2021-05-09 01:26:37 +02:00
# Changelog
2024-12-03 14:27:35 +01:00
4.0.3
2024-12-03 14:26:43 +01:00
2024-12-03 14:36:48 +01:00
changed: File checker doest not fix directly when clicked (also removed choice in preference):
- list potential change and display an `Apply Fix`
2024-12-03 14:26:43 +01:00
changed: Enhanced visibility conflict list:
2024-12-03 14:36:48 +01:00
- also include viewlayer hide value
- allow to set all hide value from the state of one of the three
2024-12-03 14:26:43 +01:00
- fixed: material move operator
2024-11-28 12:26:33 +01:00
4.0.1
- fixed: layer nav operator on page up/down
4.0.0
- changed: version for Blender 4.3 - Breaking retrocompatibility with previous.
2024-07-16 17:57:27 +02:00
3.3.0
- added: `Move Material To Layer` has now option to copy instead of moving in pop-up menu.
2024-06-04 14:33:31 +02:00
3.2.0
- added: UI settings to show GP tool settings placement and orientation
- fixed: Bug with reproject orientation settings
- added: show current orientation in batch reproject popup UI (if current is selected)
2024-05-30 18:33:05 +02:00
3.1.0
- added: Feature to move all strokes using active material to an existing or new layer (material dropdown menu > `Move Material To Layer` )
2024-03-27 12:10:15 +01:00
3.0.2
- changed: Exposed `Copy/Move Keys To Layer` in Dopesheet(Gpencil), in right clic context menu and `Keys` menu.
2024-02-22 11:09:26 +01:00
3.0.1
- fixed: Crash after generating empty frames
2024-02-20 16:07:20 +01:00
3.0.0
- Update for Blender 4.0 (Breaking release, removed bgl to use gpu)
- fixed: openGL draw camera frame and passepartout
2024-01-24 17:54:14 +01:00
2.5.0
- added: Animation manager new button `Frame Select Step` (sort of a checker deselect, but in GP dopesheet)
2024-01-18 19:24:52 +01:00
2.4.0
- changed: Batch reproject consider camera movement and is almost 8x faster
- added: Batch reproject have "Current" mode (using current tool setting)
2023-09-27 14:54:56 +02:00
2.3.4
- fixed: bug when exporting json palettes containing empty material slots
2023-05-03 12:16:15 +02:00
2.3.3
- fixed: Bug with animation manager objects data
2023-05-02 14:43:28 +02:00
2.3.2
- fixed: Bug with animation manager when there is empty object in scene
2023-03-09 17:53:40 +01:00
2.3.1
- changed: Animation manager show hints when animation is enabled: fully, partially or not at all.
2023-03-09 14:52:58 +01:00
2.3.0
- added: Animation manager buttons are colored red when objects have disabled animation
- fixed: Animation manager not enabling/disabling Action Groups
- fixed: Animation manager `List Disabled Anims` list groups as well
2023-03-06 16:37:17 +01:00
2.2.3
- fixed: Type error on realign ops
2023-02-23 19:15:55 +01:00
2.2.2
- fixed: draw_cam data not changed when working with multiple camera in a shot
2023-02-14 18:49:48 +01:00
2.2.1
- added: class View3D to calculate area 3d related coordinates
2022-11-30 17:58:12 +01:00
2023-02-07 12:55:48 +01:00
2.2.0
- added: _Remove redundant stroke_ in File checker (Just list duplicate numbers in "check only" mode)
2023-01-16 17:56:51 +01:00
2.1.6
2023-02-07 12:55:48 +01:00
- fixed: Prevent some keymaps to register when blender is launched in background mode
2023-01-16 17:56:51 +01:00
2023-01-11 11:25:01 +01:00
2.1.5
- fixed: false positive with checkfile in modifier layer target
2023-01-05 12:28:35 +01:00
2.1.4
- fixed: layer change msgbus not working at first activation of the addon
2022-11-30 17:58:12 +01:00
2.1.3
- fixed: decoralate Prefix and Suffix UI_lists scroll
- fixed: Problem when settings project namespaces
- added: Button to reset project namespace (to have the right order)
2022-11-23 15:25:28 +01:00
2.1.2
- added: `gp.brush_set` operator to manually assign a brush by name to a shortcut
- preferably add shortcut to `Grease Pencil > Grease Pencil Stroke Paint Mode`
2.1.1
- added: follow curve show offset property in UI
- added: follow curve show clickable warning if object has non-zero location to reset location
- changed: created follow curve use `fixed offset`
2022-11-15 18:36:21 +01:00
2.1.1
- added: follow curve show offset property in UI
- added: follow curve show clickable warning if object has non-zero location to reset location
- changed: created follow curve use `fixed offset`
2022-11-09 18:59:22 +01:00
2.1.0
- added: 3 actions buttons:
- create curve with follow path and go into curve edit
- go back to object
- got to curve edit (if follow path constraint exists with a curve target)
- if follow path exists, button to remove constraint
2022-10-25 17:24:05 +02:00
2.0.11
- fix: prefix set by project environment
2022-10-16 20:13:52 +02:00
2.0.10
- fix: poll error in console
2022-10-13 00:09:12 +02:00
2.0.9
- fix: prefix/suffix UIlist actions trigger UI redraw to see changes live
- changed: PropertyGroups are now registered in their own file
- code: cleanup
2022-10-09 00:28:14 +02:00
2.0.8
- changed: suffix as UIlist in prefs,
- fix: prefix and suffix register and load
2022-10-08 15:46:44 +02:00
2.0.7
- fix: broken auto-fade with gp layer navigation when used with a customized shortcut.
- changed: supported version number to 3.0.0
2022-10-08 01:15:34 +02:00
2.0.6
- changed: Use prefixes toggle is enabled by default
- changed: prefixes are now set in preferences as a reorderable UI list with full name for description
- This should not affect `PREFIXES` env variable (`'CO, LN'`)
- Now can be also passed as prefix:name pair ex: `'CO : Color, LN : Line`
2022-10-07 02:20:28 +02:00
2.0.5
- changed: redo panel for GP layer picker has better name and display active layer name
- changed: some operator id_name to expose "add shortcut" in context menu for some button
2022-10-09 00:28:14 +02:00
- fix: error with draw_cam handler when no camera is active
2022-10-07 02:20:28 +02:00
2022-10-03 00:08:10 +02:00
2.0.3
- changed: `X-ray` to `In Front` , match original object property name
2022-07-01 18:14:07 +02:00
2.0.2
- added: possibility to select which point attribute is copied by GP layer copy to clipboard
2022-06-23 15:43:25 +02:00
2.0.1
- added: enable/disable camera animation separately in `animation manager`
- for cam,disable properties like focal and shift (to be able to work on a fixed cam)
- camera is not disable using `obj` anymore
2022-03-24 14:41:32 +01:00
2.0.0
- fix: error using playblast (api changes of Blender 3.0+)
2022-03-24 18:25:56 +01:00
- added: possibility to change playblast destination in preferences
- changed: playblast default is `playblast` folder instead of `images`
- changed: completely disable experimental precise eraser
2022-03-24 14:41:32 +01:00
2022-03-05 15:36:01 +01:00
1.9.9
- fix: Bug setting GP layers actions on/off
- fix: Add GP layers animation datas in `list disabled animation` report
2022-03-04 02:18:41 +01:00
1.9.8
- fix: animation manager `GP anim on/off` also toggle layers animation datas
2022-02-27 22:47:48 +01:00
1.9.7
- changed: `list modifiers visibility conflict` (used in `check file` or through search menu) now not limited to GP objects type.
2022-02-22 11:29:31 +01:00
1.9.6
- fix: icon removed in 3.0
2022-02-02 17:08:41 +01:00
1.9.5
- added: `Check file` also check if GP modifiers have broken layer target
- changed: `Check file` disable drawing guide is now On by default
2022-01-25 15:13:08 +01:00
1.9.4
- feat: renaming using the name_manager take care of changing layer target values in GP modifiers
2022-01-23 16:27:30 +01:00
1.9.3
- feat: Add an update button at bottom of preferences if addon is a cloned repository
2022-01-19 11:36:45 +01:00
1.9.2
- feat: Palette linker has a name exclusion list in preferences
- Avoid linking some material that are prefered local to file
- Default item in list : `line`
2022-01-18 22:53:08 +01:00
1.9.1
- fix: add error handling on palette linker when blend_path isn't valid anymore
- added: file checker entry, Disable all GP object `use lights` (True by default in addon pref `checklist` )
- added: WIP of Batch reproject all on cursor.
- No UI. In search menu `Flat Reproject Selected On cursor` (idname `gp.batch_flat_reproject` )
2021-12-22 14:11:31 +01:00
1.9.0
- feat: New shortcuts:
- `F2` in Paint and Edit to rename active layer
- `Insert` add a new layer (same as Krita)
- `Shift + Insert` add a new layer and immediately pop-up a rename box
- `page up / page down` change active layer up/down with a temporary fade (settings in addon prefs)
- fix: error when tweaking `gp.duplicate_send_to_layer` shortcut
2021-12-17 23:26:48 +01:00
1.8.1
- fix: Gp clipboard paste `Paste layers` don't skip empty frames anymore
2021-12-04 13:57:32 +01:00
1.8.0
- feat: palette linker (beta), with pop-up from material stack dropdown
- feat: palette name fuzzy match
- code: add an open addon preference ops
2021-11-25 17:00:09 +01:00
1.7.8
- fix: reset rotation in draw cam mode keep view in the same place (counter camera rotation)
2021-11-18 21:14:58 +01:00
1.7.7
- feat: add copy path to `check link` ops with multiple path representation choices
2021-10-29 16:49:38 +02:00
1.7.6
- ui: expose (almost) all keymap added by the addon to allow user for customize/disable as needed
- ui: changed some names
2021-10-28 14:33:37 +02:00
1.7.5
- feat: Select/set by color and by prefix now works on every displayed dopesheet layer (and react correctly to filters)
- ui: exposed user prefs `Channel Group Color` prop in dopesheet > sidebar > View > Display panel
- add undo step for `W` 's select layer from closest stroke
2021-10-26 02:24:19 +02:00
1.7.4
- added: Pick layer from closest stroke in paint mode using quick press on `W` for stroke (and `alt+W` for fills)
2021-10-28 14:33:37 +02:00
- fix: copy-paste keymap error on background rendering
2021-10-26 02:24:19 +02:00
2021-10-20 21:17:37 +02:00
1.7.3
- added: show/hide gp modifiers if they are showed in render (in subpanel `Animation Manager` )
2021-10-20 20:54:59 +02:00
1.7.2
- added: `Object visibility conflict` in file check
- print in console when object have render activated but not viewport (& vice-versa)
- Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
- print in console when gp modifiers have render activated but not viewport (& vice-versa)
- Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
2021-10-20 16:05:56 +02:00
1.7.1
- feat: Improved `Create Empty Frames` operator with mutliple filters to choose source layers
2021-10-20 13:56:01 +02:00
1.7.0
- removed: Obsolete operators and panels
- Remove "line closer" panel as it's been a native tool for a while in 2.9x (stop register of `GP_guided_colorize > OP_line_closer` )
- Remove "Render" subpanel, obsolete and not adapted to production
- ui: clean and refactor
- Gp clipboard panel and aimation Manager subpanel layout to aligned columns (gain space)
- add `GP` on each panel name for wuick eye search
- follow cursor now in animation manager subpanel (should be in an extra menu or removed in the end)
2021-10-18 19:11:17 +02:00
1.6.9
2021-10-26 02:24:19 +02:00
- change: material picker (`S` and `Alt+S` ) quick trigger, change is only triggered if key is pressed less than 200ms
2021-10-18 19:11:17 +02:00
- this is made to let other operator use functionality on long press using `S`
- feat: material picker shortcut has now an enum choice to filter targeted stroke (fill, stroke, all)
- by default `S` is still fill only
- but `Alt+S` is now stroke only instead of all
2021-09-27 17:35:40 +02:00
1.6.8
- fix: reproject GP repeating projection on same frames
- fix: batch reproject all frame not poping dialog menu
2021-09-25 20:03:02 +02:00
1.6.7
- fix: error with operator `OP_key_duplicate_send` poll flooding console
2021-09-20 12:21:04 +02:00
1.6.6
- fix: inverted scene resolution from project environnement
2021-09-15 01:35:18 +02:00
1.6.5
- feat: check canvas alignement of the Gp object compare to chosen draw axis
2021-09-09 12:23:14 +02:00
1.6.4
- fix: disable multi-selection for layer naming manager
- the dopesheet selection sometimes still consider layer as selected
2021-09-07 15:41:54 +02:00
1.6.3
<!-- - abort :: add checkbox to prevent from loading project environnement namespace -->
- add buttons to load manually environnement namespace
2021-08-30 10:40:38 +02:00
1.6.2
- disable keymap register for breakdowner on background
2021-08-23 14:50:00 +02:00
1.6.1
- removed: Auto Updater that was failing since 2.93
- prefs: add a checkbox to disable the "load base palette button" in UI.
2021-07-27 18:48:38 +02:00
1.6.0
- feat: Namespace upgrade
- support pseudo group naming
- add group and indent button
2021-07-29 11:20:43 +02:00
- feat: Fill tool shortcut for material color picker (from closest visible stroke)
2021-07-27 18:48:38 +02:00
- `S` : get material closest *fill* stroke
- `Àlt+S` : get closest stroke (fill or stroke)
2021-07-20 18:53:39 +02:00
1.5.8
- feat: Namespace improvement:
- new suffixes list that generate suffix buttons
- dynamic layer name field that show active (msgbus)
- possible to disable the panel with an option
2021-07-16 18:14:31 +02:00
1.5.7
- feat: check list, specify in addon pref if you prefer a dry run (check without set)
- feat: check file can change the lock object mode state (do nothing by default)
2021-07-13 16:23:39 +02:00
1.5.6
- feat: layer drop-down menu include an operator for batch find/replace GP layers (idname: `gp.rename_gp_layers` )
2021-06-28 12:49:06 +02:00
1.5.5
2021-06-28 12:41:56 +02:00
- feat: check file: add check for filepath mapping (if all relative or all absolute)
- change: check file: disable resolution set by default
2021-06-23 16:30:30 +02:00
2021-06-25 18:17:51 +02:00
1.5.4
- feat: Layer manager
- select/set layer prefix
- select/set layer color
- code: refactor name builder function
2021-06-24 16:12:20 +02:00
1.5.3
- feat: layer aquick-prefix for layer using pref separator
- list editable in addon pref
- add interface button above layers
- code: added environnement variable for prefix and separator:
- `PREFIXES` : list of prefix (comma separated uppercase letters between 1 and 6 character, ex: 'AN,SP,L')
- `SEPARATOR` : Separator character to determine prefixes, default is '_' (should not be a special regex character)
- UI: add addon prefs namespace ui-box in project settings
2021-06-23 16:30:30 +02:00
1.5.2
- add environnement variables to set addon preferences project settings at register through `os.getenv('KEY')` :
- `RENDER_WIDTH` : resolution x
- `RENDER_HEIGHT` : resolution y
- `FPS` : project frame rate
- `PALETTES` : path to the blends (or json) containing materials palettes
- `BRUSHES` : path to the blend containing brushes to load
2021-06-17 16:21:27 +02:00
1.5.1
- fix: eraser brush
- change: check file has custom check list in addon prefs
2021-06-16 17:35:35 +02:00
1.5.0
- feat: Eraser Brush Tool (Need to be enable in the preferences)
2021-06-05 01:20:35 +02:00
2021-06-14 17:41:41 +02:00
1.4.3
- feat: load brushes from blend
- ui: add load brushes within tool brush dropdown panel and in the top bar in drawmode
- pref: Set project brushes folder in addon preferences
2021-06-07 19:07:37 +02:00
1.4.2
- feat: new material cleaner in GP layer menu with 3 options
- clean material duplication (with sub option to not clear if color settings are different)
- fuse material slots that have the same materials
- remove empty slots
2021-06-06 21:30:46 +02:00
1.4.1
- fix: custom passepartout size limit when dezooming in camera
2021-06-05 01:20:35 +02:00
1.4.0
- feat: Passepartout displayed in main cam (permanent draw handler)
- UI: add Straight stroke operator button in Toolbox if GP tools official addon is on
- UI: placed Toolbox Playblast in a subpanel
- UI: removed Onion skin and Autolock layer checkbox (not often used)
- UI: sent rarely `cursor follow` to bottom of the panel
2021-05-31 15:36:39 +02:00
1.3.3
- feat: show main cam frame when in draw_cam
2021-10-20 13:56:01 +02:00
1.3.2
2021-05-30 23:51:18 +02:00
- change: disable manip cam name drawing
- code: add initial support for main cam frame draw within camera view
2021-05-10 18:10:34 +02:00
2021-10-20 13:56:01 +02:00
1.3.1
2021-05-25 11:32:47 +02:00
- fix: native refresh error that rarely happen that doesn't completely refresh the scene on keyframe jump.
- Use a double frame change to ensure refresh.
2021-10-20 13:56:01 +02:00
1.3.0
2021-05-24 17:06:10 +02:00
- feat: new duplicate send to layer feaure - `ctrl + shift + D` in GP dopesheet
2021-10-20 13:56:01 +02:00
1.2.2
2021-05-11 16:00:18 +02:00
- fix: realign anim return error
2021-10-20 13:56:01 +02:00
1.2.1
2021-05-10 18:10:34 +02:00
- fix: Breakdowner initial error check
2021-10-20 13:56:01 +02:00
1.2.0
2021-05-09 01:26:37 +02:00
- feat: New depth move operator that handle both perspective and orthographic cam
- feat: Realign, added drawing plane checkbox to autoset to Front after realign
- UI: Reorganised realign panel
- UI: Switched part of the sidebar items to columns intead of basic layout to gain space
- doc: Added changelog file (moved list from readme)
- doc: relative link to changelog and FR_readme in main readme
2021-10-20 13:56:01 +02:00
1.1.0
2021-05-09 01:26:37 +02:00
- Important change : Remap relative is now disabled by default in addon preferences
- feat: Add realign operator in sidebar with reproject as true by default
- UI: Batch reproject all frames is now in menus. Same places as native reproject
2021-10-20 13:56:01 +02:00
1.0.9
2021-05-09 01:26:37 +02:00
- feat: Reproject all frames operator
2021-10-20 13:56:01 +02:00
1.0.8
2021-05-09 01:26:37 +02:00
- feat: Keyframe jump filter added in UI to change general behavior. Keymap own jump filter can override this new global settings if specified
2021-10-20 13:56:01 +02:00
1.0.7
2021-05-09 01:26:37 +02:00
- feat: Keyframe jump filter by type. User can now choose if the shortcut should jump on a specific keyframe type (All by default)
2021-10-20 13:56:01 +02:00
1.0.5
2021-05-09 01:26:37 +02:00
- GP copy-paste : Pasted stroke are now selected (allow to use it to quickly rip/split strokes with cut/paste on the same layer)
2021-10-20 13:56:01 +02:00
1.0.4
2021-05-09 01:26:37 +02:00
- UI: Better cam ref exposition in Toolbox panel
- Access to opacity
- merge activation bool with source type icon
- feat: Added a clear active frame operator (`gp.clear_active_frame` to add manually in keymaps)
2021-10-20 13:56:01 +02:00
1.0.3
2021-05-09 01:26:37 +02:00
- feat: add "Append Materials To Selected" to material submenu. Append materials to other selected GP objects if there aren't there.
2021-10-20 13:56:01 +02:00
1.0.2
2021-05-09 01:26:37 +02:00
- pref: Added option to disable always remap relative on save in addon-preference
2021-10-20 13:56:01 +02:00
1.0.1
2021-05-09 01:26:37 +02:00
- fix: copy paste problems
- Get points uv_properties (used for brushed points)
- Trigger an update on each pasted strokes, recalculate badly drawn uv and fills (works in 2.93+)
2021-10-20 13:56:01 +02:00
1.0.0
2021-05-09 01:26:37 +02:00
- Compatible with official grease pencil tools
- removed box deform and rotate canvas that existed in other
2021-10-20 13:56:01 +02:00
0.9.3
2021-05-09 01:26:37 +02:00
- feat: keyframe jump keys are now auto-binded
- UI: added keyframe jump customisation in addon pref
- code: split keyframe jump in a separate file with his new key updater
2021-10-20 13:56:01 +02:00
0.9.2
2021-05-09 01:26:37 +02:00
- doc: Correct download link (important, bugged the addon install) + update
- code: added tracker url
- updater: remove updater temp file, reset minimum version, turn off verbose mode
2021-10-20 13:56:01 +02:00
0.9.1
2021-05-09 01:26:37 +02:00
- Public release
- prefs: added fps as part of project settings
- check file use pref fps value (previously used harcoded 24fps value)
- cleanup: Remove wip GMIC-bridge tools that need to be done separately (if needed)
- update: apply changes in integrated copy-paste from the last version of standalone addon
- doc: Added fully-detailed french readme
2021-10-20 13:56:01 +02:00
0.8.0
2021-05-09 01:26:37 +02:00
- feat: Added background_rendering playblast, derivating from Tonton's playblaster
- stripped associated properties from properties.py and passed as wm props.
2021-10-20 13:56:01 +02:00
0.7.2
2021-05-09 01:26:37 +02:00
- fix: Palette importer bug
2021-10-20 13:56:01 +02:00
0.7.0
2021-05-09 01:26:37 +02:00
- feat: auto create empty frame on color layer
2021-10-20 13:56:01 +02:00
0.6.3
2021-05-09 01:26:37 +02:00
- shortcut: added 1,2,3 to change sculpt mask mode (like native edit mode shortcut)
2021-10-20 13:56:01 +02:00
0.6.2
2021-05-09 01:26:37 +02:00
- feat: colorisation, Option to change stop lines length
- Change behavior of `cursor_snap` ops when a non-GP object is selected to mode: `surface project`
- Minor refactor for submodule register
2021-10-20 13:56:01 +02:00
0.6.1
2021-05-09 01:26:37 +02:00
- feat: render objects grouped, one anim render with all ticked object using manual output name
2021-10-20 13:56:01 +02:00
0.6.0
2021-05-09 01:26:37 +02:00
- feat: Include GP clipoard's "In place" custom cut/copy/paste using OS clipboard
2021-10-20 13:56:01 +02:00
0.5.9
2021-05-09 01:26:37 +02:00
- feat: render exporter
- Render a selection of GP object isolated from the rest
- added exclusions names for GP object listing
- setup settings and output according to a name
- open render folder
- check file: set onion skin keyframe filter to 'All_type' on all GP datablock
- check file: set scene resolution to settings in prefs (default 2048x1080)
2021-10-20 13:56:01 +02:00
0.5.8
2021-05-09 01:26:37 +02:00
- feat: GP material append on active object from single blend file
2021-10-20 13:56:01 +02:00
0.5.7
2021-05-09 01:26:37 +02:00
- Added warning message for cursor snapping
2021-10-20 13:56:01 +02:00
0.5.6
2021-05-09 01:26:37 +02:00
- check file: added check for placement an projection mode for Gpencil.
- add a slider to change edit_lines_opacity globally for all GP data at once
- check file: auto-check additive drawing (to avoid empty frame with "only selected channel" in Dopesheet)
2021-10-20 13:56:01 +02:00
0.5.4
2021-05-09 01:26:37 +02:00
- feat: anim manager in his own GP_toolbox submenu:
- button to list disabled anim (allow to quickly check state of the scene)
- disable/enable all fcurve in for GP object or other object separately to paint
- shift clic to target selection only
- check file: added disabled fcurved counter alert with detail in console
2021-10-20 13:56:01 +02:00
0.5.3
2021-05-09 01:26:37 +02:00
- fix: broken obj cam (add custom prop on objcam to track wich was main cam)
- check file option: change select active tool (choice added in addon preferences)
2021-10-20 13:56:01 +02:00
0.5.2
2021-05-09 01:26:37 +02:00
- Revert back obj_cam operator for following object (native lock view follow only translation)
- Changed method for canvas rotation to more robust rotate axis.
- Add operators on link checker to open containing folder/file of link
- Refactor: file checkers in their own file
2021-10-20 13:56:01 +02:00
0.5.1
2021-05-09 01:26:37 +02:00
- fix: error when empty material slot on GP object.
- fix: cursor snap on GP canvas when GP is parented
- change: Deleted obj cam (and related set view) operator
- change: blacker note background for playblast (stamp_background)
- feat: Always playblast from main camera (if in draw_cam)
- feat: Handler added to Remap relative on save (pre)
- ops: Check for broken links with porposition to find missing files
- ops: Added basic hardcoded file checker
- Lock main cam
- set scene percentage at 100
- set show slider and sync range
- set fps to 24
2021-10-20 13:56:01 +02:00
0.4.6
2021-05-09 01:26:37 +02:00
- feat: basic Palette manager with base material check and warning
2021-10-20 13:56:01 +02:00
0.4.5
2021-05-09 01:26:37 +02:00
- open blender config folder from addon preference
- fix: obj cam parent on selected object
- added wip rotate canvas axis file. still not ready to replace current canvas rotate:
- freeview : bug when rotating free viewfrom cardianl views
- camview: potential bug when cam is parented with some specific angle (could not reproduce)
2021-10-20 13:56:01 +02:00
0.4.4
2021-05-09 01:26:37 +02:00
- feat: added cursor follow handlers and UI toggle
2021-10-20 13:56:01 +02:00
0.4.3
2021-05-09 01:26:37 +02:00
- change playblast out to 'images' and add playblast as name prefix
2021-10-20 13:56:01 +02:00
0.4.2
2021-05-09 01:26:37 +02:00
- feat: GP canvas cursor snap wiht new `view3d.cusor_snap` operator
- fix: canvas rotate works with parented camera !
- wip: added an attmpt to replicate camera rotate modal with view matrix but no luck.
2021-10-20 13:56:01 +02:00
0.4.1
2021-05-09 01:26:37 +02:00
- feat: Alternative cameras: parent to main cam (roll without affecting main cam), parent to active object at current view (follow current Grease pencil object)
2021-10-20 13:56:01 +02:00
0.4.0
2021-05-09 01:26:37 +02:00
- Added a standalone working version of box_deform (stripped preferences keeping only best configuration with autoswap)
2021-10-20 13:56:01 +02:00
0.3.8
2021-05-09 01:26:37 +02:00
- UI: expose onion skin in interface
- UI: expose autolock in interface
- UI : putted tint layers in a submenu
- code: refactor, pushed most of class register in their owner file
- tool: tool to rename current or all grease pencil datablock with different name than container object
2021-10-20 13:56:01 +02:00
0.3.7
2021-05-09 01:26:37 +02:00
- UI: new interface with tabs for addon preferences
- UI: possible to disable color panel from preference (might be deleted if unusable)
- docs: change readme changelog format and correct doc
2021-10-20 13:56:01 +02:00
0.3.6
2021-05-09 01:26:37 +02:00
- UI: Stoplines : add a button for quickly set stoplines visibility.
2021-10-20 13:56:01 +02:00
0.3.5
2021-05-09 01:26:37 +02:00
- Fix : No more camera rotation undo when ctrl+Z on next stroke (canvas rotate push and undo)
- Fix: Enter key added to valid object-breakdown modal.
2021-10-20 13:56:01 +02:00
0.3.3
2021-05-09 01:26:37 +02:00
- version 1 beta (stable) of line gap closing tools for better bucket fill tool performance with UI
2021-10-20 13:56:01 +02:00
0.3.3
2021-05-09 01:26:37 +02:00
- version 1 beta of gmic colorize
- variant of `screen.gp_keyframe_jump` through keymap seetings
2021-10-20 13:56:01 +02:00
0.3.0
2021-05-09 01:26:37 +02:00
- new homemade [breakdowner operator for object ](https://blenderartists.org/t/pose-mode-animation-tools-for-object-mode/1221322 ) mode with auto keymap : Shift + E
- GP cutter shortcut ops to map with `wm.temp_cutter` (with "Any" as press mode) or `wm.sticky_cutter` (Modal sticky-key version)
2021-10-20 13:56:01 +02:00
0.2.3
2021-05-09 01:26:37 +02:00
- add operator to `screen.gp_keyframe_jump`
- add shortcut to rotate canvas
- fix duplicate class
2021-10-20 13:56:01 +02:00
0.2.2
2021-05-09 01:26:37 +02:00
- separated props resolution_percentage parameter
- playblast options for launching folder and opening folder
2021-10-20 13:56:01 +02:00
0.2.1
2021-05-09 01:26:37 +02:00
- playblast feature
- Button to go zoom 100% or fit screen
- display scene resolution with res indicator
- Fix reference panel : works with video and display in a box layout.
- close pseudo-color panel by default (plan to move it to Gpencil tab)
2021-10-20 13:56:01 +02:00
0.2.0
2021-05-09 01:26:37 +02:00
- UI: Toggle camera background images from Toolbox panel
- UI: quick access to passepartout
- Feature: option to use namespace for pseudo color
2021-10-20 13:56:01 +02:00
0.1.5
2021-05-09 01:26:37 +02:00
- added CGC-auto-updater
2021-10-20 13:56:01 +02:00
0.1.3
2021-05-09 01:26:37 +02:00
- flip cam x
- inital stage of overlay toggle (need pref/multiple pref)
2021-10-20 13:56:01 +02:00
0.1.2
2021-05-09 01:26:37 +02:00
- subpanel of GP data (instead of direct append)
- initial commit with GP pseudo color