fix pose bones
This commit is contained in:
parent
465a22d5a9
commit
d09119f9d7
@ -330,7 +330,7 @@ class BoneShape(Shape):
|
||||
return
|
||||
|
||||
if self.hide:
|
||||
self.bone.bone.select = False
|
||||
self.rig.pose.bones.get(self.bone.bone.name).select = False
|
||||
return
|
||||
|
||||
rect_tri1 = self.rect[0], self.rect[1], self.rect[2]
|
||||
@ -677,7 +677,6 @@ class PickerGroup:
|
||||
|
||||
def release_event(self, mode="SET"):
|
||||
if mode == "SET":
|
||||
print(list(self.rig.pose.bones))
|
||||
for bone in self.rig.pose.bones:
|
||||
bone.select = False
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user