600 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			600 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Changelog
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| 
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| 2.0.8
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| 
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| - changed: suffix as UIlist in prefs,
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| - fix: prefix and suffix register and load
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| 
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| 2.0.7
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| 
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| - fix: broken auto-fade with gp layer navigation when used with a customized shortcut.
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| - changed: supported version number to 3.0.0
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| 
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| 2.0.6
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| 
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| - changed: Use prefixes toggle is enabled by default
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| - changed: prefixes are now set in preferences as a reorderable UI list with full name for description
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|   - This should not affect `PREFIXES` env variable (`'CO, LN'`)
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|   - Now can be also passed as prefix:name pair ex: `'CO : Color, LN : Line`
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| 
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| 2.0.5
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| 
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| - changed: redo panel for GP layer picker has better name and display active layer name
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| - changed: some operator id_name to expose "add shortcut" in context menu for some button
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| - fix: error with draw_cam handler when no camera is active
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| 
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| 2.0.3
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| 
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| - changed: `X-ray` to `In Front`, match original object property name
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| 
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| 2.0.2
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| 
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| - added: possibility to select which point attribute is copied by GP layer copy to clipboard
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| 
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| 2.0.1
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| 
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| - added: enable/disable camera animation separately in `animation manager`
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|   - for cam,disable properties like focal and shift (to be able to work on a fixed cam)
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|   - camera is not disable using `obj` anymore
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| 
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| 2.0.0
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| 
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| - fix: error using playblast (api changes of Blender 3.0+)
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| - added: possibility to change playblast destination in preferences
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| - changed: playblast default is `playblast` folder instead of `images`
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| - changed: completely disable experimental precise eraser
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| 
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| 1.9.9
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| 
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| - fix: Bug setting GP layers actions on/off
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| - fix: Add GP layers animation datas in `list disabled animation` report
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| 
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| 1.9.8
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| 
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| - fix: animation manager `GP anim on/off` also toggle layers animation datas
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| 
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| 1.9.7
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| 
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| - changed: `list modifiers visibility conflict` (used in `check file` or through search menu) now not limited to GP objects type.
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| 
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| 1.9.6
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| 
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| - fix: icon removed in 3.0
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| 
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| 1.9.5
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| 
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| - added: `Check file` also check if GP modifiers have broken layer target
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| - changed: `Check file` disable drawing guide is now On by default
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| 
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| 1.9.4
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| 
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| - feat: renaming using the name_manager take care of changing layer target values in GP modifiers
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| 
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| 1.9.3
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| 
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| - feat: Add an update button at bottom of preferences if addon is a cloned repository
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| 
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| 1.9.2
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| 
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| - feat: Palette linker has a name exclusion list in preferences
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|   - Avoid linking some material that are prefered local to file
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|   - Default item in list : `line`
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| 
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| 1.9.1
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| 
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| - fix: add error handling on palette linker when blend_path isn't valid anymore
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| - added: file checker entry, Disable all GP object `use lights` (True by default in addon pref `checklist`)
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| - added: WIP of Batch reproject all on cursor.
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|   - No UI. In search menu `Flat Reproject Selected On cursor` (idname `gp.batch_flat_reproject`)
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| 
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| 1.9.0
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| 
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| - feat: New shortcuts:
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|   - `F2` in Paint and Edit to rename active layer
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|   - `Insert` add a new layer (same as Krita)
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|   - `Shift + Insert` add a new layer and immediately pop-up a rename box
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|   - `page up / page down` change active layer up/down with a temporary fade (settings in addon prefs)
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| - fix: error when tweaking `gp.duplicate_send_to_layer` shortcut
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| 
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| 1.8.1
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| 
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| - fix: Gp clipboard paste `Paste layers` don't skip empty frames anymore
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| 
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| 1.8.0
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| 
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| - feat: palette linker (beta), with pop-up from material stack dropdown
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| - feat: palette name fuzzy match
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| - code: add an open addon preference ops
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| 
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| 1.7.8
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| 
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| - fix: reset rotation in draw cam mode keep view in the same place (counter camera rotation)
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| 
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| 1.7.7
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| 
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| - feat: add copy path to `check link` ops with multiple path representation choices
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| 
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| 1.7.6
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| 
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| - ui: expose (almost) all keymap added by the addon to allow user for customize/disable as needed
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| - ui: changed some names
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| 
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| 1.7.5
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| 
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| - feat: Select/set by color and by prefix now works on every displayed dopesheet layer (and react correctly to filters)
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| - ui: exposed user prefs `Channel Group Color` prop in dopesheet > sidebar > View > Display panel
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| - add undo step for `W`'s select layer from closest stroke
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| 
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| 1.7.4
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| 
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| - added: Pick layer from closest stroke in paint mode using quick press on `W` for stroke (and `alt+W` for fills)
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| - fix: copy-paste keymap error on background rendering
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| 
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| 1.7.3
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| 
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| - added: show/hide gp modifiers if they are showed in render (in subpanel `Animation Manager`)
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| 
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| 1.7.2
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| 
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| - added: `Object visibility conflict` in file check
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|   - print in console when object have render activated but not viewport (& vice-versa)
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|   - Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
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| - added: `GP Modifier visibility conflict` in file check.
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|   - print in console when gp modifiers have render activated but not viewport (& vice-versa)
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|   - Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
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| - code: show_message_box utils can now receive operator in sublist (if 3 element)
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| 
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| 1.7.1
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| 
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| - feat: Improved `Create Empty Frames` operator with mutliple filters to choose source layers
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| 
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| 1.7.0
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| 
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| - removed: Obsolete operators and panels
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|   - Remove "line closer" panel as it's been a native tool for a while in 2.9x (stop register of `GP_guided_colorize > OP_line_closer`)
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|   - Remove "Render" subpanel, obsolete and not adapted to production
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| - ui: clean and refactor
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|   - Gp clipboard panel and aimation Manager subpanel layout to aligned columns (gain space)
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|   - add `GP` on each panel name for wuick eye search
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|   - follow cursor now in animation manager subpanel (should be in an extra menu or removed in the end)
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| 
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| 1.6.9
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| 
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| - change: material picker (`S` and `Alt+S`) quick trigger, change is only triggered if key is pressed less than 200ms
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|   - this is made to let other operator use functionality on long press using `S`
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| - feat: material picker shortcut has now an enum choice to filter targeted stroke (fill, stroke, all)
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|   - by default `S` is still fill only
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|   - but `Alt+S` is now stroke only instead of all
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| 
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| 1.6.8
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| 
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| - fix: reproject GP repeating projection on same frames
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| - fix: batch reproject all frame not poping dialog menu
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| 
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| 1.6.7
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| 
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| - fix: error with operator `OP_key_duplicate_send` poll flooding console
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| 
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| 1.6.6
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| 
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| - fix: inverted scene resolution from project environnement
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| 
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| 1.6.5
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| 
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| - feat: check canvas alignement of the Gp object compare to chosen draw axis
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| 
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| 1.6.4
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| 
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| - fix: disable multi-selection for layer naming manager
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|   - the dopesheet selection sometimes still consider layer as selected
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| 
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| 1.6.3
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| 
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| <!-- - abort :: add checkbox to prevent from loading project environnement namespace -->
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| - add buttons to load manually environnement namespace
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| 
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| 1.6.2
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| 
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| - disable keymap register for breakdowner on background
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| 
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| 1.6.1
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| 
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| - removed: Auto Updater that was failing since 2.93
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| - prefs: add a checkbox to disable the "load base palette button" in UI.
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| 
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| 1.6.0
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| 
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| - feat: Namespace upgrade
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|   - support pseudo group naming
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|   - add group and indent button
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| - feat: Fill tool shortcut for material color picker (from closest visible stroke)
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|   - `S` : get material closest *fill* stroke
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|   - `Àlt+S` : get closest stroke (fill or stroke)
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| 
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| 1.5.8
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| 
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| - feat: Namespace improvement:
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|   - new suffixes list that generate suffix buttons
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|   - dynamic layer name field that show active (msgbus)
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|   - possible to disable the panel with an option
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| 
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| 1.5.7
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| 
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| - feat: check list, specify in addon pref if you prefer a dry run (check without set)
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| - feat: check file can change the lock object mode state (do nothing by default)
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| 
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| 1.5.6
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| 
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| - feat: layer drop-down menu include an operator for batch find/replace GP layers (idname: `gp.rename_gp_layers`)
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| 
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| 1.5.5
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| 
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| - feat: check file: add check for filepath mapping (if all relative or all absolute)
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| - change: check file: disable resolution set by default
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| 
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| 1.5.4
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| 
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| - feat: Layer manager
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|   - select/set layer prefix
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|   - select/set layer color
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| - code: refactor name builder function
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| 
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| 1.5.3
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| 
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| - feat: layer aquick-prefix for layer using pref separator
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|   - list editable in addon pref
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|   - add interface button above layers
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| - code: added environnement variable for prefix and separator:
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|   - `PREFIXES` : list of prefix (comma separated uppercase letters between 1 and 6 character, ex: 'AN,SP,L')
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|   - `SEPARATOR` : Separator character to determine prefixes, default is '_' (should not be a special regex character)
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| - UI: add addon prefs namespace ui-box in project settings
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| 
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| 
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| 1.5.2
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| 
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| - add environnement variables to set addon preferences project settings at register through `os.getenv('KEY')`:
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|   - `RENDER_WIDTH` : resolution x
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|   - `RENDER_HEIGHT` : resolution y
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|   - `FPS` : project frame rate
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|   - `PALETTES` : path to the blends (or json) containing materials palettes
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|   - `BRUSHES` : path to the blend containing brushes to load
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| 
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| 1.5.1
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| 
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| - fix: eraser brush
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| - change: check file has custom check list in addon prefs
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| 
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| 1.5.0
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| 
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| - feat: Eraser Brush Tool (Need to be enable in the preferences)
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| 
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| 1.4.3
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| 
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| - feat: load brushes from blend
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| - ui: add load brushes within tool brush dropdown panel and in the top bar in drawmode
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| - pref: Set project brushes folder in addon preferences
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| 
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| 1.4.2
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| 
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| - feat: new material cleaner in GP layer menu with 3 options
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|   - clean material duplication (with sub option to not clear if color settings are different)
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|   - fuse material slots that have the same materials
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|   - remove empty slots
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| 
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| 1.4.1
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| 
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| - fix: custom passepartout size limit when dezooming in camera
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| 
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| 1.4.0
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| 
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| - feat: Passepartout displayed in main cam (permanent draw handler)
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| - UI: add Straight stroke operator button in Toolbox if GP tools official addon is on
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| - UI: placed Toolbox Playblast in a subpanel
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| - UI: removed Onion skin and Autolock layer checkbox (not often used)
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| - UI: sent rarely `cursor follow` to bottom of the panel
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| 
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| 1.3.3
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| 
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| - feat: show main cam frame when in draw_cam
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| 
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| 1.3.2
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| 
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| - change: disable manip cam name drawing
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| - code: add initial support for main cam frame draw within camera view
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| 
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| 1.3.1
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| 
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| - fix: native refresh error that rarely happen that doesn't completely refresh the scene on keyframe jump.  
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|   - Use a double frame change to ensure refresh.
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| 
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| 1.3.0
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| 
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| - feat: new duplicate send to layer feaure - `ctrl + shift + D` in GP dopesheet
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| 
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| 1.2.2
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| 
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| - fix: realign anim return error
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| 
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| 1.2.1
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| 
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| - fix: Breakdowner initial error check
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| 
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| 1.2.0
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| 
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| - feat: New depth move operator that handle both perspective and orthographic cam
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| - feat: Realign, added drawing plane checkbox to autoset to Front after realign
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| - UI: Reorganised realign panel
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| - UI: Switched part of the sidebar items to columns intead of basic layout to gain space
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| - doc: Added changelog file (moved list from readme)
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| - doc: relative link to changelog and FR_readme in main readme
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| 
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| 1.1.0
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| 
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| - Important change : Remap relative is now disabled by default in addon preferences
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| - feat: Add realign operator in sidebar with reproject as true by default
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| - UI: Batch reproject all frames is now in menus. Same places as native reproject
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| 
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| 1.0.9
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| 
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| - feat: Reproject all frames operator
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| 
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| 1.0.8
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| 
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| - feat: Keyframe jump filter added in UI to change general behavior. Keymap own jump filter can override this new global settings if specified
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| 
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| 1.0.7
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| 
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| - feat: Keyframe jump filter by type. User can now choose if the shortcut should jump on a specific keyframe type (All by default)
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| 
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| 1.0.5
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| 
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| - GP copy-paste : Pasted stroke are now selected (allow to use it to quickly rip/split strokes with cut/paste on the same layer)
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| 
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| 1.0.4
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| 
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| - UI: Better cam ref exposition in Toolbox panel
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|   - Access to opacity
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|   - merge activation bool with source type icon
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| - feat: Added a clear active frame operator (`gp.clear_active_frame` to add manually in keymaps)
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| 
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| 1.0.3
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| 
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| - feat: add "Append Materials To Selected" to material submenu. Append materials to other selected GP objects if there aren't there.
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| 
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| 1.0.2
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| 
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| - pref: Added option to disable always remap relative on save in addon-preference
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| 
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| 1.0.1
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| 
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| - fix: copy paste problems
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|   - Get points uv_properties (used for brushed points)
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|   - Trigger an update on each pasted strokes, recalculate badly drawn uv and fills (works in 2.93+)
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| 
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| 1.0.0
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| 
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| - Compatible with official grease pencil tools
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|   - removed box deform and rotate canvas that existed in other
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| 
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| 0.9.3
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| 
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| - feat: keyframe jump keys are now auto-binded
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| - UI: added keyframe jump customisation in addon pref
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| - code: split keyframe jump in a separate file with his new key updater
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| 
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| 0.9.2
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| 
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| - doc: Correct download link (important, bugged the addon install) + update
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| - code: added tracker url
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| - updater: remove updater temp file, reset minimum version, turn off verbose mode
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| 
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| 0.9.1
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| 
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| - Public release
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| - prefs: added fps as part of project settings
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|   - check file use pref fps value (previously used harcoded 24fps value)
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| - cleanup: Remove wip GMIC-bridge tools that need to be done separately (if needed)
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| - update: apply changes in integrated copy-paste from the last version of standalone addon
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| - doc: Added fully-detailed french readme
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| 
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| 
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| 0.8.0
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| 
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| - feat: Added background_rendering playblast, derivating from Tonton's playblaster
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|   - stripped associated properties from properties.py and passed as wm props.
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| 
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| 0.7.2
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| 
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| - fix: Palette importer bug
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| 
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| 0.7.0
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| 
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| - feat: auto create empty frame on color layer
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| 
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| 0.6.3
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| 
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| - shortcut: added 1,2,3 to change sculpt mask mode (like native edit mode shortcut)
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| 
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| 0.6.2
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| 
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| - feat: colorisation, Option to change stop lines length
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| - Change behavior of `cursor_snap` ops when a non-GP object is selected to mode: `surface project`
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| - Minor refactor for submodule register
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| 
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| 0.6.1
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| 
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| - feat: render objects grouped, one anim render with all ticked object using manual output name 
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| 
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| 0.6.0
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| 
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| - feat: Include GP clipoard's "In place" custom cut/copy/paste using OS clipboard
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| 
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| 0.5.9
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| 
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| - feat: render exporter
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|   - Render a selection of GP object isolated from the rest
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|   - added exclusions names for GP object listing
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|   - setup settings and output according to a name
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|   - open render folder
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| - check file: set onion skin keyframe filter to 'All_type' on all GP datablock
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| - check file: set scene resolution to settings in prefs (default 2048x1080)
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| 
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| 0.5.8
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| 
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| - feat: GP material append on active object from single blend file
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| 
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| 0.5.7
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| 
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| - Added warning message for cursor snapping
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| 
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| 0.5.6
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| 
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| - check file: added check for placement an projection mode for Gpencil.
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| - add a slider to change edit_lines_opacity globally for all GP data at once
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| - check file: auto-check additive drawing (to avoid empty frame with "only selected channel" in Dopesheet)
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| 
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| 0.5.4
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| 
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| - feat: anim manager in his own GP_toolbox submenu:
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|   - button to list disabled anim (allow to quickly check state of the scene)
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|   - disable/enable all fcurve in for GP object or other object separately to paint
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|   - shift clic to target selection only
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| - check file: added disabled fcurved counter alert with detail in console
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| 
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| 0.5.3
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| 
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| - fix: broken obj cam (add custom prop on objcam to track wich was main cam)
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| - check file option: change select active tool (choice added in addon preferences)
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| 
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| 0.5.2
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| 
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| - Revert back obj_cam operator for following object (native lock view follow only translation)
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| - Changed method for canvas rotation to more robust rotate axis.
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| - Add operators on link checker to open containing folder/file of link
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| - Refactor: file checkers in their own file
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| 
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| 0.5.1
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| 
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| - fix: error when empty material slot on GP object.
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| - fix: cursor snap on GP canvas when GP is parented
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| - change: Deleted obj cam (and related set view) operator
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| - change: blacker note background for playblast (stamp_background)
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| - feat: Always playblast from main camera (if in draw_cam)
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| - feat: Handler added to Remap relative on save (pre)
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| - ops: Check for broken links with porposition to find missing files
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| - ops: Added basic hardcoded file checker
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|   - Lock main cam
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|   - set scene percentage at 100
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|   - set show slider and sync range
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|   - set fps to 24
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| 
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| 0.4.6
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| 
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| - feat: basic Palette manager with base material check and warning
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| 
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| 0.4.5
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| 
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| - open blender config folder from addon preference
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| - fix: obj cam parent on selected object
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| - added wip rotate canvas axis file. still not ready to replace current canvas rotate:
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|   - freeview : bug when rotating free viewfrom cardianl views
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|   - camview: potential bug when cam is parented with some specific angle (could not reproduce)
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| 
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| 
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| 0.4.4
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| 
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| - feat: added cursor follow handlers and UI toggle
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| 
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| 0.4.3
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| 
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| - change playblast out to 'images' and add playblast as name prefix
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| 
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| 0.4.2
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| 
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| - feat: GP canvas cursor snap wiht new `view3d.cusor_snap` operator
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| - fix: canvas rotate works with parented camera !
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| - wip: added an attmpt to replicate camera rotate modal with view matrix but no luck.
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| 
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| 0.4.1
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| 
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| - feat: Alternative cameras: parent to main cam (roll without affecting main cam), parent to active object at current view (follow current Grease pencil object)
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| 
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| 0.4.0
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| 
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| - Added a standalone working version of box_deform (stripped preferences keeping only best configuration with autoswap)
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| 
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| 0.3.8
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| 
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| - UI: expose onion skin in interface
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| - UI: expose autolock in interface
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| - UI : putted tint layers in a submenu
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| - code: refactor, pushed most of class register in their owner file
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| - tool: tool to rename current or all grease pencil datablock with different name than container object
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| 
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| 0.3.7
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| 
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| - UI: new interface with tabs for addon preferences
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| - UI: possible to disable color panel from preference (might be deleted if unusable)
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| - docs: change readme changelog format and correct doc
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| 
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| 0.3.6
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| 
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| - UI: Stoplines : add a button for quickly set stoplines visibility.
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| 
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| 0.3.5
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| 
 | |
| - Fix : No more camera rotation undo when ctrl+Z on next stroke (canvas rotate push and undo)
 | |
| - Fix: Enter key added to valid object-breakdown modal.
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| 
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| 0.3.3
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| 
 | |
| - version 1 beta (stable) of line gap closing tools for better bucket fill tool performance with UI
 | |
| 
 | |
| 0.3.3
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| 
 | |
| - version 1 beta of gmic colorize
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| - variant of `screen.gp_keyframe_jump` through keymap seetings
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| 
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| 0.3.0
 | |
| 
 | |
| - new homemade [breakdowner operator for object](https://blenderartists.org/t/pose-mode-animation-tools-for-object-mode/1221322) mode with auto keymap : Shift + E
 | |
| - GP cutter shortcut ops to map with `wm.temp_cutter` (with "Any" as press mode) or `wm.sticky_cutter` (Modal sticky-key version)
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| 
 | |
| 0.2.3
 | |
| 
 | |
| - add operator to `screen.gp_keyframe_jump`
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| - add shortcut to rotate canvas
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| - fix duplicate class
 | |
| 
 | |
| 0.2.2
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| 
 | |
| - separated props resolution_percentage parameter
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| - playblast options for launching folder and opening folder
 | |
| 
 | |
| 0.2.1
 | |
| 
 | |
| - playblast feature
 | |
| - Button to go zoom 100% or fit screen
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| - display scene resolution with res indicator
 | |
| - Fix reference panel : works with video and display in a box layout.
 | |
| - close pseudo-color panel by default (plan to move it to Gpencil tab)
 | |
| 
 | |
| 0.2.0
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| 
 | |
| - UI: Toggle camera background images from Toolbox panel
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| - UI: quick access to passepartout
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| - Feature: option to use namespace for pseudo color
 | |
| 
 | |
| 0.1.5
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| 
 | |
| - added CGC-auto-updater
 | |
| 
 | |
| 0.1.3
 | |
| 
 | |
| - flip cam x
 | |
| - inital stage of overlay toggle (need pref/multiple pref)
 | |
| 
 | |
| 0.1.2
 | |
| 
 | |
| - subpanel of GP data (instead of direct append)
 | |
| - initial commit with GP pseudo color |