373 lines
11 KiB
Markdown
373 lines
11 KiB
Markdown
# Changelog
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1.5.4
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- feat: check file: add check for filepath mapping (if all relative or all absolute)
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- change: check file: disable resolution set by default
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1.5.4
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- feat: Layer manager
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- select/set layer prefix
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- select/set layer color
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- code: refactor name builder function
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1.5.3
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- feat: layer aquick-prefix for layer using pref separator
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- list editable in addon pref
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- add interface button above layers
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- code: added environnement variable for prefix and separator:
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- `PREFIXES` : list of prefix (comma separated uppercase letters between 1 and 6 character, ex: 'AN,SP,L')
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- `SEPARATOR` : Separator character to determine prefixes, default is '_' (should not be a special regex character)
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- UI: add addon prefs namespace ui-box in project settings
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1.5.2
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- add environnement variables to set addon preferences project settings at register through `os.getenv('KEY')`:
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- `RENDER_WIDTH` : resolution x
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- `RENDER_HEIGHT` : resolution y
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- `FPS` : project frame rate
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- `PALETTES` : path to the blends (or json) containing materials palettes
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- `BRUSHES` : path to the blend containing brushes to load
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1.5.1
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- fix: eraser brush
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- change: check file has custom check list in addon prefs
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1.5.0
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- feat: Eraser Brush Tool (Need to be enable in the preferences)
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1.4.3
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- feat: load brushes from blend
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- ui: add load brushes within tool brush dropdown panel and in the top bar in drawmode
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- pref: Set project brushes folder in addon preferences
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1.4.2
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- feat: new material cleaner in GP layer menu with 3 options
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- clean material duplication (with sub option to not clear if color settings are different)
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- fuse material slots that have the same materials
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- remove empty slots
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1.4.1
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- fix: custom passepartout size limit when dezooming in camera
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1.4.0
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- feat: Passepartout displayed in main cam (permanent draw handler)
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- UI: add Straight stroke operator button in Toolbox if GP tools official addon is on
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- UI: placed Toolbox Playblast in a subpanel
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- UI: removed Onion skin and Autolock layer checkbox (not often used)
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- UI: sent rarely `cursor follow` to bottom of the panel
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1.3.3
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- feat: show main cam frame when in draw_cam
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1.3.2:
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- change: disable manip cam name drawing
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- code: add initial support for main cam frame draw within camera view
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1.3.1:
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- fix: native refresh error that rarely happen that doesn't completely refresh the scene on keyframe jump.
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- Use a double frame change to ensure refresh.
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1.3.0:
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- feat: new duplicate send to layer feaure - `ctrl + shift + D` in GP dopesheet
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1.2.2:
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- fix: realign anim return error
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1.2.1:
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- fix: Breakdowner initial error check
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1.2.0:
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- feat: New depth move operator that handle both perspective and orthographic cam
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- feat: Realign, added drawing plane checkbox to autoset to Front after realign
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- UI: Reorganised realign panel
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- UI: Switched part of the sidebar items to columns intead of basic layout to gain space
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- doc: Added changelog file (moved list from readme)
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- doc: relative link to changelog and FR_readme in main readme
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1.1.0:
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- Important change : Remap relative is now disabled by default in addon preferences
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- feat: Add realign operator in sidebar with reproject as true by default
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- UI: Batch reproject all frames is now in menus. Same places as native reproject
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1.0.9:
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- feat: Reproject all frames operator
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1.0.8:
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- feat: Keyframe jump filter added in UI to change general behavior. Keymap own jump filter can override this new global settings if specified
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1.0.7:
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- feat: Keyframe jump filter by type. User can now choose if the shortcut should jump on a specific keyframe type (All by default)
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1.0.5:
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- GP copy-paste : Pasted stroke are now selected (allow to use it to quickly rip/split strokes with cut/paste on the same layer)
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1.0.4:
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- UI: Better cam ref exposition in Toolbox panel
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- Access to opacity
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- merge activation bool with source type icon
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- feat: Added a clear active frame operator (`gp.clear_active_frame` to add manually in keymaps)
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1.0.3:
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- feat: add "Append Materials To Selected" to material submenu. Append materials to other selected GP objects if there aren't there.
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1.0.2:
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- pref: Added option to disable always remap relative on save in addon-preference
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1.0.1:
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- fix: copy paste problems
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- Get points uv_properties (used for brushed points)
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- Trigger an update on each pasted strokes, recalculate badly drawn uv and fills (works in 2.93+)
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1.0.0:
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- Compatible with official grease pencil tools
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- removed box deform and rotate canvas that existed in other
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0.9.3:
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- feat: keyframe jump keys are now auto-binded
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- UI: added keyframe jump customisation in addon pref
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- code: split keyframe jump in a separate file with his new key updater
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0.9.2:
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- doc: Correct download link (important, bugged the addon install) + update
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- code: added tracker url
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- updater: remove updater temp file, reset minimum version, turn off verbose mode
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0.9.1:
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- Public release
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- prefs: added fps as part of project settings
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- check file use pref fps value (previously used harcoded 24fps value)
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- cleanup: Remove wip GMIC-bridge tools that need to be done separately (if needed)
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- update: apply changes in integrated copy-paste from the last version of standalone addon
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- doc: Added fully-detailed french readme
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0.8.0:
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- feat: Added background_rendering playblast, derivating from Tonton's playblaster
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- stripped associated properties from properties.py and passed as wm props.
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0.7.2:
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- fix: Palette importer bug
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0.7.0:
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- feat: auto create empty frame on color layer
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0.6.3:
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- shortcut: added 1,2,3 to change sculpt mask mode (like native edit mode shortcut)
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0.6.2:
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- feat: colorisation, Option to change stop lines length
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- Change behavior of `cursor_snap` ops when a non-GP object is selected to mode: `surface project`
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- Minor refactor for submodule register
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0.6.1:
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- feat: render objects grouped, one anim render with all ticked object using manual output name
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0.6.0:
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- feat: Include GP clipoard's "In place" custom cut/copy/paste using OS clipboard
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0.5.9:
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- feat: render exporter
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- Render a selection of GP object isolated from the rest
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- added exclusions names for GP object listing
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- setup settings and output according to a name
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- open render folder
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- check file: set onion skin keyframe filter to 'All_type' on all GP datablock
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- check file: set scene resolution to settings in prefs (default 2048x1080)
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0.5.8:
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- feat: GP material append on active object from single blend file
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0.5.7:
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- Added warning message for cursor snapping
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0.5.5 - 0.5.6:
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- check file: added check for placement an projection mode for Gpencil.
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- add a slider to change edit_lines_opacity globally for all GP data at once
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- check file: auto-check additive drawing (to avoid empty frame with "only selected channel" in Dopesheet)
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0.5.4:
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- feat: anim manager in his own GP_toolbox submenu:
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- button to list disabled anim (allow to quickly check state of the scene)
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- disable/enable all fcurve in for GP object or other object separately to paint
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- shift clic to target selection only
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- check file: added disabled fcurved counter alert with detail in console
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0.5.3:
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- fix: broken obj cam (add custom prop on objcam to track wich was main cam)
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- check file option: change select active tool (choice added in addon preferences)
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0.5.2:
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- Revert back obj_cam operator for following object (native lock view follow only translation)
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- Changed method for canvas rotation to more robust rotate axis.
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- Add operators on link checker to open containing folder/file of link
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- Refactor: file checkers in their own file
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0.5.1:
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- fix: error when empty material slot on GP object.
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- fix: cursor snap on GP canvas when GP is parented
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- change: Deleted obj cam (and related set view) operator
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- change: blacker note background for playblast (stamp_background)
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- feat: Always playblast from main camera (if in draw_cam)
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- feat: Handler added to Remap relative on save (pre)
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- ops: Check for broken links with porposition to find missing files
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- ops: Added basic hardcoded file checker
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- Lock main cam
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- set scene percentage at 100
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- set show slider and sync range
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- set fps to 24
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0.4.6:
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- feat: basic Palette manager with base material check and warning
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0.4.5:
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- open blender config folder from addon preference
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- fix: obj cam parent on selected object
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- added wip rotate canvas axis file. still not ready to replace current canvas rotate:
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- freeview : bug when rotating free viewfrom cardianl views
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- camview: potential bug when cam is parented with some specific angle (could not reproduce)
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0.4.4:
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- feat: added cursor follow handlers and UI toggle
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0.4.3:
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- change playblast out to 'images' and add playblast as name prefix
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0.4.2:
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- feat: GP canvas cursor snap wiht new `view3d.cusor_snap` operator
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- fix: canvas rotate works with parented camera !
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- wip: added an attmpt to replicate camera rotate modal with view matrix but no luck.
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0.4.1:
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- feat: Alternative cameras: parent to main cam (roll without affecting main cam), parent to active object at current view (follow current Grease pencil object)
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0.4.0:
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- Added a standalone working version of box_deform (stripped preferences keeping only best configuration with autoswap)
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0.3.8:
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- UI: expose onion skin in interface
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- UI: expose autolock in interface
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- UI : putted tint layers in a submenu
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- code: refactor, pushed most of class register in their owner file
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- tool: tool to rename current or all grease pencil datablock with different name than container object
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0.3.7:
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- UI: new interface with tabs for addon preferences
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- UI: possible to disable color panel from preference (might be deleted if unusable)
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- docs: change readme changelog format and correct doc
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0.3.6:
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- UI: Stoplines : add a button for quickly set stoplines visibility.
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0.3.5:
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- Fix : No more camera rotation undo when ctrl+Z on next stroke (canvas rotate push and undo)
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- Fix: Enter key added to valid object-breakdown modal.
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0.3.3:
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- version 1 beta (stable) of line gap closing tools for better bucket fill tool performance with UI
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0.3.3:
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- version 1 beta of gmic colorize
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- variant of `screen.gp_keyframe_jump` through keymap seetings
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0.3.0:
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- new homemade [breakdowner operator for object](https://blenderartists.org/t/pose-mode-animation-tools-for-object-mode/1221322) mode with auto keymap : Shift + E
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- GP cutter shortcut ops to map with `wm.temp_cutter` (with "Any" as press mode) or `wm.sticky_cutter` (Modal sticky-key version)
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0.2.3:
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- add operator to `screen.gp_keyframe_jump`
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- add shortcut to rotate canvas
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- fix duplicate class
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0.2.2:
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- separated props resolution_percentage parameter
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- playblast options for launching folder and opening folder
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0.2.1:
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- playblast feature
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- Button to go zoom 100% or fit screen
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- display scene resolution with res indicator
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- Fix reference panel : works with video and display in a box layout.
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- close pseudo-color panel by default (plan to move it to Gpencil tab)
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0.2.0:
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- UI: Toggle camera background images from Toolbox panel
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- UI: quick access to passepartout
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- Feature: option to use namespace for pseudo color
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0.1.5:
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- added CGC-auto-updater
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0.1.3:
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- flip cam x
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- inital stage of overlay toggle (need pref/multiple pref)
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0.1.2:
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- subpanel of GP data (instead of direct append)
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- initial commit with GP pseudo color |