(align=True) # Padding row.separator(factor=0.5) row.label(text="Template") row.operator("vse_toolbox.add_template", text="", icon="ADD", emboss=False) for i, template in enumerate(project.templates): row = name_col.row() row.prop(template, "name", text="") row = template_col.row(align=True) subrow = row.row() subrow.prop(template, "value", text="") row.separator(factor=0.25) row.operator( "vse_toolbox.remove_template", text="", icon="REMOVE", emboss=False ).index = i # settings = get_scene_settings() # prefs = get_addon_prefs() # project = settings.active_project # layout = self.layout # col = layout.column() # col.prop(settings, 'project_name', text='Project') # if project: # if project.type == 'TVSHOW': # col.prop(project, 'episode_name', text='Episodes') # col.separator() # row = col.row(align=True) # row.prop(settings, 'toogle_prefs', text='', icon='PREFERENCES', toggle=True) """ if settings.toogle_prefs: box = col.box() col = box.column(align=True) col.use_property_split = True col.use_property_decorate = False col.prop(settings, 'project_name', text='Projects') if project: if project.type == 'TV Shows': col.prop(project, 'episode_name', text='Episodes') #col.prop(project, 'sequence_template') #col.prop(project, 'shot_template') # col.separator() # col.operator('vse_toolbox.new_episode', text='Add Episode', icon='IMPORT') """ # Rename class VSETB_PT_strip(Panel): bl_space_type = "SEQUENCE_EDITOR" bl_region_type = "UI" bl_category = "Strip" bl_label = "VSE ToolBox" # bl_order = 0 @classmethod def poll(cls, context): strip = context.active_strip return strip and get_channel_name(strip) == "Shots" def draw(self, context): prefs = get_addon_prefs() layout = self.layout settings = get_strip_settings() layout.use_property_split = True layout.use_property_decorate = False layout.prop(settings, "source_name", text="Source Name") class VSETB_PT_sequencer(VSETB_main, Panel): bl_label = "Sequencer" # bl_parent_id = "VSETB_PT_main" def draw_header_preset(self, context): settings = get_scene_settings() audio_strips = [s for s in get_strips("Audio") if s.type == "SOUND"] depress = any(s.show_waveform for s in audio_strips) self.layout.operator( "vse_toolbox.show_waveform", text="", icon="IPO_ELASTIC", depress=depress ).enabled = not depress ico = ( "RESTRICT_SELECT_OFF" if settings.auto_select_strip else "RESTRICT_SELECT_ON" ) self.layout.prop(settings, "auto_select_strip", text="", icon=ico) def draw(self, context): prefs = get_addon_prefs() layout = self.layout settings = get_scene_settings() project = settings.active_project strip = context.active_strip if strip is None and context.scene.sequence_editor: strip = next( (s for s in context.scene.sequence_editor.strips if s.select), None, ) channel = get_channel_name(strip) or "Selected Channel" col = layout.column() col.operator( "vse_toolbox.strips_rename", text=f"Rename {channel}", icon="SORTALPHA" ) col.operator("vse_toolbox.set_stamps", text="Set Stamps", icon="COLOR") col.operator("vse_toolbox.collect_files", text="Collect Files", icon="PACKAGE") col.operator( "vse_toolbox.scene_cut_detection", text="Scene Cut Detection", icon="SCULPTMODE_HLT", ) col.operator( "vse_toolbox.create_sequence_strip", text="Create Sequence", icon="SEQUENCE" ) class VSETB_PT_settings(VSETB_main, Panel): bl_label = "Settings" # bl_parent_id = "VSETB_PT_main" bl_options = {"DEFAULT_CLOSED"} # def draw_header_preset(self, context): # self.layout.operator('vse_toolbox.import_files', icon='IMPORT', text='', emboss=False) def draw(self, context): prefs = get_addon_prefs() layout = self.layout settings = get_scene_settings() project = settings.active_project col = layout.column() # row = col.row(align=True) col.prop(project, "sequence_template") col.prop(project, "shot_template") col.prop(project, "render_template") class VSETB_PT_imports(VSETB_main, Panel): bl_label = "Imports" # bl_parent_id = "VSETB_PT_main" # bl_options = {'DEFAULT_CLOSED'} def draw_header_preset(self, context): self.layout.operator( "vse_toolbox.import_files", icon="IMPORT", text="", emboss=False ) def draw(self, context): prefs = get_addon_prefs() layout = self.layout settings = get_scene_settings() project = settings.active_project col = layout.column() # row = col.row(align=True) # col.operator('vse_toolbox.import_files', text='Import', icon='IMPORT') col.operator( "vse_toolbox.import_spreadsheet", text="Import Spreadsheet", icon="SPREADSHEET", ) col.operator("vse_toolbox.import_shots", text="Import Shots", icon="FILE_MOVIE") col.operator( "vse_toolbox.import_stb_xml", text="Import STB XML", icon="FILE_TEXT" ) class VSETB_PT_presets(PresetPanel, Panel): bl_label = "Spreadsheet Presets" preset_subdir = "vse_toolbox" preset_operator = "script.execute_preset" preset_add_operator = "vse_toolbox.add_spreadsheet_preset" class VSETB_PT_exports(VSETB_main, Panel): bl_label = "Exports" # bl_parent_id = "VSETB_PT_main" bl_options = {"DEFAULT_CLOSED"} def draw_header_preset(self, context): self.layout.operator( "vse_toolbox.export_spreadsheet", icon="EXPORT", text="", emboss=False ) def draw(self, context): prefs = get_addon_prefs() layout = self.layout settings = get_scene_settings() project = settings.active_project col = layout.column(align=False) # TODO FAIRE DES VRAIS OPS col.operator("vse_toolbox.strips_render", text="Render Strips", icon="SEQUENCE") tracker_label = settings.tracker_name.title().replace("_", " ") col.operator( "vse_toolbox.upload_to_tracker", text=f"Upload to {tracker_label}", icon="EXPORT", ) col.operator( "vse_toolbox.export_spreadsheet", text="Export Spreadsheet", icon="SPREADSHEET", ) col.operator("vse_toolbox.export_edl", text="Export edl", icon="SEQ_SEQUENCER") class VSETB_PT_tracker(VSETB_main, Panel): bl_label = "Tracker" # bl_parent_id = "VSETB_PT_main" bl_options = {"DEFAULT_CLOSED"} @classmethod def poll(cls, context): return context.active_strip def draw_header_preset(self, context): active_strip = context.active_strip self.layout.label(text=active_strip.name) def draw(self, context): return class VSETB_PT_casting(VSETB_main, Panel): bl_label = "Casting" bl_parent_id = "VSETB_PT_tracker" bl_options = {"DEFAULT_CLOSED"} @classmethod def poll(cls, context): strip = context.active_strip return strip and get_channel_name(strip) == "Shots" def draw(self, context): layout = self.layout settings = get_scene_settings() strip_settings = get_strip_settings() project = settings.active_project if not project: return if not project.assets: row = layout.row(align=True) row.label(text="No Assets in this Project") else: row = layout.row() col = row.column() col.template_list( "VSETB_UL_casting", "shot_casting", strip_settings, "casting", strip_settings, "casting_index", rows=6, ) col_tool = row.column(align=True) col_tool.operator("vse_toolbox.casting_add", icon="ADD", text="") col_tool.operator("vse_toolbox.casting_remove", icon="REMOVE", text="") col_tool.separator() col_tool.operator( "vse_toolbox.casting_move", icon="TRIA_UP", text="" ).direction = "UP" col_tool.operator( "vse_toolbox.casting_move", icon="TRIA_DOWN", text="" ).direction = "DOWN" col_tool.separator() col_tool.operator("vse_toolbox.copy_casting", icon="COPYDOWN", text="") col_tool.operator("vse_toolbox.paste_casting", icon="PASTEDOWN", text="") col_tool.separator() col_tool.operator("vse_toolbox.casting_replace", icon="ZOOM_ALL", text="") col_tool.separator() col_tool.operator("vse_toolbox.casting_create_asset", icon="PLUS", text="") if strip_settings.casting: casting_item = strip_settings.casting[strip_settings.casting_index] asset = casting_item.asset if asset: if asset.icon_id: row = col.row(align=True) # row.scale_y = 0.5 # box = col.box() # box.template_icon(icon_value=ico.icon_id, scale=7.5) row.template_icon_view(asset, "previews", show_labels=False) class VSETB_PT_metadata(VSETB_main, Panel): bl_label = "Shot Metadata" bl_parent_id = "VSETB_PT_tracker" bl_options = {"DEFAULT_CLOSED"} @classmethod def poll(cls, context): return context.active_strip and get_scene_settings().active_project def draw(self, context): strip_settings = get_strip_settings() project = get_scene_settings().active_project layout = self.layout row = layout.row(align=True) label_col = row.column(align=True) label_col.alignment = "RIGHT" field_col = row.column(align=True) for metadata_type in project.metadata_types: if metadata_type.entity_type != "SHOT": continue metadata_key = metadata_type.field_name metadata_label = metadata_key.title() label_col.label(text=metadata_label) field_row = field_col.row(align=True) field_row.separator() if metadata_type.choices: metadata_value = getattr(strip_settings.metadata, metadata_key) icon = "LAYER_USED" if metadata_value: if metadata_value in metadata_type.choices: icon = "DOT" else: icon = "ADD" field_row.prop_search( strip_settings.metadata, metadata_key, metadata_type, "choices", results_are_suggestions=True, icon=icon, text="", ) else: field_row.prop(strip_settings.metadata, metadata_key, text="") class VSETB_PT_comments(VSETB_main, Panel): bl_label = "Comments" bl_parent_id = "VSETB_PT_tracker" bl_options = {"DEFAULT_CLOSED"} @classmethod def poll(cls, context): return context.active_strip and get_scene_settings().active_project def draw(self, context): layout = self.layout row = layout.row(align=True) label_col = row.column(align=True) label_col.alignment = "RIGHT" field_col = row.column(align=True) strip_settings = get_strip_settings() project = get_scene_settings().active_project for task_type in project.task_types: norm_task_name = norm_str(task_type.name) if not hasattr(strip_settings.tasks, norm_task_name): continue label_col.label(text=task_type.name) row = field_col.row(align=True) row.separator() sub = row.row(align=True) sub.alignment = "LEFT" sub.scale_x = 0.15 sub.prop(task_type, "color", text="") sub.enabled = False row.prop(getattr(strip_settings.tasks, norm_task_name), "comment", text="") def context_menu_prop(self, context): if ( not hasattr(context, "button_prop") or context.space_data.type != "SEQUENCE_EDITOR" ): return settings = get_strip_settings() if not settings: return button_prop = context.button_prop if button_prop not in settings.metadata.bl_rna.properties.values(): return layout = self.layout layout.separator() layout.operator( "vse_toolbox.copy_metadata", icon="PASTEDOWN", text="Copy metadata to selected" ).metadata = button_prop.name class VSETB_MT_main_menu(Menu): bl_label = "Vse Toolbox" def draw(self, context): layout = self.layout op = layout.operator( "workspace.append_activate", text="Set Review Workspace", icon="WORKSPACE" ) op.idname = "Review" op.filepath = str(REVIEW_TEMPLATE_BLEND) layout.operator("wm.split_view", icon="ARROW_LEFTRIGHT") layout.separator() layout.operator( "vse_toolbox.update_media", text="Update Media", icon="FILE_REFRESH" ) layout.operator( "vse_toolbox.open_shot_on_tracker", text="Open Shot on Tracker", icon="URL" ) layout.operator( "vse_toolbox.open_strip_folder", text="Open Strip Folder", icon="FILE_FOLDER", ) layout.separator() layout.operator( "vse_toolbox.insert_channel", text="Insert Channel", icon="TRIA_UP_BAR" ) layout.operator( "vse_toolbox.remove_channel", text="Remove Channel", icon="TRIA_DOWN_BAR" ) layout.separator() layout.operator("vse_toolbox.merge_shot_strips", text="Merge Shots") layout.operator("vse_toolbox.create_sequence_strip", text="Create Sequence") layout.operator( "vse_toolbox.scene_cut_detection", text="Scene Cut Detection", icon="SCULPTMODE_HLT", ) def draw_vse_toolbox_menu(self, context): self.layout.menu("VSETB_MT_main_menu") def draw_file_new(self, context): self.layout.separator() op = self.layout.operator("wm.read_homefile", text="Review") op.filepath = str(REVIEW_TEMPLATE_BLEND) op.load_ui = True classes = ( VSETB_PT_main, VSETB_PT_imports, VSETB_PT_sequencer, VSETB_PT_tracker, VSETB_PT_casting, VSETB_PT_metadata, VSETB_PT_comments, VSETB_PT_presets, VSETB_PT_exports, VSETB_PT_strip, VSETB_MT_main_menu, ) def register(): for cls in classes: bpy.utils.register_class(cls) bpy.types.UI_MT_button_context_menu.append(context_menu_prop) bpy.types.SEQUENCER_MT_editor_menus.append(draw_vse_toolbox_menu) bpy.types.TOPBAR_MT_file_new.append(draw_file_new) def unregister(): for cls in reversed(classes): bpy.utils.unregister_class(cls) bpy.types.UI_MT_button_context_menu.remove(context_menu_prop) bpy.types.SEQUENCER_MT_editor_menus.remove(draw_vse_toolbox_menu) bpy.types.TOPBAR_MT_file_new.remove(draw_file_new)