first commit, transfer connect selected to file out from gp_render
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bl_info = {
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"name": "Render Toolbox",
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"description": "Perform checks and setup outputs",
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"author": "Samuel Bernou",
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"version": (0, 1, 0),
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"blender": (3, 0, 0),
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"location": "View3D",
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"warning": "",
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"doc_url": "https://git.autourdeminuit.com/autour_de_minuit/render_toolbox",
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"tracker_url": "https://git.autourdeminuit.com/autour_de_minuit/render_toolbox/issues",
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"category": "Object"
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}
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## TODO:
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## Transfer useful and generic render function from gp_render:
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# - mute/unmute all file output nodes
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# - export crop infos to json (hardcoded path in gp_render. make an export dialog instead, with eventually an environnement variable for the path)
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# - Viewlayer list view
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## Transfer useful and genereric render stuff from gp_toolbox:
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# - ? Conflict visibility checker ? This also fit other tasks, but more often use to debug at precomp/rendering step.
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## Improve existing:
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# - Connect to file output node should have the option to add scene name as output prefix
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# - Connect to file output node should have search and replace options for output names in window
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# - Connect to file output node should not remove unlinked output by defaut (should be an option in window)
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from . import setup_outputs
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from . import ui
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bl_modules = (
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setup_outputs,
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ui,
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# prefs,
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)
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import bpy
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def register():
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for mod in bl_modules:
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mod.register()
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def unregister():
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for mod in reversed(bl_modules):
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mod.unregister()
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if __name__ == "__main__":
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register()
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