static asset items, fix blender freeze
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@@ -75,6 +75,11 @@ class VSETB_PT_strip(Panel):
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bl_label = "VSE ToolBox"
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#bl_order = 0
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@classmethod
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def poll(cls, context):
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strip = context.scene.sequence_editor.active_strip
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return strip and get_channel_name(strip) == 'Shots'
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def draw(self, context):
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prefs = get_addon_prefs()
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layout = self.layout
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