1.5.0 - changed: no need to have a cycle on fcurve to bake keys anymore - changed: snap curve does not create a curve copy - added: allow to directly snap selected curve (`ctrl + Click` to keep shrinkwarp modfifier, need to apply to affect object) - fixed: error when going in curve edit from object mode
Unfold animation cycle
Unfold static Walk/run cycle along defined path.
Description
sequencial set of tools:
- Fix character on curve
- Fit the curve on a ground object
- Animate the path (use key marked as 'EXTREME' type on selected foot pose bone)
- Define speed and adjust
- Expand anim cycle and step curve animation
- Pin feet on ground (use contact keys marked as 'EXTREME' for each feets)
Where ?
Sidebar > Anim > unfold anim cycle
TODO
- Better A-B position setup:
- auto-retime animation to prioritize speed over base cycle velocity
- create nurb path instead of curve
- Smoothing keys after last freezed to avoid too much gap "pose click".
Description
Languages
Python
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