vse_toolbox/operators/operators.py

1424 lines
47 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
import importlib
import json
import re
import time
from pprint import pprint
import csv
from datetime import datetime
import os
from pathlib import Path
import bpy
from bpy.types import (Operator, Menu)
from bpy_extras.io_utils import ImportHelper
from bpy.props import (CollectionProperty, BoolProperty, EnumProperty,
IntProperty, StringProperty)
from bpy.types import PropertyGroup
from bl_operators.presets import AddPresetBase
import vse_toolbox
from vse_toolbox.constants import (ASSET_PREVIEWS, CASTING_BUFFER, CONFIG_DIR,
EDITS, EDIT_SUFFIXES, MOVIES, MOVIE_SUFFIXES, PREVIEWS_DIR, SOUNDS,
SOUND_SUFFIXES, TASK_ITEMS)
from vse_toolbox.sequencer_utils import (clean_sequencer, get_strips, set_active_strip,
import_edit, import_movie, import_sound, rename_strips, render_strips, set_channels,
get_channel_index, new_text_strip, get_strip_render_path, get_strip_sequence_name)
from vse_toolbox.bl_utils import (get_addon_prefs, get_scene_settings, get_strip_settings)
from vse_toolbox.file_utils import (install_module, norm_name, norm_str, open_file, read_file)
class VSETB_OT_tracker_connect(Operator):
bl_idname = "vse_toolbox.tracker_connect"
bl_label = "Connect to Tracker"
bl_description = "Connect to Tracker"
@classmethod
def poll(cls, context):
prefs = get_addon_prefs()
if prefs.tracker:
return True
def execute(self, context):
prefs = get_addon_prefs()
settings = get_scene_settings()
try:
prefs.tracker.connect()
self.report({'INFO'}, f'Sucessfully login to {settings.tracker_name.title()}')
return {"FINISHED"}
except Exception as e:
print('e: ', e)
self.report({'ERROR'}, f'Cannot connect to tracker.')
return {"CANCELLED"}
class VSETB_OT_copy_metadata(Operator):
bl_idname = "vse_toolbox.copy_metadata"
bl_label = "Copy metadata to selected"
bl_description = "Copy Metadata to selected strips"
metadata : StringProperty()
@classmethod
def poll(cls, context):
return context.selected_sequences and context.active_sequence_strip
def execute(self, context):
prefs = get_addon_prefs()
settings = get_scene_settings()
project = settings.active_project
metadata = next((m.field_name for m in project.metadata_types if m.name == self.metadata), None)
if not metadata:
self.report({'ERROR'}, f'No Metadata named {self.metadata}')
active_strip = context.active_sequence_strip
metadata_value = getattr(active_strip.vsetb_strip_settings.metadata, metadata)
for strip in context.selected_sequences:
if strip == context.active_sequence_strip:
continue
setattr(strip.vsetb_strip_settings.metadata, metadata, metadata_value)
return {"FINISHED"}
class VSETB_OT_export_spreadsheet(Operator):
bl_idname = "vse_toolbox.export_spreadsheet"
bl_label = "Export Spreadsheet"
bl_description = "Export Shot data in a table as a csv or an xlsl"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
settings = get_scene_settings()
return settings.active_project
def invoke(self, context, event):
settings = get_scene_settings()
project = settings.active_project
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
scn = context.scene
settings = get_scene_settings()
project = settings.active_project
options = project.spreadsheet_options
layout = self.layout
row = layout.row()
row.template_list("VSETB_UL_spreadsheet", "spreadsheet", project, "spreadsheet", project, "spreadsheet_index", rows=8)
col_tool = row.column(align=True)
#bpy.types.VSETB_PT_presets.draw_panel_header(col_tool)
#col_tool.operator('wm.call_menu', icon="PRESET").name = 'VSETB_MT_spreadsheet_presets'
#col_tool.operator('vse_toolbox.load_spreadsheet_preset', icon='PRESET', text="")
op = col_tool.operator('wm.call_panel', icon="PRESET", emboss=False, text='')
op.name = 'VSETB_PT_presets'
op.keep_open = False
col_tool.separator()
col_tool.operator('vse_toolbox.spreadsheet_move', icon='TRIA_UP', text="").direction = 'UP'
col_tool.operator('vse_toolbox.spreadsheet_move', icon='TRIA_DOWN', text="").direction = 'DOWN'
col = layout.column()
col.use_property_split = True
row = col.row(align=True, heading='Custom Name')
#row.use_property_split = True
row.prop(options, 'use_custom_name', text='')
sub = row.row(align=True)
sub.enabled = options.use_custom_name
sub.prop(options, 'custom_name', text='')
col.separator()
row = col.row(align=False)
row.prop(options, "format", expand=True, text='Format')
row.prop(options, 'show_settings', text='', icon='PREFERENCES')
if options.show_settings:
col.prop(options, "separator", expand=True, text='Separator')
if options.format == 'CSV':
col.prop(options, "delimiter", expand=True, text='Delimiter')
col.separator()
col.prop(options, 'open_folder', text='Open Folder')
col.prop(options, 'export_path', text='Export Path')
def execute(self, context):
#self.report({'ERROR'}, f'Export not implemented yet.')
prefs = get_addon_prefs()
settings = get_scene_settings()
project = settings.active_project
options = project.spreadsheet_options
episode = settings.active_episode
cells = [cell for cell in project.spreadsheet if cell.enabled]
rows = []
# Header
rows.append([cell.export_name for cell in cells])
separator = options.separator.replace('\\n', '\n').replace('\\t', '\t').replace('\\r', '\r')
delimiter = options.delimiter.replace('\\n', '\n').replace('\\t', '\t').replace('\\r', '\r')
for strip in get_strips('Shots'):
row = []
for cell in cells:
if cell.type == "METADATA":
row += [getattr(strip.vsetb_strip_settings.metadata, cell.field_name)]
elif cell.type == "ASSET_TYPE":
asset_castings = []
for asset_casting in strip.vsetb_strip_settings.casting:
asset = asset_casting.asset
if not asset.asset_type == cell.name:
continue
if options.use_custom_name:
if asset.get('metadata', {}).get(options.custom_name):
asset_castings.append(asset['metadata'][options.custom_name])
else:
self.report({'ERROR'}, f'The asset {asset.tracker_name} has no data {options.custom_name}')
else:
asset_castings.append(asset.tracker_name)
row += [separator.join(asset_castings)]
elif cell.field_name == 'EPISODE':
row += [settings.active_episode.name]
elif cell.field_name == 'SEQUENCE':
row += [get_strip_sequence_name(strip)]
elif cell.field_name == 'SHOT':
row += [strip.name]
elif cell.field_name == 'DESCRIPTION':
row += [strip.vsetb_strip_settings.description]
elif cell.field_name == 'FRAMES':
row += [strip.frame_final_duration]
rows.append(row)
#print(rows)
export_path = Path(os.path.abspath(bpy.path.abspath(options.export_path)))
export_name = export_path.name
if export_path.suffix or export_name.endswith('{ext}'):
export_path = export_path.parent
else: # It's a directory
if project.type == 'TVSHOW':
export_name = '{date}_{project}_{episode}_{tracker}_shots.{ext}'
else:
export_name = '{date}_{project}_{tracker}_shots.{ext}'
date = datetime.now().strftime('%Y_%m_%d')
project_name = project.name.replace(' ', '_').lower()
episode_name = episode.name.replace(' ', '_').lower() if episode else 'episode'
ext = options.format.lower()
export_name = export_name.format(date=date, project=project_name,
episode=episode_name, tracker=settings.tracker_name.lower(), ext=ext)
export_path = export_path / export_name
#2023_04_11_kitsu_boris_ep01_shots
export_path.parent.mkdir(parents=True, exist_ok=True)
if options.format == 'CSV':
print('Writing .csv file to', export_path)
with open(str(export_path), 'w', newline='\n', encoding='utf-8') as f:
writer = csv.writer(f, delimiter=options.delimiter)
for row in rows:
writer.writerow(row)
elif options.format == 'XLSX':
try:
import openpyxl
except ModuleNotFoundError:
self.report({'INFO'}, 'Installing openpyxl')
openpyxl = install_module('openpyxl')
from openpyxl import Workbook
workbook = Workbook()
worksheet = workbook.active
for row in rows:
worksheet.append(row)
for col in worksheet.columns:
letter = col[0].column_letter
worksheet.column_dimensions[letter].auto_size = True
# Save the file
workbook.save(str(export_path))
if options.open_folder:
open_file(export_path, select=True)
return {"FINISHED"}
def get_task_status_items(self, context):
settings = get_scene_settings()
project = settings.active_project
status_items = [('CURRENT', 'Current', '')]
if project:
status_items += [(t.name, t.name, '') for t in project.task_statuses]
return status_items
def get_task_type_items(self, context):
settings = get_scene_settings()
project = settings.active_project
if not project:
return [('NONE', 'None', '')]
return [(t.name, t.name, '') for t in project.task_types]
class VSETB_OT_upload_to_tracker(Operator):
bl_idname = "vse_toolbox.upload_to_tracker"
bl_label = "Upload to tracker"
bl_description = "Upload selected strip to tracker"
bl_options = {"REGISTER", "UNDO"}
task : EnumProperty(items=get_task_type_items)
status : EnumProperty(items=get_task_status_items)
comment : StringProperty()
add_preview : BoolProperty(default=True)
preview_mode : EnumProperty(items=[(m, m.title().replace('_', ' '), '')
for m in ('ONLY_NEW', 'REPLACE', 'ADD')])
set_main_preview : BoolProperty(default=True)
casting : BoolProperty(default=True)
custom_data : BoolProperty(default=True)
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
prefs = get_addon_prefs()
settings = get_scene_settings()
project = settings.active_project
tracker = prefs.tracker
tracker.connect()
#self.bl_label = f"Upload to {settings.tracker_name.title()}"
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
scn = context.scene
settings = get_scene_settings()
layout = self.layout
col = layout.column()
col.use_property_split = True
col.prop(self, 'task', text='Task')
col.prop(self, 'status', text='Status')
col.prop(self, 'comment', text='Comment')
row = col.row(heading='Add Preview')
row.prop(self, 'add_preview', text='')
row.prop(self, 'preview_mode', text='')
col.separator()
col.prop(self, 'casting', text='Casting')
col.prop(self, 'custom_data', text='Custom Data')
def execute(self, context):
#self.report({'ERROR'}, f'Export not implemented yet.')
prefs = get_addon_prefs()
settings = get_scene_settings()
project = settings.active_project
episode = None
if settings.active_episode:
episode = settings.active_episode.id
tracker = prefs.tracker
status = self.status
if status == 'CURRENT':
status = None
for strip in get_strips(channel='Shots', selected_only=True):
sequence_name = get_strip_sequence_name(strip)
shot_name = strip.name
sequence = tracker.get_sequence(sequence_name, episode=episode)
metadata = strip.vsetb_strip_settings.metadata.to_dict()
#print(metadata)
if not sequence:
self.report({"INFO"}, f'Create sequence {sequence_name} in Kitsu')
sequence = tracker.new_sequence(sequence_name, episode=episode)
shot = tracker.get_shot(shot_name, sequence=sequence)
if not shot:
self.report({"INFO"}, f'Create shot {shot_name} in Kitsu')
shot = tracker.new_shot(shot_name, sequence=sequence)
task = tracker.get_task(self.task, entity=shot)
if not task:
task = tracker.new_task(shot, task_type=self.task)
# print('\n', 'task comment')
# print(task['last_comment'])
preview = None
if self.add_preview:
preview = Path(get_strip_render_path(strip, project.render_template))
#print(preview)
if not preview.exists():
print(f'The preview {preview} not exists')
preview = None
elif task.get('last_comment') and task['last_comment']['previews']:
if self.preview_mode == 'REPLACE':
tracker.remove_comment(task['last_comment'])
elif self.preview_mode == 'ONLY_NEW':
preview = None
#print(f'{preview=}')
#print(f'{status=}')
if status or preview:
tracker.new_comment(task, comment=self.comment, status=status, preview=preview, set_main_preview=self.set_main_preview)
if self.custom_data:
metadata = strip.vsetb_strip_settings.metadata.to_dict()
description = strip.vsetb_strip_settings.description
tracker.update_data(shot, metadata, frames=strip.frame_final_duration, description=description)
if self.casting:
casting = [{'asset_id': a.id, 'nb_occurences': a.instance} for a in strip.vsetb_strip_settings.casting]
tracker.update_casting(shot, casting)
return {"FINISHED"}
class VSETB_OT_auto_select_files(Operator):
bl_idname = "import.auto_select_files"
bl_label = "Auto Select"
bl_description = "Auto Select Files"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return True
def get_items(self, items=[]):
if not items:
return [('NONE', 'None', '', 0)]
return [(e, e, '', i) for i, e in enumerate(sorted(items))]
def execute(self, context):
params = context.space_data.params
directory = Path(params.directory.decode())
EDITS.clear()
MOVIES.clear()
SOUNDS.clear()
edits = []
movies = []
sounds = []
for file_entry in directory.glob('*'):
if file_entry.is_dir():
continue
if file_entry.suffix in EDIT_SUFFIXES:
edits.append(file_entry.name)
elif file_entry.suffix in MOVIE_SUFFIXES:
movies.append(file_entry.name)
elif file_entry.suffix in SOUND_SUFFIXES:
sounds.append(file_entry.name)
EDITS.extend(self.get_items(items=edits))
MOVIES.extend(self.get_items(items=movies))
SOUNDS.extend(self.get_items(items=sounds))
return {'FINISHED'}
class VSETB_OT_import_files(Operator):
bl_idname = "vse_toolbox.import_files"
bl_label = "Import"
bl_description = "Import Edit"
bl_options = {"REGISTER", "UNDO"}
directory : StringProperty(subtype='DIR_PATH')
filepath: StringProperty(
name="File Path",
description="Filepath used for importing the file",
maxlen=1024,
subtype='FILE_PATH',
)
files : CollectionProperty(type=bpy.types.OperatorFileListElement)
clean_sequencer : BoolProperty(
name="Clean Sequencer",
default=False,
description="Clean all existing strips in sequencer",
)
import_edit : BoolProperty(name='', default=True)
edit: EnumProperty(name='', items=lambda s, c: EDITS)
import_movie : BoolProperty(name='', default=False)
movie: EnumProperty(name='', items=lambda s, c: MOVIES)
import_sound : BoolProperty(name='', default=False)
sound: EnumProperty(name='', items=lambda s, c: SOUNDS)
@classmethod
def poll(cls, context):
return True
def draw(self, context):
scn = context.scene
settings = get_scene_settings()
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
col = layout.column(align=True)
col.operator('import.auto_select_files', text='Auto Select')
row = self.layout.row(heading="Import Edit", align=True)
row.prop(self, 'import_edit')
sub = row.row(align=True)
sub.active = self.import_edit
sub.prop(self, 'edit')
row = self.layout.row(heading="Import Movie", align=True)
row.prop(self, 'import_movie')
sub = row.row()
sub.active = self.import_movie
sub.prop(self, 'movie')
row = self.layout.row(heading="Import Sound", align=True)
row.prop(self, 'import_sound')
sub = row.row()
sub.active = self.import_sound
sub.prop(self, 'sound')
col = layout.column()
col.separator()
col.prop(self, 'clean_sequencer')
def invoke(self, context, event):
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
def execute(self, context):
otio = install_module('opentimelineio')
edit_filepath = Path(self.directory, self.edit)
if not edit_filepath.exists():
self.import_edit = False
movie_filepath = Path(self.directory, self.movie)
if not movie_filepath.exists():
self.import_movie = False
sound_filepath = Path(self.directory, self.sound)
if not sound_filepath.exists():
self.import_sound = False
if self.clean_sequencer:
clean_sequencer(
edit=self.import_edit,
movie=self.import_movie,
sound=self.import_sound,
)
if self.import_edit:
print(f'[>.] Loading Edit from: {str(edit_filepath)}')
import_edit(edit_filepath, adapter="cmx_3600")
if self.import_movie:
print(f'[>.] Loading Movie from: {str(movie_filepath)}')
import_movie(movie_filepath)
if self.import_sound:
print(f'[>.] Loading Audio from: {str(sound_filepath)}')
import_sound(sound_filepath)
elif not self.import_sound and self.import_movie:
print(f'[>.] Loading Audio from Movie: {str(movie_filepath)}')
import_sound(movie_filepath)
context.scene.sequence_editor.sequences.update()
return {"FINISHED"}
class VSETB_OT_load_assets(Operator):
bl_idname = "vse_toolbox.load_assets"
bl_label = "Load Assets for current projects"
bl_description = "Load Assets"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
settings = get_scene_settings()
if settings.active_project:
return True
def execute(self, context):
settings = get_scene_settings()
prefs = get_addon_prefs()
tracker = prefs.tracker
tracker.connect()
project = settings.active_project
project.assets.clear()
assets = tracker.get_assets(project['id'])
if not assets:
self.report({'ERROR'}, f'No Assets found for {project.name}.')
for asset_data in assets:
asset = project.assets.add()
asset.name = asset_data['id']
asset.norm_name = norm_name(asset_data['name'], separator=' ', format=str.lower)
asset.tracker_name = asset_data['name']
asset.id = asset_data['id']
asset.asset_type = asset_data['asset_type']
#for key, value in asset_data.get('data', {}).items():
asset['metadata'] = asset_data.get('data', {})
preview_id = asset_data.get('preview_file_id')
if preview_id:
asset.preview = preview_id
preview_path = Path(PREVIEWS_DIR / project.id / preview_id).with_suffix('.png')
tracker.download_preview(preview_id, preview_path)
if preview_id not in ASSET_PREVIEWS:
ASSET_PREVIEWS.load(preview_id, preview_path.as_posix(), 'IMAGE', True)
self.report({'INFO'}, f'Assets for {project.name} successfully loaded')
return {"FINISHED"}
class VSETB_OT_load_projects(Operator):
bl_idname = "vse_toolbox.load_projects"
bl_label = "Load Projects"
bl_description = "Load Projects"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
settings = get_scene_settings()
prefs = get_addon_prefs()
tracker = prefs.tracker
old_project_name = settings.project_name.replace(' ', '_').upper()
settings.projects.clear()
tracker.connect()
for project_data in tracker.get_projects():
project = settings.projects.add()
project.type = project_data['production_type'].upper().replace(' ', '')
project.name = project_data['name']
project.id = project_data['id']
if project.type == 'TVSHOW':
for episode_data in tracker.get_episodes(project_data):
episode = project.episodes.add()
episode.name = episode_data['name']
episode.id = episode_data['id']
for metadata_data in tracker.get_metadata_types(project_data):
#pprint(metadata_data)
metadata_type = project.metadata_types.add()
metadata_type.name = metadata_data['name']
metadata_type.field_name = metadata_data['field_name']
#metadata_type['choices'] = metadata_data['choices']
if prefs.sort_metadata_items:
metadata_data['choices'].sort()
for choice in metadata_data['choices']:
choice_item = metadata_type.choices.add()
choice_item.name = choice
metadata_type['entity_type'] = metadata_data['entity_type'].upper()
for status_data in tracker.get_task_statuses(project_data):
#print(metadata_data)
task_status = project.task_statuses.add()
task_status.name = status_data['short_name'].upper()
for task_type_data in tracker.get_shot_task_types(project_data):
task_type = project.task_types.add()
task_type.name = task_type_data['name']
for asset_type_data in tracker.get_asset_types(project_data):
asset_type = project.asset_types.add()
asset_type.name = asset_type_data['name']
project.set_spreadsheet()
for project in settings.projects:
if project.name.replace(' ', '_').upper() == old_project_name:
settings.project_name = project.name
load_settings()
#else:
# print('Could Not restore Project Name')
#if settings.active_project:
# settings.active_project.set_strip_metadata()
#bpy.ops.vse_toolbox.load_assets()
self.report({"INFO"}, 'Successfully Load Tracker Projects')
return {'FINISHED'}
class VSETB_OT_new_episode(Operator):
bl_idname = "vse_toolbox.new_episode"
bl_label = "New Epispde"
bl_description = "Add new Episode to Project"
bl_options = {"REGISTER", "UNDO"}
episode_name : StringProperty(name="Episode Name", default="")
@classmethod
def poll(cls, context):
return True
def invoke(self, context, event):
scn = context.scene
settings = get_scene_settings()
return context.window_manager.invoke_props_dialog(self)
def execute(self, context):
settings = get_scene_settings()
prefs = get_addon_prefs()
tracker = prefs.tracker
episode_name = settings.episode_template.format(index=int(self.episode_name))
#print(self.episode_name)
#print('episode_name: ', episode_name)
episode = tracker.get_episode(episode_name)
if episode:
self.report({'ERROR'}, f'Episode {episode_name} already exists')
return {"CANCELLED"}
tracker.new_episode(episode_name)
# tracker.get_episodes
tracker.update_project()
self.report({'INFO'}, f'Episode {episode_name} successfully created')
return {'FINISHED'}
class VSETB_OT_reload_addon(Operator):
bl_idname = "vse_toolbox.reload_addon"
bl_options = {"UNDO"}
bl_label = 'Reload VSE ToolBox Addon'
bl_description = 'Reload The VSE ToolBox Addon'
def execute(self, context):
print('Execute reload')
vse_toolbox.unregister()
importlib.reload(vse_toolbox)
vse_toolbox.register()
return {'FINISHED'}
class VSETB_OT_rename(Operator):
bl_idname = "vse_toolbox.strips_rename"
bl_label = "Rename Strips"
bl_description = "Rename Strips"
bl_options = {"REGISTER", "UNDO"}
#template : StringProperty(name="Strip Name", default="")
#increment : IntProperty(name="Increment", default=0)
channel_name : StringProperty(name="Channel Name", default="")
selected_only : BoolProperty(name="Selected Only", default=False)
#start_number : IntProperty(name="Start Number", default=0, min=0)
#by_sequence : BoolProperty(
# name="Reset By Sequence",
# description="Reset Start Number for each sequence",
# default=False
#)
@classmethod
def poll(cls, context):
settings = get_scene_settings()
return settings.active_project
def invoke(self, context, event):
scn = context.scene
settings = get_scene_settings()
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
scn = context.scene
settings = get_scene_settings()
project = settings.active_project
col = layout.column()
col.use_property_split = True
col.use_property_decorate = False
if self.channel_name == 'Shots':
col.prop(project, 'shot_template', text='Shot Name')
col.prop(project, 'shot_start_number', text='Start Number')
col.prop(project, 'shot_increment', text='Increment')
col.prop(project, 'reset_by_sequence')
elif self.channel_name == 'Sequences':
col.prop(project, 'sequence_template' ,text='Sequence Name')
col.prop(project, 'sequence_start_number', text='Start Number')
col.prop(project, 'sequence_increment', text='Increment')
col.prop(self, 'selected_only')
def execute(self, context):
scn = context.scene
settings = get_scene_settings()
project = settings.active_project
strips = get_strips(channel=self.channel_name, selected_only=self.selected_only)
if self.channel_name == 'Shots':
rename_strips(strips,
template=project.shot_template,
increment=project.shot_increment, start_number=project.shot_start_number,
by_sequence=project.reset_by_sequence
)
if self.channel_name == 'Sequences':
rename_strips(strips,
template=project.sequence_template,
increment=project.sequence_increment, start_number=project.sequence_start_number
)
return {"FINISHED"}
class VSETB_OT_render(Operator):
bl_idname = "vse_toolbox.strips_render"
bl_label = "Render Shots Strips"
bl_description = "Render Shots Strips"
bl_options = {"REGISTER", "UNDO"}
#selected_only : BoolProperty(name="Selected Only", default=False)
@classmethod
def poll(cls, context):
settings = get_scene_settings()
return settings.active_project
def invoke(self, context, event):
scn = context.scene
settings = get_scene_settings()
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
scn = context.scene
settings = get_scene_settings()
layout = self.layout
col = layout.column()
col.use_property_split = True
col.use_property_decorate = False
#col.prop(settings, 'channel', text='Channel')
#col.prop(self, 'selected_only')
col.prop(settings.active_project, "render_template")
def execute(self, context):
scn = context.scene
settings = get_scene_settings()
strips = get_strips(channel='Shots', selected_only=True)
start_time = time.perf_counter()
render_strips(strips, settings.active_project.render_template)
self.report({"INFO"}, f'Strips rendered in {time.perf_counter()-start_time} seconds')
return {"FINISHED"}
class VSETB_OT_show_waveform(Operator):
bl_idname = "vse_toolbox.show_waveform"
bl_label = "Show Waveform"
bl_description = "Show Waveform of all audio strips"
bl_options = {"REGISTER", "UNDO"}
enabled : BoolProperty(default=True)
@classmethod
def poll(cls, context):
return True
def execute(self, context):
scn = context.scene
for strip in get_strips(channel='Audio'):
strip.show_waveform = self.enabled
return {"FINISHED"}
class VSETB_OT_set_sequencer(Operator):
bl_idname = "vse_toolbox.set_sequencer"
bl_label = "Set Sequencer"
bl_description = "Set resolution, frame end and channel names"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
scn = context.scene
set_channels()
movie = get_strips(channel='Movie')
if movie:
movie = movie[0]
movie.transform.scale_x = movie.transform.scale_y = 1
elem = movie.strip_elem_from_frame(scn.frame_current)
scn.render.resolution_x = elem.orig_width
scn.render.resolution_y = elem.orig_height
else:
self.report({'INFO'}, f'Cannot set Resolution. No Movie Found.')
scn.view_settings.view_transform = 'Standard'
scn.render.image_settings.file_format = 'FFMPEG'
scn.render.ffmpeg.gopsize = 5
scn.render.ffmpeg.constant_rate_factor = 'HIGH'
scn.render.ffmpeg.format = 'QUICKTIME'
scn.render.ffmpeg.audio_codec = 'AAC'
scn.render.ffmpeg.audio_codec = 'MP3'
scn.render.ffmpeg.audio_mixrate = 44100
scn.render.ffmpeg.audio_bitrate = 128
return {"FINISHED"}
class VSETB_OT_casting_replace(Operator):
bl_idname = "vse_toolbox.casting_replace"
bl_label = "Replace Asset"
bl_description = "Replace Asset of selected strips"
old_asset : StringProperty()
new_asset : StringProperty()
assets : CollectionProperty(type=PropertyGroup)
def execute(self, context):
prefs = get_addon_prefs()
settings = get_scene_settings()
new_asset = next(a for a in settings.active_project.assets if a.tracker_name == self.new_asset)
for strip in get_strips('Shots', selected_only=True):
strip_settings = strip.vsetb_strip_settings
for asset_casting in strip_settings.casting:
if asset_casting.asset.tracker_name == self.old_asset:
print(f'Replace casting on {strip.name}')
asset_casting.name = new_asset.name
asset_casting.id = new_asset.id
asset_casting['_name'] = new_asset.label
strip_settings.casting.update()
self.assets.clear()
return {'FINISHED'}
def invoke(self, context, event):
settings = get_scene_settings()
project = settings.active_project
self.assets.clear()
for asset in project.assets:
item = self.assets.add()
item.name = asset.tracker_name
strip = context.active_sequence_strip
asset_casting_index = strip.vsetb_strip_settings.casting_index
active_asset = strip.vsetb_strip_settings.casting[asset_casting_index].asset
self.old_asset = active_asset.tracker_name
self.new_asset = ''
return context.window_manager.invoke_props_dialog(self)
#
def draw(self, context):
scn = context.scene
settings = get_scene_settings()
project = settings.active_project
layout = self.layout
col = layout.column()
col.use_property_split = True
col.prop_search(self, 'old_asset', self, 'assets', text='Old Asset', icon='ASSET_MANAGER')
col.prop_search(self, 'new_asset', self, 'assets', text='New Asset', icon='ASSET_MANAGER')
def get_asset_items(self, context):
settings = get_scene_settings()
project = settings.active_project
return [(a.id, a.label, '', i) for i, a in enumerate(project.assets)]
class VSETB_OT_casting_add(Operator):
bl_idname = "vse_toolbox.casting_add"
bl_label = "Casting Add"
bl_description = "Add Asset to Castin"
bl_options = {"REGISTER", "UNDO"}
bl_property = "asset_name"
asset_name : EnumProperty(name='', items=get_asset_items)
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
if active_strip:
return True
def invoke(self, context, event):
context.window_manager.invoke_search_popup(self)
return {'FINISHED'}
def execute(self, context):
scn = context.scene
active_strip = scn.sequence_editor.active_strip
settings = get_scene_settings()
strip_settings = get_strip_settings()
project = settings.active_project
if strip_settings.casting.get(self.asset_name):
asset = project.assets[self.asset_name]
self.report({'WARNING'}, f"Asset {asset.label} already casted.")
return {"CANCELLED"}
item = strip_settings.casting.add()
asset = project.assets[self.asset_name]
item.name = asset.name
item.id = project.assets[self.asset_name].id
item['_name'] = asset.label
strip_settings.casting.update()
return {"FINISHED"}
class VSETB_OT_casting_remove(Operator):
bl_idname = "vse_toolbox.casting_remove"
bl_label = "Remove Item from Casting"
bl_description = "Remove Item from Casting"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
if active_strip:
return True
def invoke(self, context, event):
scn = context.scene
strip_settings = get_strip_settings()
idx = strip_settings.casting_index
try:
item = strip_settings.casting[idx]
except IndexError:
pass
else:
item = strip_settings.casting[strip_settings.casting_index]
label = item.asset.label if item.asset.label else 'Empty'
info = f"Item {label} removed from casting"
strip_settings.casting.remove(idx)
if strip_settings.casting_index == 0:
strip_settings.casting_index = 0
else:
strip_settings.casting_index -= 1
self.report({'INFO'}, info)
return {"FINISHED"}
class VSETB_OT_casting_move(Operator):
bl_idname = "vse_toolbox.casting_move"
bl_label = "Move Casting items"
bl_description = "Move Casting items"
bl_options = {"REGISTER", "UNDO"}
direction: EnumProperty(
items=(
('UP', "Up", ""),
('DOWN', "Down", ""),
)
)
asset_name : StringProperty()
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
if active_strip:
return True
def execute(self, context):
scn = context.scene
strip_settings = get_strip_settings()
idx = strip_settings.casting_index
try:
item = strip_settings.casting[idx]
except IndexError:
pass
else:
if self.direction == 'DOWN' and idx < len(strip_settings.casting) - 1:
item_next = strip_settings.casting[idx+1].name
strip_settings.casting.move(idx, idx+1)
strip_settings.casting_index += 1
elif self.direction == 'UP' and idx >= 1:
item_prev = strip_settings.casting[idx-1].name
strip_settings.casting.move(idx, idx-1)
strip_settings.casting_index -= 1
info = f"Item {item.asset.label} moved to position {(item.asset.label, strip_settings.casting_index + 1)}"
self.report({'INFO'}, info)
return {"FINISHED"}
class VSETB_MT_spreadsheet_presets(Menu):
bl_label = 'Presets'
preset_subdir = 'vse_toolbox'
preset_operator = 'script.execute_preset'
draw = Menu.draw_preset
class VSETB_OT_add_spreadsheet_preset(AddPresetBase, Operator):
bl_idname = "vse_toolbox.add_spreadsheet_preset"
bl_label = "Add Spreadsheet Preset"
bl_description = "Add Spreadsheet Preset"
bl_options = {"REGISTER", "UNDO"}
preset_menu = 'VSETB_MT_spreadsheet_presets'
#preset_menu = 'VSETB_OT_MT_spreadsheet_presets'
# Common variable used for all preset values
#C.scene.vsetb_settings.active_project.spreadsheet_options
preset_defines = [
'scene = bpy.context.scene',
'settings = scene.vsetb_settings',
'project = settings.active_project'
]
# Properties to store in the preset
preset_values = [
'project.spreadsheet',
'project.spreadsheet_options'
]
# Directory to store the presets
preset_subdir = 'vse_toolbox'
class VSETB_OT_spreadsheet_move(Operator):
bl_idname = "vse_toolbox.spreadsheet_move"
bl_label = "Move Spreadsheet items"
bl_description = "Move Spreadsheet items"
bl_options = {"REGISTER", "UNDO"}
direction: EnumProperty(
items=(
('UP', "Up", ""),
('DOWN', "Down", ""),
)
)
def execute(self, context):
scn = context.scene
project = get_scene_settings().active_project
idx = project.spreadsheet_index
try:
item = project.spreadsheet[idx]
except IndexError:
pass
else:
if self.direction == 'DOWN' and idx < len(project.spreadsheet) - 1:
item_next = project.spreadsheet[idx+1].name
project.spreadsheet.move(idx, idx+1)
project.spreadsheet_index += 1
elif self.direction == 'UP' and idx >= 1:
item_prev = project.spreadsheet[idx-1].name
project.spreadsheet.move(idx, idx-1)
project.spreadsheet_index -= 1
return {"FINISHED"}
class VSETB_OT_copy_casting(Operator):
bl_idname = "vse_toolbox.copy_casting"
bl_label = "Copy Casting"
bl_description = "Copy Casting from active strip"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
strip_settings = get_strip_settings()
if active_strip and strip_settings.casting:
return True
def execute(self, context):
scn = context.scene
active_strip = scn.sequence_editor.active_strip
strip_settings = get_strip_settings()
datas = [c.to_dict() for c in strip_settings.casting]
CASTING_BUFFER.write_text(json.dumps(datas), encoding='utf-8')
return {"FINISHED"}
class VSETB_OT_paste_casting(Operator):
bl_idname = "vse_toolbox.paste_casting"
bl_label = "Paste Casting"
bl_description = "Paste Casting to active strip"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
active_strip = context.scene.sequence_editor.active_strip
if active_strip:
return True
def execute(self, context):
scn = context.scene
strip_settings = get_strip_settings()
if not CASTING_BUFFER.exists():
self.report({'ERROR'}, f'No Casting to copy.')
return {"CANCELLED"}
casting_datas = json.loads(CASTING_BUFFER.read_text())
for strip in context.selected_sequences:
strip_settings = strip.vsetb_strip_settings
for casting_data in casting_datas:
item = strip.vsetb_strip_settings.casting.add()
item.name = casting_data['name']
item.id = casting_data['id']
item['_name'] = casting_data['_name']
strip_settings.casting.update()
return {"FINISHED"}
class VSETB_OT_set_stamps(Operator):
bl_idname = "vse_toolbox.set_stamps"
bl_label = "Set Stamps"
bl_description = "Set Stamps on Video"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
scn = context.scene
settings = get_scene_settings()
#strip_settings = get_strip_settings()
channel_index = get_channel_index('Stamps')
for strip in get_strips('Stamps'):
if strip.type == 'META':
scn.sequence_editor.sequences.remove(strip)
bpy.ops.sequencer.select_all(action='DESELECT')
crop_x = int(scn.render.resolution_x * 0.4)
crop_max_y = int(scn.render.resolution_y * 0.96)
crop_min_y = int(scn.render.resolution_y * 0.01)
stamp_params = dict(start=scn.frame_start, end=scn.frame_end,
font_size=22, y=0.015, box_margin=0.005, select=True, box_color=(0, 0, 0, 0.5))
# Project Name
project_strip_stamp = new_text_strip('project_name_stamp', channel=1, **stamp_params,
text=settings.active_project.name, x=0.01, align_x='LEFT', align_y='BOTTOM')
project_strip_stamp.crop.max_x = crop_x * 2
project_strip_stamp.crop.max_y = crop_max_y
project_strip_stamp.crop.min_y = crop_min_y
# Shot Name
shot_strip_stamp = new_text_strip('shot_name_stamp', channel=2, **stamp_params,
text='{active_shot_name}', align_y='BOTTOM')
shot_strip_stamp.crop.min_x = crop_x
shot_strip_stamp.crop.max_x = crop_x
shot_strip_stamp.crop.max_y = crop_max_y
shot_strip_stamp.crop.min_y = crop_min_y
# Frame Range
frame_strip_stamp = new_text_strip('frame_range_stamp', channel=3, **stamp_params,
text='{active_shot_frame} / {active_shot_duration}', x=0.99, align_x='RIGHT', align_y='BOTTOM')
frame_strip_stamp.crop.min_x = crop_x *2
frame_strip_stamp.crop.max_y = crop_max_y
frame_strip_stamp.crop.min_y = crop_min_y
bpy.ops.sequencer.meta_make()
stamps_strip = context.active_sequence_strip
stamps_strip.name = 'Stamps'
stamps_strip.channel = channel_index
#stamps_strip = scn.sequence_editor.sequences.new_meta('Stamps', scn.frame_start, scn.frame_end)
#stamps_strip.channel = get_channel_index('Stamps')
scn.frame_set(scn.frame_current) # For update stamps
return {"FINISHED"}
def load_settings():
prefs = get_addon_prefs()
settings = get_scene_settings()
project = settings.active_project
prefs_config_file = prefs.config_path
if not prefs_config_file:
return
prefs_datas = read_file(os.path.expandvars(prefs_config_file))
prefs_datas['trackers'] = prefs_datas.get('trackers')
prefs_datas['spreadsheet'] = prefs_datas.get('spreadsheet')
#print(prefs_datas)
trackers = prefs_datas.pop('trackers')
spreadsheet = prefs_datas.pop('spreadsheet')
project_name = prefs_datas.get('project_name')
if project_name:
settings.project_name = project_name
# Project Properties
for k, v in prefs_datas.items():
try:
setattr(project, k, v)
except Exception:
print(f'Could not set property {k} with value {v} to project {settings.project_name}')
if spreadsheet.get('cells'):
#project.spreadsheet.clear()
for i, cell_data in enumerate(spreadsheet['cells']):
if not 'name' in cell_data:
print(f'cell_data {cell_data} need to have a attribute name')
continue
cell = project.spreadsheet.get(cell_data['name'])
if not cell:
print(f"cell {cell_data['name']} not in spreadsheet")
continue
project.spreadsheet.move(list(project.spreadsheet).index(cell), i)
for prop_name in ('export_name', 'enabled'):
if prop_name in cell_data:
setattr(cell, prop_name, cell_data[prop_name])
if spreadsheet.get('options'):
for k, v in spreadsheet['options'].items():
try:
setattr(project.spreadsheet_options, k, v)
except Exception:
print(f'Could not set option {k} with value {v} to spreadsheet')
classes = (
VSETB_OT_auto_select_files,
VSETB_OT_casting_add,
VSETB_OT_casting_remove,
VSETB_OT_casting_move,
VSETB_OT_add_spreadsheet_preset,
VSETB_MT_spreadsheet_presets,
VSETB_OT_spreadsheet_move,
VSETB_OT_copy_casting,
VSETB_OT_paste_casting,
VSETB_OT_casting_replace,
VSETB_OT_export_spreadsheet,
VSETB_OT_import_files,
VSETB_OT_load_assets,
VSETB_OT_load_projects,
VSETB_OT_new_episode,
VSETB_OT_reload_addon,
VSETB_OT_rename,
VSETB_OT_render,
VSETB_OT_set_sequencer,
VSETB_OT_tracker_connect,
VSETB_OT_set_stamps,
VSETB_OT_upload_to_tracker,
VSETB_OT_show_waveform,
VSETB_OT_copy_metadata
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)