1.7.0
- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
- Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
- Default render named changed from `Render` to `RenderGP`
- New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
- Operator expose a `node_scene` parameter to separate where to send nodes
- Switch scene button can have an extra button to go in compo scene if found
0.9.4
- feat: `Renumber files on disk` option using number in file outputs (under advanced gp render options)
- feat: new `Check for problems` button, check if problem in layer state, missing file out, broken gp modifier target and report
- added: clean nodes now also rearrange inside nodegroup
- changed: `Check layers` now trigger `export layer infos` automatically.
- fix: `export layer infos`:
- create render folder if necessary
- masks list in json file use name as keys instead of sub-value
0.5.0
- feat: add a render operator that render all scene
- feat: split selected object to a separated scene
- feat: crop border to objects
- feat: export AE position coordinates to replace layers
- change: ops gp.clean_compo_tree now take context.scene
- fix: tick `use_compositing` and untick `sequencer` in new scenes