gp_toolbox/__init__.py

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# SPDX-License-Identifier: GPL-2.0-or-later
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bl_info = {
"name": "GP toolbox",
"description": "Tool set for Grease Pencil in animation production",
"author": "Samuel Bernou, Christophe Seux",
"version": (2, 0, 10),
"blender": (3, 0, 0),
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"location": "Sidebar (N menu) > Gpencil > Toolbox / Gpencil properties",
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"warning": "",
"doc_url": "https://gitlab.com/autour-de-minuit/blender/gp_toolbox",
"tracker_url": "https://gitlab.com/autour-de-minuit/blender/gp_toolbox/-/issues",
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"category": "3D View",
}
from pathlib import Path
from shutil import which
from sys import modules
from .utils import get_addon_prefs, draw_kmi
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## GMIC
from .GP_guided_colorize import GP_colorize
## direct tools
from . import OP_breakdowner
from . import OP_temp_cutter
from . import OP_playblast_bg
from . import OP_playblast
from . import OP_helpers
from . import OP_keyframe_jump
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from . import OP_cursor_snap_canvas
from . import OP_palettes
from . import OP_palettes_linker
from . import OP_brushes
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from . import OP_file_checker
from . import OP_copy_paste
from . import OP_realign
from . import OP_flat_reproject
from . import OP_depth_move
from . import OP_key_duplicate_send
from . import OP_layer_manager
from . import OP_layer_picker
from . import OP_layer_nav
from . import OP_material_picker
from . import OP_git_update
from . import OP_layer_namespace
from . import OP_pseudo_tint
# from . import OP_eraser_brush
# from . import TOOL_eraser_brush
from . import handler_draw_cam
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from . import keymaps
from . import UI_tools
from .properties import (
GP_PG_ToolsSettings,
GP_PG_FixSettings,
GP_PG_namespaces,
)
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from bpy.props import (FloatProperty,
BoolProperty,
EnumProperty,
StringProperty,
IntProperty,
PointerProperty
)
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import bpy
import os
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from bpy.app.handlers import persistent
from pathlib import Path
# from .eyedrop import EyeDropper
# from .properties import load_icons,remove_icons
### prefs
# def set_palette_path(self, context):
# print('value set')
# self.palette_path = Path(bpy.path.abspath(self["palette_path"])).as_posix()
@persistent
def remap_relative(dummy):
# try:
all_path = [lib for lib in bpy.utils.blend_paths(local=True)]
bpy.ops.file.make_paths_relative()
for i, lib in enumerate(bpy.utils.blend_paths(local=True)):
if all_path[i] != lib:
print('Remapped:', all_path[i], '\n>> ', lib)
# except Exception as e:
# print(e)
def remap_on_save_update(self, context):
pref = get_addon_prefs()
if pref.use_relative_remap_on_save:
if not 'remap_relative' in [hand.__name__ for hand in bpy.app.handlers.save_pre]:
bpy.app.handlers.save_pre.append(remap_relative)
else:
if 'remap_relative' in [hand.__name__ for hand in bpy.app.handlers.save_pre]:
bpy.app.handlers.save_pre.remove(remap_relative)
## precise eraser
# def update_use_precise_eraser(self, context):
# km, kmi = TOOL_eraser_brush.addon_keymaps[0]
# kmi.active = self.use_precise_eraser
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class GPTB_prefs(bpy.types.AddonPreferences):
bl_idname = __name__
## precise eraser
# use_precise_eraser : BoolProperty(
# name='Precise Eraser',
# default=False,
# update=update_use_precise_eraser)
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## tabs
pref_tabs : EnumProperty(
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items=(('PREF', "Preferences", "Change some preferences of the modal"),
('KEYS', "Shortcuts", "Customize addon shortcuts"),
('MAN_OPS', "Operators", "Operator to add Manually"),
('CHECKS', "Check List", "Customise what should happend when hitting 'check fix' button"),
# ('UPDATE', "Update", "Check and apply updates"),
# ('TUTO', "Tutorial", "How to use the tool"),
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# ('KEYMAP', "Keymap", "customise the default keymap"),
),
default='PREF')
## addon prefs
#--# PROJECT PREFERENCES #--#
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# subtype (string) Enumerator in ['FILE_PATH', 'DIR_PATH', 'FILE_NAME', 'BYTE_STRING', 'PASSWORD', 'NONE'].
# update variables
is_git_repo : BoolProperty(default=False)
has_git : BoolProperty(default=False)
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## fps
use_relative_remap_on_save : BoolProperty(
name="Relative Remap On Save",
description="Always remap all external path to relative when saving\nNeed blender restart if changed",
default=False,
update=remap_on_save_update
)
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fps : IntProperty(
name='Frame Rate',
description="Fps of the project, Used to conform the file when you use Check file operator",
default=24,
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min=1,
max=10000
)
## output settings for automated renders
output_parent_level = IntProperty(
name='Parent level',
description="Go up in folder to define a render path relative to the file in upper directotys",
default=0,
min=0,
max=20
)
output_path : StringProperty(
name="Output path",
description="Path relative to blend to place render",
default="//render", maxlen=0, subtype='DIR_PATH')
playblast_path : StringProperty(
name="Playblast Path",
description="Path to folder for playblasts output",
default="//playblast", maxlen=0, subtype='DIR_PATH')
use_env_palettes : BoolProperty(
name="Use Project Palettes",
description="Load the palette path in environnement at startup (key 'PALETTES')",
default=True,
)
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palette_path : StringProperty(
name="Palettes directory",
description="Path to palette containing palette.json files to save and load",
default="", maxlen=0, subtype='DIR_PATH')#, update = set_palette_path
warn_base_palette : BoolProperty(
name="Warn if base palette isn't loaded",
description="Display a button to load palette base.json if current grease pencil has a no 'line' and 'invisible' materials",
default=True,
)
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mat_link_exclude : StringProperty(
name="Materials Link Exclude",
description="List of material name to exclude when using palette linker (separate multiple value with comma, ex: line, rough)",
default="line,", maxlen=0)
use_env_brushes : BoolProperty(
name="Use Project Brushes",
description="Load the brushes path in environnement at startup (key 'BRUSHES')",
default=True,
)
brush_path : StringProperty(
name="Brushes directory",
description="Path to brushes containing the blends holding the brushes",
default="//", maxlen=0, subtype='DIR_PATH')#, update = set_palette_path
## namespace
separator : StringProperty(
name="Separator",
description="Character delimiter to use for detecting namespace (prefix), default is '_', space if nothing specified",
default="_", maxlen=0, subtype='NONE')
## Old one string comma separated prefix/suffix list
# prefixes : StringProperty(
# name="Layers Prefixes",
# description="List of prefixes (two capital letters) available for layers(ex: AN,CO,CL)",
# default="", maxlen=0)
# suffixes : StringProperty(
# name="Layers Suffixes",
# description="List of suffixes (two capital letters) available for layers(ex: OL,UL)",
# default="", maxlen=0)
prefixes : PointerProperty(type=GP_PG_namespaces)
suffixes : PointerProperty(type=GP_PG_namespaces)
# use_env_namespace : BoolProperty(
# name="Use Project namespace",
# description="Ovewrite prefix/suffix with Project values defined in environnement at startup\n(key 'PREFIXES and SUFFIXES')",
# default=True,
# )
show_prefix_buttons : BoolProperty(
name="Show Prefix Buttons",
description="Show prefix and suffix buttons above layer stack",
default=True,
)
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## Playblast prefs
playblast_auto_play : BoolProperty(
name="Playblast auto play",
description="Open rendered playblast when finished",
default=True,
)
playblast_auto_open_folder : BoolProperty(
name="Playblast auto open location",
description="Open folder of rendered playblast when finished",
default=False,
)
## render settings
render_obj_exclusion : StringProperty(
name="GP obj exclude filter",
description="List comma separated words to exclude from render list",
default="old,rough,trash,test")#, subtype='FILE_PATH')
render_res_x : IntProperty(
name='Resolution X',
description="Resolution on X",
default=2048,
min=1,
max=10000
)
render_res_y : IntProperty(
name='Resolution Y',
description="Resolution on Y",
default=1080,
min=1,
max=10000
)
## KF jumper
kfj_use_shortcut: BoolProperty(
name = "Use Keyframe Jump Shortcut",
description = "Auto bind shotcut for keyframe jump (else you can bind manually using 'screen.gp_keyframe_jump' id_name)",
default = True)
kfj_prev_keycode : StringProperty(
name="Jump Prev Shortcut",
description="Shortcut to trigger previous keyframe jump",
default="F5")
kfj_prev_shift: BoolProperty(
name = "Shift",
description = "add shift",
default = False)
kfj_prev_alt: BoolProperty(
name = "Alt",
description = "add alt",
default = False)
kfj_prev_ctrl: BoolProperty(
name = "combine with ctrl",
description = "add ctrl",
default = False)
kfj_next_keycode : StringProperty(
name="Jump Next Shortcut",
description="Shortcut to trigger keyframe jump",
default="F6")
kfj_next_shift: BoolProperty(
name = "Shift",
description = "add shift",
default = False)
kfj_next_alt: BoolProperty(
name = "Alt",
description = "add alt",
default = False)
kfj_next_ctrl: BoolProperty(
name = "combine with ctrl",
description = "add ctrl",
default = False)
fixprops: bpy.props.PointerProperty(type = GP_PG_FixSettings)
## GP Layer navigator
nav_use_fade : BoolProperty(
name='Fade Inactive Layers',
description='Fade Inactive layers to determine active layer in a glimpse',
default=True)
nav_fade_val : FloatProperty(
name='Fade Value',
description='Fade value for other layers when navigating (0=invisible)',
default=0.35, min=0.0, max=0.95, step=1, precision=2)
nav_limit : FloatProperty(
name='Fade Duration',
description='Time of other layer faded when using layer navigation',
default=1.4, min=0.1, max=5, step=2, precision=1, subtype='TIME', unit='TIME')
nav_use_fade_in : BoolProperty(
name='Progressive Fade Back',
description='Use a fade on other layer when navigating',
default=True)
nav_fade_in_time : FloatProperty(
name='Fade-In Time',
description='Duration of the fade',
default=0.5, min=0.1, max=5, step=2, precision=2, subtype='TIME', unit='TIME')
nav_interval : FloatProperty(
name='Refresh Rate',
description='Refresh rate for fade updating (upper value means stepped fade)',
default=0.04, min=0.01, max=0.5, step=3, precision=2, subtype='TIME', unit='TIME')
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## Temp cutter
# temp_cutter_use_shortcut: BoolProperty(
# name = "Use temp cutter Shortcut",
# description = "Auto assign shortcut for temp_cutter",
# default = True)
def draw_namespaces_list(self, layout, pg_name, rows=4):
'''Get layout, property group to draw and default row number'''
pg = getattr(self, pg_name)
row = layout.row(align=True)
row.template_list("GPTB_UL_namespace_list", "", pg, "namespaces", pg, "idx", rows=rows)
subcol = row.column(align=True) # Lateral right
subcol.operator("gptb.add_namespace_entry", icon="ADD", text="").propname=pg_name
subcol.operator("gptb.remove_namespace_entry", icon="REMOVE", text="").propname=pg_name
subcol.separator()
op_move = subcol.operator("gptb.move_item", icon="TRIA_UP", text="")
op_move.propname = pg_name
op_move.direction = 'UP'
op_move = subcol.operator("gptb.move_item", icon="TRIA_DOWN", text="")
op_move.propname = pg_name
op_move.direction = 'DOWN'
## Reset entry (Not needed anymore)
# subcol.separator()
# subcol.operator('prefs.reset_gp_toolbox_env', text='', icon='LOOP_BACK').mode = 'PREFIXES'
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def draw(self, context):
layout = self.layout## random color
# layout.use_property_split = True
row= layout.row(align=True)
row.prop(self, "pref_tabs", expand=True)
if self.pref_tabs == 'PREF':
box = layout.box()
box.label(text='Project settings')
## Render
# box.label(text='Render option:')
box.prop(self, 'fps')
row = box.row(align = True)
row.label(text='Render Resolution')
row.prop(self, 'render_res_x', text='Width')
row.prop(self, 'render_res_y', text='Height')
box.prop(self, 'use_relative_remap_on_save')
box.prop(self, "render_obj_exclusion", icon='FILTER')#
subbox = box.box()
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subbox.label(text='Project folders:')
## Palette
subbox.prop(self, 'use_env_palettes', text='Use Palettes Environnement Path')
subbox.prop(self, 'palette_path')
subbox.prop(self, 'warn_base_palette')
subbox.prop(self, 'mat_link_exclude')
## Brushes
subbox.prop(self, 'use_env_brushes', text='Use Brushes Environnement Path')
subbox.prop(self, 'brush_path')
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## render output
subbox.prop(self, 'output_path')
## namespace
subbox = box.box()
subbox.label(text='Namespace:')
subbox.prop(self, 'separator')
subbox.prop(self, 'show_prefix_buttons', text='Use Prefixes Toggles')
if self.show_prefix_buttons:
# subbox.prop(self, 'use_env_namespace')
"""
row = subbox.row()
row.prop(self, 'prefixes')
row.operator('prefs.reset_gp_toolbox_env', text='', icon='LOOP_BACK').mode = 'PREFIXES'
row = subbox.row(align=True)
row.prop(self, 'suffixes')
row.operator('prefs.reset_gp_toolbox_env', text='', icon='LOOP_BACK').mode = 'SUFFIXES'
"""
## Collection UI list version
self.draw_namespaces_list(subbox, 'prefixes', rows=4)
subbox.separator()
self.draw_namespaces_list(subbox, 'suffixes', rows=4)
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### TODO add render settings
# layout.separator()## Playblast
box = layout.box()
box.label(text='Playblast options:')
box.prop(self, 'playblast_auto_play')
box.prop(self, 'playblast_auto_open_folder')
box.prop(self, 'playblast_path')
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# box.separator()## Keyframe jumper
## Keyframe jump now displayed in Shortcut Tab
# box = layout.box()
# box.label(text='Keyframe Jump options:')
# box.prop(self, "kfj_use_shortcut", text='Bind shortcuts')
# if self.kfj_use_shortcut:
# prompt = '[TYPE SHORTCUT TO USE (can be with modifiers)]'
# if self.kfj_prev_keycode:
# mods = '+'.join([m for m, b in [('Ctrl', self.kfj_prev_ctrl), ('Shift', self.kfj_prev_shift), ('Alt', self.kfj_prev_alt)] if b])
# text = f'{mods}+{self.kfj_prev_keycode}' if mods else self.kfj_prev_keycode
# text = f'Jump Keyframe Prev: {text} (Click to change)'
# else:
# text = prompt
# ops = box.operator('prefs.shortcut_rebinder', text=text, icon='FILE_REFRESH')
# ops.s_keycode = 'kfj_prev_keycode'
# ops.s_ctrl = 'kfj_prev_ctrl'
# ops.s_shift = 'kfj_prev_shift'
# ops.s_alt = 'kfj_prev_alt'
# if self.kfj_next_keycode:
# mods = '+'.join([m for m, b in [('Ctrl', self.kfj_next_ctrl), ('Shift', self.kfj_next_shift), ('Alt', self.kfj_next_alt)] if b])
# text = f'{mods}+{self.kfj_next_keycode}' if mods else self.kfj_next_keycode
# text = f'Jump Keyframe Next: {text} (Click to change)'
# else:
# text = prompt
# ops = box.operator('prefs.shortcut_rebinder', text=text, icon='FILE_REFRESH')
# ops.s_keycode = 'kfj_next_keycode'
# ops.s_ctrl = 'kfj_next_ctrl'
# ops.s_shift = 'kfj_next_shift'
# ops.s_alt = 'kfj_next_alt'
# else:
# box.label(text="No Jump hotkey auto set. Following operators needs to be set manually", icon="ERROR")
# box.label(text="screen.gp_keyframe_jump - preferably in 'screen' category to jump from any editor")
box = layout.box()
box.label(text='Tools options:')
subbox= box.box()
subbox.label(text='Layer Navigation')
col = subbox.column()
col.prop(self, 'nav_use_fade')
if self.nav_use_fade:
row = col.row()
row.prop(self, 'nav_fade_val')
row.prop(self, 'nav_limit')
row = subbox.row(align=False)
row.prop(self, 'nav_use_fade_in')
if self.nav_use_fade_in:
row.prop(self, 'nav_fade_in_time', text='Fade Back Time')
# row.prop(self, 'nav_interval') # Do not expose refresh rate for now, not usefull to user...
# box.prop(self, 'use_precise_eraser') # precise eraser
if self.is_git_repo:
box = layout.box()
box.label(text='Addon Update')
if self.is_git_repo and self.has_git:
box.operator('gptb.git_pull', text='Check / Get Last Update', icon='PLUGIN')
else:
box.label(text='Toolbox can be updated using git')
row = box.row()
row.operator('wm.url_open', text='Download and install git here', icon='URL').url = 'https://git-scm.com/download/'
row.label(text='then restart blender')
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if self.pref_tabs == 'KEYS':
# layout.label(text='Shortcuts :')
box = layout.box()
box.label(text='Shortcuts added by GP toolbox with context scope:')
## not available directly :
## keymaps.addon_keymaps <<- one two three on sculpt, not exposed
## OP_temp_cutter # not active by defaut
## TOOL_eraser_brush.addon_keymaps # has a checkbox in
prev_key_category = ''
for kms in [
OP_keyframe_jump.addon_keymaps,
OP_copy_paste.addon_keymaps,
OP_breakdowner.addon_keymaps,
OP_key_duplicate_send.addon_keymaps,
OP_layer_picker.addon_keymaps,
OP_material_picker.addon_keymaps,
OP_layer_nav.addon_keymaps,
# OP_layer_manager.addon_keymaps, # Do not display, wm.call_panel call panel ops mixed with natives shortcut (F2)
]:
ct = 0
for akm, akmi in kms:
km = bpy.context.window_manager.keyconfigs.user.keymaps.get(akm.name)
if not km:
continue
key_category = km.name
# kmi = km.keymap_items.get(akmi.idname) # get only first idname when multiple entry
kmi = None
## numbering hack, need a better way to find multi idname user keymaps
id_ct = 0
for km_item in km.keymap_items:
if km_item.idname == akmi.idname:
if ct > id_ct:
id_ct +=1
continue
kmi = km_item
ct += 1
break
if not kmi:
continue
## show keymap category (ideally grouped by category)
if not prev_key_category:
if key_category:
box.label(text=key_category)
elif key_category and key_category != prev_key_category: # check if has changed singe
box.label(text=key_category)
draw_kmi(km, kmi, box)
prev_key_category = key_category
box.separator()
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if self.pref_tabs == 'MAN_OPS':
# layout.separator()## notes
# layout.label(text='Notes:')
layout.label(text='Following operators ID have to be set manually in keymap if needed :')
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## keyframe jump
box = layout.box()
box.label(text='GP keyframe jump (consider only GP keyframe, multiple options available at setup)')
row = box.row()
row.label(text='screen.gp_keyframe_jump')
row.operator('wm.copytext', icon='COPYDOWN').text = 'screen.gp_keyframe_jump'
# layout.separator()
## Snap cursor to GP
box = layout.box()
box.label(text='Snap cursor to GP canvas (if not autoset)')
row = box.row()
row.label(text='Look for default 3d snap operators by searching "view3d.cursor3d"')
row.operator('wm.copytext', text='Copy "view3d.cursor3d"', icon='COPYDOWN').text = 'view3d.cursor3d'
row = box.row()
row.label(text='Replace wanted by "view3d.cusor_snap"')
row.operator('wm.copytext', text='Copy "view3d.cusor_snap"', icon='COPYDOWN').text = 'view3d.cusor_snap'
box.label(text='Or just create a new shortcut using cursor_snap')
## Clear keyframe
box = layout.box()
box.label(text='Clear active frame (delete all strokes without deleting the frame)')
row = box.row()
row.label(text='gp.clear_active_frame')
row.operator('wm.copytext', icon='COPYDOWN').text = 'gp.clear_active_frame'
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## user prefs
box = layout.box()
box.label(text='Note: You can access user pref file and startup file in config folder')
box.operator("wm.path_open", text='Open config location').filepath = bpy.utils.user_resource('CONFIG')
if self.pref_tabs == 'CHECKS':
layout.label(text='Following checks will be made when clicking "Check File" button:')
col = layout.column()
col.use_property_split = True
col.prop(self.fixprops, 'check_only')
col.label(text='If dry run is checked, no modification is done', icon='INFO')
col.label(text='Use Ctrl + Click on "Check File" button to invert the behavior', icon='BLANK1')
col.separator()
col.prop(self.fixprops, 'lock_main_cam')
col.prop(self.fixprops, 'set_scene_res', text=f'Reset Scene Resolution (to {self.render_res_x}x{self.render_res_y})')
col.prop(self.fixprops, 'set_res_percentage')
col.prop(self.fixprops, 'set_fps', text=f'Reset FPS (to {self.fps})')
col.prop(self.fixprops, 'set_slider_n_sync')
col.prop(self.fixprops, 'check_front_axis')
col.prop(self.fixprops, 'check_placement')
col.prop(self.fixprops, 'set_gp_use_lights_off')
col.prop(self.fixprops, 'set_pivot_median_point')
col.prop(self.fixprops, 'disable_guide')
col.prop(self.fixprops, 'list_disabled_anim')
col.prop(self.fixprops, 'list_obj_vis_conflict')
col.prop(self.fixprops, 'list_gp_mod_vis_conflict')
col.prop(self.fixprops, 'list_broken_mod_targets')
col.prop(self.fixprops, 'autokey_add_n_replace')
#-# col.prop(self.fixprops, 'set_cursor_type')
# col = layout.column()
# col.use_property_split = True
col.prop(self.fixprops, "select_active_tool", icon='RESTRICT_SELECT_OFF')
col.prop(self.fixprops, "file_path_type")
col.prop(self.fixprops, "lock_object_mode")
# row.label(text='lock the active camera if not a draw cam (and if not "layout" in blendfile name)')
# if self.pref_tabs == 'UPDATE':
# addon_updater_ops.update_settings_ui(self, context)
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### --- ENV_PROP ---
def set_namespace_env(name_env, prop_group):
tag_list = os.getenv(name_env)
if tag_list:
tag_list = tag_list.strip(',').split(',')
current_pfix = [n.tag for n in prop_group.namespaces if n.tag]
for p in tag_list:
pf = p.split(':')[0].strip()
name = '' if not ':' in p else p.split(':')[1].strip()
if pf not in current_pfix:
item = prop_group.namespaces.add()
item.tag = pf
item.name = name
item.is_project = True
else:
tag_list = []
# "release" suffix that are not in project anymore
for n in prop_group.namespaces:
if n.tag not in tag_list:
n.is_project = False
def set_env_properties():
prefs = get_addon_prefs()
fps = os.getenv('FPS')
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prefs.fps = int(fps) if fps else prefs.fps
render_width = os.getenv('RENDER_WIDTH')
prefs.render_res_x = int(render_width) if render_width else prefs.render_res_x
render_height = os.getenv('RENDER_HEIGHT')
prefs.render_res_y = int(render_height) if render_height else prefs.render_res_y
palettes = os.getenv('PALETTES')
if prefs.use_env_palettes:
prefs.palette_path = palettes if palettes else prefs.palette_path
brushes = os.getenv('BRUSHES')
if prefs.use_env_brushes:
prefs.brush_path = brushes if brushes else prefs.brush_path
# if prefs.use_env_namespace:
## Old method with direct string assignment (now a property group)
# prefix_list = os.getenv('PREFIXES')
# prefs.prefixes = prefix_list if prefix_list else prefs.prefixes
# suffix_list = os.getenv('SUFFIXES')
# prefs.suffixes = suffix_list if suffix_list else prefs.suffixes
set_namespace_env('PREFIXES', prefs.prefixes)
set_namespace_env('SUFFIXES', prefs.suffixes)
separator = os.getenv('SEPARATOR')
prefs.separator = separator if separator else prefs.separator
class GPTB_set_env_settings(bpy.types.Operator):
"""manually reset prefs from project environnement setttings"""
bl_idname = "prefs.reset_gp_toolbox_env"
bl_label = "Reset prefs from project environnement settings (if any)"
mode : bpy.props.StringProperty(default='ALL', options={'SKIP_SAVE'}) # 'HIDDEN',
def execute(self, context):
prefs = get_addon_prefs()
if self.mode == 'ALL':
set_env_properties()
elif self.mode == 'PREFIXES':
prefix_list = os.getenv('PREFIXES')
if not prefix_list:
self.report({'ERROR'}, 'No prefix preset to load from project environnement')
return {'CANCELLED'}
set_namespace_env('PREFIXES', prefs.prefixes)
elif self.mode == 'SUFFIXES':
suffix_list = os.getenv('SUFFIXES')
if not suffix_list:
self.report({'ERROR'}, 'No suffix preset to load from project environnement')
return {'CANCELLED'}
set_namespace_env('SUFFIXES', prefs.suffixes)
return {'FINISHED'}
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### --- REGISTER ---
# class GP_PG_ToolsSettings(bpy.types.PropertyGroup) :
# autotint_offset = bpy.props.IntProperty(name="Tint hue offset", description="offset the tint by this value for better color", default=0, min=-5000, max=5000, soft_min=-999, soft_max=999, step=1)#, subtype='PERCENTAGE'
classes = (
GPTB_set_env_settings,
GPTB_prefs,
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)
addon_modules = (
OP_helpers,
OP_pseudo_tint,
OP_keyframe_jump,
OP_file_checker,
OP_breakdowner,
OP_temp_cutter,
GP_colorize,
OP_playblast_bg,
OP_playblast,
OP_palettes,
OP_palettes_linker,
OP_brushes,
OP_cursor_snap_canvas,
OP_copy_paste,
OP_flat_reproject,
OP_realign,
OP_depth_move,
OP_key_duplicate_send,
OP_layer_namespace,
OP_layer_manager,
OP_material_picker,
OP_git_update,
OP_layer_picker,
OP_layer_nav,
# OP_eraser_brush,
# TOOL_eraser_brush, # experimental eraser brush
handler_draw_cam,
UI_tools,
keymaps,
)
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def register():
# Register property group first
properties.register()
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for cls in classes:
bpy.utils.register_class(cls)
for mod in addon_modules:
mod.register()
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bpy.types.Scene.gptoolprops = bpy.props.PointerProperty(type = GP_PG_ToolsSettings)
set_env_properties()
## add handler (if option is on)
prefs = get_addon_prefs()
if prefs.use_relative_remap_on_save:
if not 'remap_relative' in [hand.__name__ for hand in bpy.app.handlers.save_pre]:
bpy.app.handlers.save_pre.append(remap_relative)
## Change a variable in prefs if a '.git is detected'
prefs.is_git_repo = (Path(__file__).parent / '.git').exists()
prefs.has_git = bool(which('git'))
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def unregister():
if 'remap_relative' in [hand.__name__ for hand in bpy.app.handlers.save_pre]:
bpy.app.handlers.save_pre.remove(remap_relative)
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for mod in reversed(addon_modules):
mod.unregister()
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for cls in reversed(classes):
bpy.utils.unregister_class(cls)
properties.unregister()
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del bpy.types.Scene.gptoolprops
if __name__ == "__main__":
register()