AA and exclude fixes

0.2.8
This commit is contained in:
Pullusb
2021-09-18 18:07:44 +02:00
parent df0231ac28
commit 9044134d79
6 changed files with 90 additions and 32 deletions
+2 -2
View File
@@ -137,7 +137,7 @@ def connect_render_layer(rlayer, ng=None, out=None, frame=None):
if not connected:
# add AA and connect
aa = fn.new_aa_node(ngroup)
aa = fn.create_aa_nodegroup(ngroup)# fn.new_aa_node(ngroup)
groupout = ng.outputs.get(vl_name)
if not groupout:
ng.outputs.new('NodeSocketColor', vl_name) # assigning direcly doesn't link well
@@ -350,4 +350,4 @@ def get_set_viewlayer_from_gp(ob, l, scene=None):
# re-arrange all frames (since the offset probably overlapped)
fn.rearrange_frames(node_tree)
return vl, cp
return vl, cp