6eabc02ce8
1.5.0 - feat: Eraser Brush Tool (Need to be enable in the preferences) |
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GP_guided_colorize | ||
.gitignore | ||
CHANGELOG.md | ||
LICENSE.txt | ||
OP_breakdowner.py | ||
OP_brushes.py | ||
OP_copy_paste.py | ||
OP_cursor_snap_canvas.py | ||
OP_depth_move.py | ||
OP_eraser_brush.py | ||
OP_file_checker.py | ||
OP_helpers.py | ||
OP_key_duplicate_send.py | ||
OP_keyframe_jump.py | ||
OP_palettes.py | ||
OP_playblast.py | ||
OP_playblast_bg.py | ||
OP_pseudo_tint.py | ||
OP_realign.py | ||
OP_render.py | ||
OP_temp_cutter.py | ||
README.md | ||
README_FR.md | ||
TOOL_eraser_brush.py | ||
UI_tools.py | ||
__init__.py | ||
addon_updater.py | ||
addon_updater_ops.py | ||
functions.py | ||
handler_draw_cam.py | ||
keymaps.py | ||
properties.py | ||
utils.py |
README.md
GP toolbox
Blender addon - Various tool to help with grease pencil in animation productions.
Readme Doc in French (Documentation en Français et plus détaillée)
Description
In sidebar (N) > Gpencil > Toolbox
Addon preferences
important point of addon preferences:
Set path to the palette folder (there is a json palette IO but you an also put a blend and use a blend importer)
Note about palette : For now the importer is not working with linked palette as it's not easy for animator (there are properties of the material you cannot access and the link grey-out fade the real color in UIlist preview)
Passive action
Add an "on save" Handler that trigger relative remap of all path (can be disabled in addon prefs).
function
- Mirror flip : If in cam view flip the camera X scale value (you can see and draw mnirrored to see problems)
-
quick access to scene camera passepartout toggle and opacity
-
quick access to scene camera background images visibility with individual references toggle.
-
Basic playblast and viewport playblast:
-
dedicated resolution percentage value
-
can auto launch and/or auto open folder at finished (option in addon preferences)
-
-
Jump to GP keyframe :
- Choose key to Auto bind in addon prefs (since 0.9.3).
Manual setup: Add two keymap shortcut in windows or screen(global) with indentifier
screen.gp_keyframe_jump
, one should havenext
toggled off to jump back -
GP paint cutter tool temporary switch shortcut
- Map manually to a key with
wm.temp_cutter
(This one needs "Any" as press mode) orwm.sticky_cutter
(Modal sticky-key version)
- Map manually to a key with
-
Snap cursor to GP canvas operator accessible with
view3d.cusor_snap
- Map nanually (might be autoreplaced according to version) by replacing entry using
view3d.cursor3d
in 3D View category (defaut shortcutShift + Right-clic
)
- Map nanually (might be autoreplaced according to version) by replacing entry using
-
Follow cursor toggle : When activated the cursor follow the active the active object
-
breakdowner operator for object mode, auto-keymap on : Shift + E
-
Line extender help closing gaps between lines with control over layer target (-> need also control over frame targets)
-
GP copy paste : world space cut-copy-paste (bake strokes).
Ctrl + Shift + X/C/V
Store strokes in os'clipboard (easier cross blend copy) cutting is use a more user friendly (leave boundary points of left strokes untouched).
Also Possible to copy whole selected layers. -
Auto update : you have an updater in the addon preference tabs (use the CGcookie addon updater)
Palette management
In material submenu you have mutliple new entry:
-
Copy Materials To Selected : copy all material to other selected GP (difference with Ctrl+L > materials is that it doesn't erase materials, only append those that are not in other's materials stack)
-
Load/Save Json palette : Save/load materials externally to a json file from/to the active material stack.
-
Load Color palette : same as the load above exept it loads directly from a blend file (all the material that the blend contains)
Where ?
Panel in sidebar : 3D view > sidebar 'N' > Gpencil
Consult Changelog here