Pullusb c98bb520b8 no need for cycle and better snap curve
1.5.0

- changed: no need to have a cycle on fcurve to bake keys anymore
- changed: snap curve does not create a curve copy
- added: allow to directly snap selected curve (`ctrl + Click` to keep shrinkwarp modfifier, need to apply to affect object)
- fixed: error when going in curve edit from object mode
2022-04-27 14:54:05 +02:00
2021-04-05 01:35:12 +02:00
2022-04-27 14:54:05 +02:00
2021-04-05 01:35:12 +02:00
2022-04-20 12:02:19 +02:00
2022-04-21 14:25:43 +02:00

Unfold animation cycle

Unfold static Walk/run cycle along defined path.


Description

sequencial set of tools:

  • Fix character on curve
  • Fit the curve on a ground object
  • Animate the path (use key marked as 'EXTREME' type on selected foot pose bone)
  • Define speed and adjust
  • Expand anim cycle and step curve animation
  • Pin feet on ground (use contact keys marked as 'EXTREME' for each feets)

Where ?

Sidebar > Anim > unfold anim cycle

TODO

  • Better A-B position setup:
  • auto-retime animation to prioritize speed over base cycle velocity
  • create nurb path instead of curve
  • Smoothing keys after last freezed to avoid too much gap "pose click".
Description
Auto Walk is a blender addon to unfold a walk or run animation cycle along a curve
Readme 133 KiB
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