vse_toolbox/ui/panels.py

593 lines
18 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
from pathlib import Path
import bpy
from bpy.types import Panel, Menu
from bl_ui.utils import PresetPanel
from vse_toolbox.bl_utils import get_addon_prefs, get_scene_settings, get_strip_settings
from vse_toolbox.constants import ASSET_PREVIEWS, REVIEW_TEMPLATE_BLEND
from vse_toolbox.sequencer_utils import set_active_strip, get_channel_name, get_strips
from vse_toolbox.file_utils import norm_str
class VSETB_main:
bl_space_type = "SEQUENCE_EDITOR"
bl_region_type = "UI"
bl_category = "VSE ToolBox"
bl_label = "VSE ToolBox"
class VSETB_PT_main(VSETB_main, Panel):
bl_options = {"HIDE_HEADER"}
# def draw_header(self, context):
# settings = get_scene_settings()
# prefs = get_addon_prefs()
# row = self.layout.row(align=True)
# row.label('VSE Toolbox')
# row.prop(settings, 'project_name', text='')
# project = settings.active_project
# if project and project.type == 'TVSHOW':
# row.prop(project, 'episode_name', text='')
# row.operator('vse_toolbox.load_projects', icon='FILE_REFRESH', text='', emboss=False)
def draw(self, context):
layout = self.layout
wm = context.window_manager
scn = context.scene
settings = get_scene_settings()
prefs = get_addon_prefs()
row = layout.row(align=True)
row.operator(
"vse_toolbox.load_projects", icon="FILE_REFRESH", text="", emboss=False
)
row.separator(factor=0.5)
row.prop(settings, "project_name", text="")
project = settings.active_project
if not project:
return
if project and project.type == "TVSHOW":
row.separator(factor=0.5)
row.prop(project, "episode_name", text="")
row.separator(factor=0.5)
row.prop(project, "show_settings", icon="PREFERENCES", text="")
if project.show_settings:
box = layout.box()
split = box.split(factor=0.3)
name_col = split.column()
template_col = split.column()
row = name_col.row(align=True) # Padding
row.separator(factor=0.5)
row.label(text="Name")
row = template_col.row(align=True) # Padding
row.separator(factor=0.5)
row.label(text="Template")
row.operator("vse_toolbox.add_template", text="", icon="ADD", emboss=False)
for i, template in enumerate(project.templates):
row = name_col.row()
row.prop(template, "name", text="")
row = template_col.row(align=True)
subrow = row.row()
subrow.prop(template, "value", text="")
row.separator(factor=0.25)
row.operator(
"vse_toolbox.remove_template", text="", icon="REMOVE", emboss=False
).index = i
# settings = get_scene_settings()
# prefs = get_addon_prefs()
# project = settings.active_project
# layout = self.layout
# col = layout.column()
# col.prop(settings, 'project_name', text='Project')
# if project:
# if project.type == 'TVSHOW':
# col.prop(project, 'episode_name', text='Episodes')
# col.separator()
# row = col.row(align=True)
# row.prop(settings, 'toogle_prefs', text='', icon='PREFERENCES', toggle=True)
"""
if settings.toogle_prefs:
box = col.box()
col = box.column(align=True)
col.use_property_split = True
col.use_property_decorate = False
col.prop(settings, 'project_name', text='Projects')
if project:
if project.type == 'TV Shows':
col.prop(project, 'episode_name', text='Episodes')
#col.prop(project, 'sequence_template')
#col.prop(project, 'shot_template')
# col.separator()
# col.operator('vse_toolbox.new_episode', text='Add Episode', icon='IMPORT')
"""
# Rename
class VSETB_PT_strip(Panel):
bl_space_type = "SEQUENCE_EDITOR"
bl_region_type = "UI"
bl_category = "Strip"
bl_label = "VSE ToolBox"
# bl_order = 0
@classmethod
def poll(cls, context):
strip = context.active_strip
return strip and get_channel_name(strip) == "Shots"
def draw(self, context):
prefs = get_addon_prefs()
layout = self.layout
settings = get_strip_settings()
layout.use_property_split = True
layout.use_property_decorate = False
layout.prop(settings, "source_name", text="Source Name")
class VSETB_PT_sequencer(VSETB_main, Panel):
bl_label = "Sequencer"
# bl_parent_id = "VSETB_PT_main"
def draw_header_preset(self, context):
settings = get_scene_settings()
audio_strips = [s for s in get_strips("Audio") if s.type == "SOUND"]
depress = any(s.show_waveform for s in audio_strips)
self.layout.operator(
"vse_toolbox.show_waveform", text="", icon="IPO_ELASTIC", depress=depress
).enabled = not depress
ico = (
"RESTRICT_SELECT_OFF"
if settings.auto_select_strip
else "RESTRICT_SELECT_ON"
)
self.layout.prop(settings, "auto_select_strip", text="", icon=ico)
def draw(self, context):
prefs = get_addon_prefs()
layout = self.layout
settings = get_scene_settings()
project = settings.active_project
strip = context.active_strip
if strip is None and context.scene.sequence_editor:
strip = next(
(s for s in context.scene.sequence_editor.strips if s.select),
None,
)
channel = get_channel_name(strip) or "Selected Channel"
col = layout.column()
col.operator(
"vse_toolbox.strips_rename", text=f"Rename {channel}", icon="SORTALPHA"
)
col.operator("vse_toolbox.set_stamps", text="Set Stamps", icon="COLOR")
col.operator("vse_toolbox.collect_files", text="Collect Files", icon="PACKAGE")
col.operator(
"vse_toolbox.scene_cut_detection",
text="Scene Cut Detection",
icon="SCULPTMODE_HLT",
)
col.operator(
"vse_toolbox.create_sequence_strip", text="Create Sequence", icon="SEQUENCE"
)
class VSETB_PT_settings(VSETB_main, Panel):
bl_label = "Settings"
# bl_parent_id = "VSETB_PT_main"
bl_options = {"DEFAULT_CLOSED"}
# def draw_header_preset(self, context):
# self.layout.operator('vse_toolbox.import_files', icon='IMPORT', text='', emboss=False)
def draw(self, context):
prefs = get_addon_prefs()
layout = self.layout
settings = get_scene_settings()
project = settings.active_project
col = layout.column()
# row = col.row(align=True)
col.prop(project, "sequence_template")
col.prop(project, "shot_template")
col.prop(project, "render_template")
class VSETB_PT_imports(VSETB_main, Panel):
bl_label = "Imports"
# bl_parent_id = "VSETB_PT_main"
# bl_options = {'DEFAULT_CLOSED'}
def draw_header_preset(self, context):
self.layout.operator(
"vse_toolbox.import_files", icon="IMPORT", text="", emboss=False
)
def draw(self, context):
prefs = get_addon_prefs()
layout = self.layout
settings = get_scene_settings()
project = settings.active_project
col = layout.column()
# row = col.row(align=True)
# col.operator('vse_toolbox.import_files', text='Import', icon='IMPORT')
col.operator(
"vse_toolbox.import_spreadsheet",
text="Import Spreadsheet",
icon="SPREADSHEET",
)
col.operator("vse_toolbox.import_shots", text="Import Shots", icon="FILE_MOVIE")
col.operator(
"vse_toolbox.import_stb_xml", text="Import STB XML", icon="FILE_TEXT"
)
class VSETB_PT_presets(PresetPanel, Panel):
bl_label = "Spreadsheet Presets"
preset_subdir = "vse_toolbox"
preset_operator = "script.execute_preset"
preset_add_operator = "vse_toolbox.add_spreadsheet_preset"
class VSETB_PT_exports(VSETB_main, Panel):
bl_label = "Exports"
# bl_parent_id = "VSETB_PT_main"
bl_options = {"DEFAULT_CLOSED"}
def draw_header_preset(self, context):
self.layout.operator(
"vse_toolbox.export_spreadsheet", icon="EXPORT", text="", emboss=False
)
def draw(self, context):
prefs = get_addon_prefs()
layout = self.layout
settings = get_scene_settings()
project = settings.active_project
col = layout.column(align=False)
# TODO FAIRE DES VRAIS OPS
col.operator("vse_toolbox.strips_render", text="Render Strips", icon="SEQUENCE")
tracker_label = settings.tracker_name.title().replace("_", " ")
col.operator(
"vse_toolbox.upload_to_tracker",
text=f"Upload to {tracker_label}",
icon="EXPORT",
)
col.operator(
"vse_toolbox.export_spreadsheet",
text="Export Spreadsheet",
icon="SPREADSHEET",
)
col.operator("vse_toolbox.export_edl", text="Export edl", icon="SEQ_SEQUENCER")
class VSETB_PT_tracker(VSETB_main, Panel):
bl_label = "Tracker"
# bl_parent_id = "VSETB_PT_main"
bl_options = {"DEFAULT_CLOSED"}
@classmethod
def poll(cls, context):
return context.active_strip
def draw_header_preset(self, context):
active_strip = context.active_strip
self.layout.label(text=active_strip.name)
def draw(self, context):
return
class VSETB_PT_casting(VSETB_main, Panel):
bl_label = "Casting"
bl_parent_id = "VSETB_PT_tracker"
bl_options = {"DEFAULT_CLOSED"}
@classmethod
def poll(cls, context):
strip = context.active_strip
return strip and get_channel_name(strip) == "Shots"
def draw(self, context):
layout = self.layout
settings = get_scene_settings()
strip_settings = get_strip_settings()
project = settings.active_project
if not project:
return
if not project.assets:
row = layout.row(align=True)
row.label(text="No Assets in this Project")
else:
row = layout.row()
col = row.column()
col.template_list(
"VSETB_UL_casting",
"shot_casting",
strip_settings,
"casting",
strip_settings,
"casting_index",
rows=6,
)
col_tool = row.column(align=True)
col_tool.operator("vse_toolbox.casting_add", icon="ADD", text="")
col_tool.operator("vse_toolbox.casting_remove", icon="REMOVE", text="")
col_tool.separator()
col_tool.operator(
"vse_toolbox.casting_move", icon="TRIA_UP", text=""
).direction = "UP"
col_tool.operator(
"vse_toolbox.casting_move", icon="TRIA_DOWN", text=""
).direction = "DOWN"
col_tool.separator()
col_tool.operator("vse_toolbox.copy_casting", icon="COPYDOWN", text="")
col_tool.operator("vse_toolbox.paste_casting", icon="PASTEDOWN", text="")
col_tool.separator()
col_tool.operator("vse_toolbox.casting_replace", icon="ZOOM_ALL", text="")
col_tool.separator()
col_tool.operator("vse_toolbox.casting_create_asset", icon="PLUS", text="")
if strip_settings.casting:
casting_item = strip_settings.casting[strip_settings.casting_index]
asset = casting_item.asset
if asset:
if asset.icon_id:
row = col.row(align=True)
# row.scale_y = 0.5
# box = col.box()
# box.template_icon(icon_value=ico.icon_id, scale=7.5)
row.template_icon_view(asset, "previews", show_labels=False)
class VSETB_PT_metadata(VSETB_main, Panel):
bl_label = "Shot Metadata"
bl_parent_id = "VSETB_PT_tracker"
bl_options = {"DEFAULT_CLOSED"}
@classmethod
def poll(cls, context):
return context.active_strip and get_scene_settings().active_project
def draw(self, context):
strip_settings = get_strip_settings()
project = get_scene_settings().active_project
layout = self.layout
row = layout.row(align=True)
label_col = row.column(align=True)
label_col.alignment = "RIGHT"
field_col = row.column(align=True)
for metadata_type in project.metadata_types:
if metadata_type.entity_type != "SHOT":
continue
metadata_key = metadata_type.field_name
metadata_label = metadata_key.title()
label_col.label(text=metadata_label)
field_row = field_col.row(align=True)
field_row.separator()
if metadata_type.choices:
metadata_value = getattr(strip_settings.metadata, metadata_key)
icon = "LAYER_USED"
if metadata_value:
if metadata_value in metadata_type.choices:
icon = "DOT"
else:
icon = "ADD"
field_row.prop_search(
strip_settings.metadata,
metadata_key,
metadata_type,
"choices",
results_are_suggestions=True,
icon=icon,
text="",
)
else:
field_row.prop(strip_settings.metadata, metadata_key, text="")
class VSETB_PT_comments(VSETB_main, Panel):
bl_label = "Comments"
bl_parent_id = "VSETB_PT_tracker"
bl_options = {"DEFAULT_CLOSED"}
@classmethod
def poll(cls, context):
return context.active_strip and get_scene_settings().active_project
def draw(self, context):
layout = self.layout
row = layout.row(align=True)
label_col = row.column(align=True)
label_col.alignment = "RIGHT"
field_col = row.column(align=True)
strip_settings = get_strip_settings()
project = get_scene_settings().active_project
for task_type in project.task_types:
norm_task_name = norm_str(task_type.name)
if not hasattr(strip_settings.tasks, norm_task_name):
continue
label_col.label(text=task_type.name)
row = field_col.row(align=True)
row.separator()
sub = row.row(align=True)
sub.alignment = "LEFT"
sub.scale_x = 0.15
sub.prop(task_type, "color", text="")
sub.enabled = False
row.prop(getattr(strip_settings.tasks, norm_task_name), "comment", text="")
def context_menu_prop(self, context):
if (
not hasattr(context, "button_prop")
or context.space_data.type != "SEQUENCE_EDITOR"
):
return
settings = get_strip_settings()
if not settings:
return
button_prop = context.button_prop
if button_prop not in settings.metadata.bl_rna.properties.values():
return
layout = self.layout
layout.separator()
layout.operator(
"vse_toolbox.copy_metadata", icon="PASTEDOWN", text="Copy metadata to selected"
).metadata = button_prop.name
class VSETB_MT_main_menu(Menu):
bl_label = "Vse Toolbox"
def draw(self, context):
layout = self.layout
op = layout.operator(
"workspace.append_activate", text="Set Review Workspace", icon="WORKSPACE"
)
op.idname = "Review"
op.filepath = str(REVIEW_TEMPLATE_BLEND)
layout.operator("wm.split_view", icon="ARROW_LEFTRIGHT")
layout.separator()
layout.operator(
"vse_toolbox.update_media", text="Update Media", icon="FILE_REFRESH"
)
layout.operator(
"vse_toolbox.open_shot_on_tracker", text="Open Shot on Tracker", icon="URL"
)
layout.operator(
"vse_toolbox.open_strip_folder",
text="Open Strip Folder",
icon="FILE_FOLDER",
)
layout.separator()
layout.operator(
"vse_toolbox.insert_channel", text="Insert Channel", icon="TRIA_UP_BAR"
)
layout.operator(
"vse_toolbox.remove_channel", text="Remove Channel", icon="TRIA_DOWN_BAR"
)
layout.separator()
layout.operator("vse_toolbox.merge_shot_strips", text="Merge Shots")
layout.operator("vse_toolbox.create_sequence_strip", text="Create Sequence")
layout.operator(
"vse_toolbox.scene_cut_detection",
text="Scene Cut Detection",
icon="SCULPTMODE_HLT",
)
def draw_vse_toolbox_menu(self, context):
self.layout.menu("VSETB_MT_main_menu")
def draw_file_new(self, context):
self.layout.separator()
op = self.layout.operator("wm.read_homefile", text="Review")
op.filepath = str(REVIEW_TEMPLATE_BLEND)
op.load_ui = True
classes = (
VSETB_PT_main,
VSETB_PT_imports,
VSETB_PT_sequencer,
VSETB_PT_tracker,
VSETB_PT_casting,
VSETB_PT_metadata,
VSETB_PT_comments,
VSETB_PT_presets,
VSETB_PT_exports,
VSETB_PT_strip,
VSETB_MT_main_menu,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
bpy.types.UI_MT_button_context_menu.append(context_menu_prop)
bpy.types.SEQUENCER_MT_editor_menus.append(draw_vse_toolbox_menu)
bpy.types.TOPBAR_MT_file_new.append(draw_file_new)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)
bpy.types.UI_MT_button_context_menu.remove(context_menu_prop)
bpy.types.SEQUENCER_MT_editor_menus.remove(draw_vse_toolbox_menu)
bpy.types.TOPBAR_MT_file_new.remove(draw_file_new)