Commit Graph

27 Commits (main)

Author SHA1 Message Date
pullusb d6a102b044 less flashy color on render layer node color - eye care update
1.8.7

- changed: Layer `channel_colors` have _value component_ clamped to 0.65 when transfered to compo node (eye care update)
2024-10-01 17:16:44 +02:00
pullusb ea0561e14e Add more default prefix for mask layer exclusion
1.8.3

- changed: for layer with 0 opacity, do not send to render and keep opacity
- removed: `GP` prefix exclusion to send GP to render
- added: more default prefix exclusion for _layer to render_ and _skip opacity reset_ (`MASK, mask, MSK, msk`)
2024-09-09 14:38:16 +02:00
pullusb 270b0fb20e ensure node_scene use node 2024-04-22 15:48:45 +02:00
pullusb 2251313794 Fix problem when viewlayer name reach character limit 2024-04-22 15:20:17 +02:00
pullusb 7fa914e438 Add templates options for fileoutput
1.7.3

- added: Optional string templates for fileoutputs
  - add `base_path, file_slot, layer_slot` arguments to operators
  - possible keywords are as follow:
    - '{object}' : Set object name
    - '{gplayer}' : Set Gp layer name
  - Default template when not passed:
    base_path = `//render/{object}`
    (for multilayer exr, default to `//render/{object}/{object}_`)
    file_slot = `{gplayer}/{gplayer}_`
    layer_slot = `{gplayer}`
2024-04-22 11:59:30 +02:00
pullusb de66ed85ba initial support for template in output base path and slots 2024-04-18 18:12:18 +02:00
pullusb c6dfcb6655 Fix output file format problem 2024-04-17 17:03:34 +02:00
pullusb 58015c11be fix bracket character base path 2024-04-17 15:15:40 +02:00
pullusb 16a4014da9 Fix file output base path
1.7.1

- fix: file output base path depending on file format
- fix: problem when connecting render layers
2024-04-17 14:37:44 +02:00
pullusb c6c9c7f56c Refactor to allow separate gp render scene and compositing scene
1.7.0

- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
  - Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
  - Default render named changed from `Render` to `RenderGP`
  - New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
  - Operator expose a `node_scene` parameter to separate where to send nodes
  - Switch scene button can have an extra button to go in compo scene if found
2024-04-16 18:01:10 +02:00
pullusb 74d94e2cdb compatibility update for blender4 2024-01-16 12:27:10 +01:00
pullusb 556f767f3b compatibility with newer Blender
1.3.2

- fixed: compatibility with blender 3.5 (nodegroup socket API change)
2023-04-04 15:51:41 +02:00
pullusb 12cce98e41 trailing whitespaces cleanup 2023-01-18 14:28:27 +01:00
pullusb f3646e37df Append GP render workspace from dopepsheet panel
1.2.1

- added: bundle app_template to load "GR Render" workspace from it
- added: ui button in dopesheet to load GP render workspace
2023-01-17 16:50:42 +01:00
pullusb 0eea0661bc fix automerge - force set color
1.1.4

- Changed: force set color by prefix if autobuild option swiched on
- fixed: problem with auto merge adjacent layers
2023-01-11 18:54:33 +01:00
pullusb a736eec7c9 autobuild beta
1.1.1

- changed: autobuild beta
2023-01-06 15:10:10 +01:00
pullusb 10c279c315 partial autobuild
1.1.0

- added: `autobuild` button (partial auto-buildfor now)
- added: make sent object selected
2023-01-05 18:05:24 +01:00
pullusb e086eb4050 fix nodegroup socket error in blender 3.4
1.0.3

- fixed: Send to render layer compatibility with blender 3.4
- added: clear default nodes when creating new render scene
2023-01-05 16:03:25 +01:00
Pullusb 7b79542c6a Fix multiscene ops and batch script generation
0.6.0:

- feat: button to generate a background rendering script to batch multi-scene
- fix: exposed checkbox to change scene AA settings, should be on except if there are NG_merges. (auto-off when using merge nodes buttons)
- fix: default generated scene have native AA
- fix: adding layers from object in other scene use active scene (stop always rerouting to 'Render' scene)
2021-10-25 16:02:11 +02:00
Pullusb 556612664d fixes new merge lower name node format
0.3.0

- fix: viewlayer exclude attribution error
- fix: force PNG 8bit 15% compression for output settings
- change: GP dopesheet merge ops -> viewlayer merge instead of creating alphaover node
- feat: batch to_lower name
- feat: copy active output node format to selected
2021-09-21 18:23:25 +02:00
Pullusb 9044134d79 AA and exclude fixes
0.2.8
2021-09-18 18:07:44 +02:00
Pullusb df0231ac28 fix node coloring 2021-09-17 18:36:15 +02:00
Pullusb 3a334404a2 fixes ui and mutiuser case 2021-09-16 00:19:57 +02:00
Pullusb a3ab7644a7 remove prints
0.2.4

- fix: scene world transfer
- code: remove prints
2021-09-15 19:36:06 +02:00
Pullusb 191f667b75 uasble version pack of feature and fixes
0.2.0

- feat: merge selected viewlayer
- feat: mute/unmute all output nodes
- feat: cleaning options
- feat: renumbering / denumbering
2021-09-10 18:32:50 +02:00
Pullusb 47baf97822 UI update and fixes
0.1.1

- ui: show number of selected obj
- ui: show panels in dopesheet and node windows
2021-09-08 18:29:10 +02:00
Pullusb 38481de18d wip first usable version 2021-09-07 23:11:42 +02:00