1.7.0 - added: `Custom Pinning` Possibility to pin selectively lobc/rot x/y/z components - fixed: bug on baking, some keys can be duplicated on same frame after (auto-clean) - fixed: bug on animate path, when a channel on reference bone is not animated
Unfold animation cycle
Unfold static Walk/run cycle along defined path.
Description
sequencial set of tools:
- Fix character on curve
- Fit the curve on a ground object
- Animate the path (use key marked as 'EXTREME' type on selected foot pose bone)
- Define speed and adjust
- Expand anim cycle and step curve animation
- Pin feet on ground (use contact keys marked as 'EXTREME' for each feets)
Where ?
Sidebar > Anim > unfold anim cycle
TODO
- Better A-B position setup:
- auto-retime animation to prioritize speed over base cycle velocity
- create nurb path instead of curve
- Smoothing keys after last freezed to avoid too much gap "pose click".
Description
Languages
Python
100%