Commit Graph

45 Commits (main)

Author SHA1 Message Date
christophe.seux 85a42939ca Restore the layer state operator 2024-09-06 17:55:04 +02:00
pullusb c6c9c7f56c Refactor to allow separate gp render scene and compositing scene
1.7.0

- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
  - Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
  - Default render named changed from `Render` to `RenderGP`
  - New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
  - Operator expose a `node_scene` parameter to separate where to send nodes
  - Switch scene button can have an extra button to go in compo scene if found
2024-04-16 18:01:10 +02:00
pullusb 1a97f75692 connect selection to new or existing fileout 2024-01-16 16:55:07 +01:00
pullusb 4721380344 swf export and pdf multipage
1.5.0

- added: swf export (include binary for linux and windows)
- added: pdf single multipage file exports
2023-06-29 18:15:59 +02:00
pullusb c8e576b7e7 show send single object even in non-render scene 2023-06-27 17:28:36 +02:00
pullusb 7abb626a05 renumber and exclude layer use current scene
1.4.1

- added: expose button for output file de-numbering
- changed: denumbering and exclude layer based on current scene instead of render scene only
2023-06-27 11:50:31 +02:00
pullusb f6be9c056d individual split to scenes
1.4.0

- added: split selection to scenes individually
2023-06-26 18:11:17 +02:00
pullusb 352027ad8c exclude layer buttons
1.3.5

- added: button to exclude viewlayers and nodes by selection or by hided layers
2023-06-08 12:39:39 +02:00
pullusb bc5a046bec tweak startup, add multi layer merge
1.3.4

- added: multi object merge
- changed: little tweak on GP render startup
2023-06-07 17:31:38 +02:00
pullusb c58654a7e1 stacked preview in composite output
1.3.0

- added: Preview with a combined alpha over of all render layer available
- added: button to clear preview nodes
2023-04-04 11:09:00 +02:00
pullusb 12cce98e41 trailing whitespaces cleanup 2023-01-18 14:28:27 +01:00
pullusb f3646e37df Append GP render workspace from dopepsheet panel
1.2.1

- added: bundle app_template to load "GR Render" workspace from it
- added: ui button in dopesheet to load GP render workspace
2023-01-17 16:50:42 +01:00
pullusb a736eec7c9 autobuild beta
1.1.1

- changed: autobuild beta
2023-01-06 15:10:10 +01:00
pullusb 10c279c315 partial autobuild
1.1.0

- added: `autobuild` button (partial auto-buildfor now)
- added: make sent object selected
2023-01-05 18:05:24 +01:00
pullusb 8a5654e977 ignore object with leading dot
1.0.2

- added: GP object with name starting with `.` are ignored from "all objects" operation (renaming, numbering, sending to render scene)
  - temporarily, layer named `note` (case insensitive) are ignored as well. This should be removed in later version to keep only dot exculsion rule.
2022-12-19 20:15:11 +01:00
Pullusb d43e59b7c7 Select node from layers
0.9.7

- feat: `Select Nodes` added in Dopesheet. Select nodes associated with selected gp layers and report if there are errors
2022-02-07 16:05:47 +01:00
Pullusb 64efb7e395 render checkers and codefix
0.9.4

- feat: `Renumber files on disk` option using number in file outputs (under advanced gp render options)
- feat: new `Check for problems` button, check if problem in layer state, missing file out, broken gp modifier target and report
- added: clean nodes now also rearrange inside nodegroup
- changed: `Check layers` now trigger `export layer infos` automatically.
- fix: `export layer infos`:
  - create render folder if necessary
  - masks list in json file use name as keys instead of sub-value
2022-01-26 16:32:33 +01:00
Pullusb 5cca446fc0 layers info json exporter
0.9.3

- feat: export a json with layers info for compo. Masks, opacity, blend mode
2022-01-24 23:14:12 +01:00
Pullusb 89abd181e2 Mask checker
0.9.2

- feat: add button to check if and which layers have masks
2022-01-24 13:15:59 +01:00
Pullusb 3aa8ccccfe object renumbering from depth
0.9.0

- feat: Renumber objects prefix according to origin point depth, and button to remove
- ui: improve dopesheet panel readability
2022-01-22 19:13:11 +01:00
Pullusb 55f9248c6a Set composite output from fileout node
0.8.0

- feat: Select a file output node. Set active file slot path and settings to main Scene output.
    - Button in GP render panel with `Advanced` options active.
    - Or search operator label `Set Active File Output To Composite`
    - if Composite is already linked, pop-up ask if link should be replaced
2021-12-16 19:10:00 +01:00
Pullusb da86da59ce multiscene viewlayer check
0.6.8

- feat: New multi-scene viewlayer inspection button
- fix: revert back export json crop to use GP names when available
2021-11-12 15:42:32 +01:00
Pullusb 1f551da12e show active layer obj conflict in ui
0.6.3

- fix: show in ui when there is an active dopesheet layer that is not in active object
2021-10-27 18:53:39 +02:00
Pullusb 7b79542c6a Fix multiscene ops and batch script generation
0.6.0:

- feat: button to generate a background rendering script to batch multi-scene
- fix: exposed checkbox to change scene AA settings, should be on except if there are NG_merges. (auto-off when using merge nodes buttons)
- fix: default generated scene have native AA
- fix: adding layers from object in other scene use active scene (stop always rerouting to 'Render' scene)
2021-10-25 16:02:11 +02:00
Pullusb d3871dcc88 Ops to render selected scenes only
0.5.9

- feat: Select which scene to render
- ui: `replaced render all sub-scene` by `Render Selected Scenes`
2021-10-21 19:55:41 +02:00
Pullusb 20ab99889d added a 40s timeout on frame analisys
0.5.7

- added: timeout on scene plit and autocrop border to avoid freezing blender
- ui: minor correction
2021-10-13 19:00:15 +02:00
Pullusb 72f206a885 Show total of output nodes when muted
0.5.5

- ui: add a _total count_ output file to display when output is muted
2021-10-08 18:21:27 +02:00
Pullusb b0e4f23424 add scene name to viewlayer popup 2021-10-08 17:46:50 +02:00
Pullusb ab1698730d viewlayer panel popup
0.5.4

- feat: button to popup a floating panel with viewlayer list for easy check/toggle
2021-10-08 17:01:33 +02:00
Pullusb 2aa4ecc00e Scene split and json export
0.5.0

- feat: add a render operator that render all scene
- feat: split selected object to a separated scene
- feat: crop border to objects
- feat: export AE position coordinates to replace layers
- change: ops gp.clean_compo_tree now take context.scene
- fix: tick `use_compositing` and untick `sequencer` in new scenes
2021-09-30 18:51:49 +02:00
Pullusb 257fb557ac add render as pdf
0.4.0

- feat: render as pdf
- ui: advanced options (prefs, disabled by default)
- feat: check numbers of muted outputs
- code: added addon prefs
2021-09-24 18:36:58 +02:00
Pullusb a0a1647bf9 viewlayer management and fixes
0.3.7

- fix: set render scene res at 100% at creation
- fix: exclude VL assignation
- feat: delete a render_layer (and add concerned gp layers to exclude)
- feat: reactivate all viewlayers
- feat: activate only selected viewlayer for fast re-render
- ui: rearrange + new buttons
2021-09-23 19:14:48 +02:00
Pullusb 37809e15e6 set opacity skip masks
0.3.5:

feat: set full opacity -> skip chosen prefix (MA by default)
2021-09-22 18:35:52 +02:00
Pullusb 22d9d53626 camera swap
0.3.4:

feat: swap cams button, code copied from `bg_plane_manager`
2021-09-22 15:01:49 +02:00
Pullusb d935cc0151 output management
0.3.2

- code: grouped output management ops
- fix: name dash to underscore (normalize)
2021-09-22 12:06:40 +02:00
Pullusb 556612664d fixes new merge lower name node format
0.3.0

- fix: viewlayer exclude attribution error
- fix: force PNG 8bit 15% compression for output settings
- change: GP dopesheet merge ops -> viewlayer merge instead of creating alphaover node
- feat: batch to_lower name
- feat: copy active output node format to selected
2021-09-21 18:23:25 +02:00
Pullusb 364b45e473 gp layers state check and set
0.2.7

- feat: check layer states (check use light, opacity, blend mode) and correct if needed
- ui: added chennel group color switch
- feat: added color from active layer on merge ops
2021-09-17 16:31:26 +02:00
Pullusb 01075a9631 update names
0.2.6

- ui: name changes
- ui: dedicated tab in Node editor too
- addon: rename addon from "GP export" to "GP Render"
2021-09-16 12:14:14 +02:00
Pullusb 3a334404a2 fixes ui and mutiuser case 2021-09-16 00:19:57 +02:00
Pullusb d52960acb9 fixes ui scene settings and clean
0.2.3

- fix: ui errors
- fix: scene settings
- fix: clean nodes
2021-09-15 18:28:16 +02:00
Pullusb ac7de45311 scene switch and fixes
0.2.2

- feat: quick scene switch with a button in `node_editor > view`
- fix: re-arrange frames tiny offset
- fix: renumering ignored selection
- ui: gp dopesheet > send multiple layers button
2021-09-14 18:54:30 +02:00
Pullusb 07e5046bef Renumbering for already exported sequences
0.2.1

- feat: renumbering with keep existing values
2021-09-10 22:59:52 +02:00
Pullusb 191f667b75 uasble version pack of feature and fixes
0.2.0

- feat: merge selected viewlayer
- feat: mute/unmute all output nodes
- feat: cleaning options
- feat: renumbering / denumbering
2021-09-10 18:32:50 +02:00
Pullusb 47baf97822 UI update and fixes
0.1.1

- ui: show number of selected obj
- ui: show panels in dopesheet and node windows
2021-09-08 18:29:10 +02:00
Pullusb 38481de18d wip first usable version 2021-09-07 23:11:42 +02:00