auto_walk/README.md
Pullusb 072a483188 remove ground feet and some bugfixes
1.3.2

- removed: ground feet (added initial support for override compatibility)
- fixed: error with key and jump
2022-04-21 14:25:43 +02:00

1.3 KiB

Unfold animation cycle

Unfold static Walk/run cycle along defined path.


Description

sequencial set of tools:

  • Fix character on curve
  • Fit the curve on a ground object
  • Animate the path (use key marked as 'EXTREME' type on selected foot pose bone)
  • Define speed and adjust
  • Expand anim cycle and step curve animation
  • Pin feet on ground (use contact keys marked as 'EXTREME' for each feets)

Where ?

Sidebar > Anim > unfold anim cycle

TODO

  • Better A-B position setup:
  • auto-retime animation to prioritize speed over base cycle velocity
  • create nurb path instead of curve
  • Smoothing keys after last freezed to avoid too much gap "pose click".