69 lines
1.5 KiB
Python
69 lines
1.5 KiB
Python
# SPDX-License-Identifier: GPL-2.0-or-later
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"""
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Extending features of the Asset Browser for a studio use.
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"""
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bl_info = {
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"name": "Asset Library",
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"description": "Asset Library based on the Asset Browser.",
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"author": "Christophe Seux",
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"version": (2, 0),
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"blender": (4, 0, 2),
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"warning": "In development, things may change",
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"location": "Asset Browser",
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"category": "Import-Export",
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}
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import sys
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from . import operators, properties, ui, preferences, data_type
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from .core.lib_utils import load_libraries, update_library_path
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bl_modules = (
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operators,
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properties,
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ui,
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preferences,
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data_type
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)
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# Reload Modules from inside Blender
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if "bpy" in locals():
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import importlib
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for mod in modules:
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importlib.reload(mod)
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import bpy
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def load_handler():
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print('load_handler')
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load_libraries()
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update_library_path()
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#set_env_libraries()
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#bpy.ops.assetlib.set_paths(all=True)
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#if not bpy.app.background:
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# bpy.ops.assetlib.bundle(blocking=False, mode='AUTO_BUNDLE')
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def register():
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"""Register the addon Asset Library for Blender"""
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for mod in bl_modules:
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mod.register()
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bpy.app.timers.register(load_handler, first_interval=1)
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def unregister():
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"""Unregister the addon Asset Library for Blender"""
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for mod in reversed(bl_modules):
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mod.unregister() |