blender_asset_tracer/README.md

27 lines
1.1 KiB
Markdown

# BAT (blender asset tracer)
Modified version of [Blender's BAT](https://developer.blender.org/source/blender-asset-tracer/browse/master/blender_asset_tracer/)
Modifications:
- Additional export **Zip pack - keep hierarchy**
Standard Bat pack is doing an "assembly", modifying file internal links. This zip pack leave the file untouched.
Behavior:
- The root folder for zipping use the environment variable `ZIP_ROOT` (accessed with `os.getenv('ZIP_ROOT')` if defined).
- If there is no such env variable, it fallback to path specified in addon preferences.
- In the export browser window settings (sidebar), user can choose the packing root folder (prefilled by env or addon preference path)
- If nothing specified, root will be automatically defined with the most upper folder covering the whole dependancies hierarchy.
- Add All Udim texture in pack
### Changelog
1.3.2
- changed: zip packer ops label `Export File to .ZIP` >> `Zip Pack - keep hierachy`
1.3.1
- added: prefs for file zipper (fallback to this if env is not defined)
- changed: zip operator id_name `bpy.ops.adm.export_zip` >> `bpy.ops.bat.export_zip`