Commit Graph

21 Commits (main)

Author SHA1 Message Date
pullusb c6c9c7f56c Refactor to allow separate gp render scene and compositing scene
1.7.0

- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
  - Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
  - Default render named changed from `Render` to `RenderGP`
  - New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
  - Operator expose a `node_scene` parameter to separate where to send nodes
  - Switch scene button can have an extra button to go in compo scene if found
2024-04-16 18:01:10 +02:00
pullusb abc93bc1f9 code render scene comments cleanup 2024-03-28 11:51:57 +01:00
pullusb 74d94e2cdb compatibility update for blender4 2024-01-16 12:27:10 +01:00
pullusb 7abb626a05 renumber and exclude layer use current scene
1.4.1

- added: expose button for output file de-numbering
- changed: denumbering and exclude layer based on current scene instead of render scene only
2023-06-27 11:50:31 +02:00
pullusb 352027ad8c exclude layer buttons
1.3.5

- added: button to exclude viewlayers and nodes by selection or by hided layers
2023-06-08 12:39:39 +02:00
pullusb bc5a046bec tweak startup, add multi layer merge
1.3.4

- added: multi object merge
- changed: little tweak on GP render startup
2023-06-07 17:31:38 +02:00
pullusb 556f767f3b compatibility with newer Blender
1.3.2

- fixed: compatibility with blender 3.5 (nodegroup socket API change)
2023-04-04 15:51:41 +02:00
pullusb b19f9d9473 preview gen in autobuild
1.3.1

- added: preview generation in autobuild
2023-04-04 11:41:18 +02:00
pullusb c58654a7e1 stacked preview in composite output
1.3.0

- added: Preview with a combined alpha over of all render layer available
- added: button to clear preview nodes
2023-04-04 11:09:00 +02:00
pullusb 12cce98e41 trailing whitespaces cleanup 2023-01-18 14:28:27 +01:00
pullusb a736eec7c9 autobuild beta
1.1.1

- changed: autobuild beta
2023-01-06 15:10:10 +01:00
pullusb 10c279c315 partial autobuild
1.1.0

- added: `autobuild` button (partial auto-buildfor now)
- added: make sent object selected
2023-01-05 18:05:24 +01:00
Pullusb 7b79542c6a Fix multiscene ops and batch script generation
0.6.0:

- feat: button to generate a background rendering script to batch multi-scene
- fix: exposed checkbox to change scene AA settings, should be on except if there are NG_merges. (auto-off when using merge nodes buttons)
- fix: default generated scene have native AA
- fix: adding layers from object in other scene use active scene (stop always rerouting to 'Render' scene)
2021-10-25 16:02:11 +02:00
Pullusb 556612664d fixes new merge lower name node format
0.3.0

- fix: viewlayer exclude attribution error
- fix: force PNG 8bit 15% compression for output settings
- change: GP dopesheet merge ops -> viewlayer merge instead of creating alphaover node
- feat: batch to_lower name
- feat: copy active output node format to selected
2021-09-21 18:23:25 +02:00
Pullusb df0231ac28 fix node coloring 2021-09-17 18:36:15 +02:00
Pullusb 364b45e473 gp layers state check and set
0.2.7

- feat: check layer states (check use light, opacity, blend mode) and correct if needed
- ui: added chennel group color switch
- feat: added color from active layer on merge ops
2021-09-17 16:31:26 +02:00
Pullusb 3a334404a2 fixes ui and mutiuser case 2021-09-16 00:19:57 +02:00
Pullusb a3ab7644a7 remove prints
0.2.4

- fix: scene world transfer
- code: remove prints
2021-09-15 19:36:06 +02:00
Pullusb 191f667b75 uasble version pack of feature and fixes
0.2.0

- feat: merge selected viewlayer
- feat: mute/unmute all output nodes
- feat: cleaning options
- feat: renumbering / denumbering
2021-09-10 18:32:50 +02:00
Pullusb 47baf97822 UI update and fixes
0.1.1

- ui: show number of selected obj
- ui: show panels in dopesheet and node windows
2021-09-08 18:29:10 +02:00
Pullusb 38481de18d wip first usable version 2021-09-07 23:11:42 +02:00