auto_walk/README.md

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# Unfold animation cycle
Unfold static Walk/run cycle along defined path.
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---
## Description
sequencial set of tools:
- Fix character on curve
- Fit the curve on a ground object
- Animate the path (use key marked as 'EXTREME' type on selected foot pose bone)
- Define speed and adjust
- Expand anim cycle and step curve animation
- Pin feet on ground (use contact keys marked as 'EXTREME' for each feets)
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# TODO :
- create nurb path instead of curve
- align curve to root ?
- Smoothing keys after last freezed to avoid too much gap "pose click".
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### Where ?
Sidebar > Anim > unfold anim cycle
---
## Changelog:
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0.3.5
- partly working
2022-03-29 18:46:33 +02:00
0.3.3
- total wip
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0.3.0
- Rework interface
- Add manual bone pinning: simple world space copy/paste + pose and jump prev/next
- Faster pin feets
- bool prop to disable end/curve stepping (interpolation as linear if needed)
- Switch action back to new curve when re-snapping to ground
- fix shrinkwrap
- fix rebake with linear
- error message when no fcurve has anim cycle
0.2.0:
- first working version
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0.1.0:
- initial commit, halfway there