2022-04-12 11:21:00 +02:00
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# Changelog
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2022-04-19 15:33:06 +02:00
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1.1.0
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- added: another method to add curve placing character in two position
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2022-04-14 19:52:36 +02:00
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1.0.0
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- fix: broken algo for extreme keys range detection
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2022-04-13 18:38:03 +02:00
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0.9.0
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- fix problem with translation calculation when all keys are marked
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- add button to create cycle un tested
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- added addon pref button
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2022-04-12 19:24:47 +02:00
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0.8.0
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- Easy jump to previous action
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- improved armature <-> curve back and forth
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- better UI
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2022-04-12 11:21:00 +02:00
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0.7.1
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- customizable panel category name
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2022-04-13 18:38:03 +02:00
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- changed tab category name to `Walk`
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2022-04-12 11:21:00 +02:00
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- Change generated action name:
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- `expanded` -> `baked`
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- `autogen` -> `pinned`
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0.7.0
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- auto-detect foot to use for path animation
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- button to go back and forth between curve edit and armature pose mode
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- UI revamp showing better separation of tool categories
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0.6.0
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- World paste and `Jump next frame`
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- more compact and improved ui for world paste
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- fix errors in some operators
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0.5.0
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- pin feet working
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0.4.2
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- context manager for `expand cycle step` store / restore
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0.4.1
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- update fcurve after bake
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0.4.0
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- better curve creation
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0.3.5
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- partly working
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0.3.3
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- total wip
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0.3.0
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- Rework interface
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- Add manual bone pinning: simple world space copy/paste + pose and jump prev/next
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- Faster pin feets
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- bool prop to disable end/curve stepping (interpolation as linear if needed)
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- Switch action back to new curve when re-snapping to ground
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- fix shrinkwrap
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- fix rebake with linear
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- error message when no fcurve has anim cycle
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0.2.0:
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- first working version
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0.1.0:
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- initial commit, halfway there
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