Commit Graph

78 Commits (5c69bd01854eb7c58b140c247d62f7edfe4fb2c3)

Author SHA1 Message Date
Pullusb b587794ac5 fix crop json export and add extra ui
0.6.6

- fix: problem when creating Json
- ui: add gp render extras panel in scene prop (closed by default)
2021-11-05 11:00:22 +01:00
Pullusb d080a9cefa ae position keys export an shift correction
0.6.5

- feat: AE key exporter (not exposed).
    - Add a basic 2D positions-keyframes exporter (in camera view space). export 2d position of selected object origin to copy-paste on AE layer.
- feat: If 'Camera Overscan' addon is activated, append a button to fix camera shift.
2021-11-04 22:20:21 +01:00
Pullusb 2a0c173048 fix batch
0.6.4

- ui: render selected scene has hints on popup panekl like gen batch
- changed: always re-export crop info when using render all scene and generate batch
- changed: batch file has minutes at the end of the name
- fix: windows dynamic batch problem
2021-10-29 16:42:35 +02:00
Pullusb 50c0b0b1a9 fix redner scene creation error
0.6.1:

- fix: in generated bat use %Username% variable (still limited to studio path model)
- fix: error when creating render scene
2021-10-25 20:11:59 +02:00
Pullusb 7b79542c6a Fix multiscene ops and batch script generation
0.6.0:

- feat: button to generate a background rendering script to batch multi-scene
- fix: exposed checkbox to change scene AA settings, should be on except if there are NG_merges. (auto-off when using merge nodes buttons)
- fix: default generated scene have native AA
- fix: adding layers from object in other scene use active scene (stop always rerouting to 'Render' scene)
2021-10-25 16:02:11 +02:00
Pullusb 51a681b880 fix multiscene render
0.5.8

- fix: skipping when rendering multiscene
2021-10-18 12:09:52 +02:00
Pullusb 20ab99889d added a 40s timeout on frame analisys
0.5.7

- added: timeout on scene plit and autocrop border to avoid freezing blender
- ui: minor correction
2021-10-13 19:00:15 +02:00
Pullusb 64695a042f clear frame out of range option
0.5.6

- feat: `check layers` new `clear frame out of range` option (Disabled by default)
- ui: `check layers` show the number of targeted GP objects
2021-10-11 16:47:22 +02:00
Pullusb 79e2e058f3 fix rename lowercase with target modifier
0.5.2

- fix: `rename lowercase` also change modifier layer target names (else target was broken)
2021-10-01 12:58:46 +02:00
Pullusb 65c7142786 bridge reconnect nodegroup on clean
0.5.1

- feat: reconnect existing sockets inside nodegroups with clean nodes > re-order
2021-10-01 12:42:21 +02:00
Pullusb 2aa4ecc00e Scene split and json export
0.5.0

- feat: add a render operator that render all scene
- feat: split selected object to a separated scene
- feat: crop border to objects
- feat: export AE position coordinates to replace layers
- change: ops gp.clean_compo_tree now take context.scene
- fix: tick `use_compositing` and untick `sequencer` in new scenes
2021-09-30 18:51:49 +02:00
Pullusb a0a1647bf9 viewlayer management and fixes
0.3.7

- fix: set render scene res at 100% at creation
- fix: exclude VL assignation
- feat: delete a render_layer (and add concerned gp layers to exclude)
- feat: reactivate all viewlayers
- feat: activate only selected viewlayer for fast re-render
- ui: rearrange + new buttons
2021-09-23 19:14:48 +02:00
Pullusb 47774a46e3 fix output settings - default to exr
0.3.6

change: output settings switch from PNG to EXR
fix: set render scene output (preview) to jpeg fast to write
fix: correct copy output format ops
2021-09-23 15:13:30 +02:00
Pullusb d935cc0151 output management
0.3.2

- code: grouped output management ops
- fix: name dash to underscore (normalize)
2021-09-22 12:06:40 +02:00
Pullusb 3965a15922 fix numbering (inverted)
0.3.1

- fix: renumbering in the right order (since top layers are at bottom of file output)
- fix: renumering error for the last index
2021-09-21 19:14:15 +02:00
Pullusb 556612664d fixes new merge lower name node format
0.3.0

- fix: viewlayer exclude attribution error
- fix: force PNG 8bit 15% compression for output settings
- change: GP dopesheet merge ops -> viewlayer merge instead of creating alphaover node
- feat: batch to_lower name
- feat: copy active output node format to selected
2021-09-21 18:23:25 +02:00
Pullusb 9044134d79 AA and exclude fixes
0.2.8
2021-09-18 18:07:44 +02:00
Pullusb df0231ac28 fix node coloring 2021-09-17 18:36:15 +02:00
Pullusb 364b45e473 gp layers state check and set
0.2.7

- feat: check layer states (check use light, opacity, blend mode) and correct if needed
- ui: added chennel group color switch
- feat: added color from active layer on merge ops
2021-09-17 16:31:26 +02:00
Pullusb 3a334404a2 fixes ui and mutiuser case 2021-09-16 00:19:57 +02:00
Pullusb a3ab7644a7 remove prints
0.2.4

- fix: scene world transfer
- code: remove prints
2021-09-15 19:36:06 +02:00
Pullusb d52960acb9 fixes ui scene settings and clean
0.2.3

- fix: ui errors
- fix: scene settings
- fix: clean nodes
2021-09-15 18:28:16 +02:00
Pullusb 89f48d90f9 fix renumbering for last shot 2021-09-15 10:34:35 +02:00
Pullusb ac7de45311 scene switch and fixes
0.2.2

- feat: quick scene switch with a button in `node_editor > view`
- fix: re-arrange frames tiny offset
- fix: renumering ignored selection
- ui: gp dopesheet > send multiple layers button
2021-09-14 18:54:30 +02:00
Pullusb 07e5046bef Renumbering for already exported sequences
0.2.1

- feat: renumbering with keep existing values
2021-09-10 22:59:52 +02:00
Pullusb 191f667b75 uasble version pack of feature and fixes
0.2.0

- feat: merge selected viewlayer
- feat: mute/unmute all output nodes
- feat: cleaning options
- feat: renumbering / denumbering
2021-09-10 18:32:50 +02:00
Pullusb 47baf97822 UI update and fixes
0.1.1

- ui: show number of selected obj
- ui: show panels in dopesheet and node windows
2021-09-08 18:29:10 +02:00
Pullusb 38481de18d wip first usable version 2021-09-07 23:11:42 +02:00