Commit Graph

83 Commits (abc93bc1f96db29859bd26f21420f3556f31bd7f)

Author SHA1 Message Date
pullusb 4618982a37 remove poll check of gp active limiting use in script call
1.6.4
2024-03-28 10:29:44 +01:00
pullusb 248f686e78 remove poll on autobuild
1.6.3

- changed: remove poll check on autobuild operator
2024-03-27 18:15:17 +01:00
pullusb b973668f02 set default file output to EXR multilayer
1.6.2

- changed: Default fileout format changed from `OPEN_EXR` to `OPEN_EXR_MULTILAYER` (a `FILE_FORMAT` env variable can be set to specify nodes format)
- changed: Default compression changed from `ZIP` to `PIZ`
- changed: Rename/renumber function consider OPEN_EXR_MULTILAYER to affect `layer_slots` instead of `file_slots`
2024-02-22 17:29:41 +01:00
pullusb 9820f273c2 fix preview output in blender 4
1.6.1

- fixed: preview output for Blender 4.0+
2024-02-22 11:56:18 +01:00
pullusb 1a97f75692 connect selection to new or existing fileout 2024-01-16 16:55:07 +01:00
pullusb 74d94e2cdb compatibility update for blender4 2024-01-16 12:27:10 +01:00
pullusb 4721380344 swf export and pdf multipage
1.5.0

- added: swf export (include binary for linux and windows)
- added: pdf single multipage file exports
2023-06-29 18:15:59 +02:00
pullusb 7abb626a05 renumber and exclude layer use current scene
1.4.1

- added: expose button for output file de-numbering
- changed: denumbering and exclude layer based on current scene instead of render scene only
2023-06-27 11:50:31 +02:00
pullusb f6be9c056d individual split to scenes
1.4.0

- added: split selection to scenes individually
2023-06-26 18:11:17 +02:00
pullusb ee03cf734b add resolutoin in crop_infos
1.3.6

- added: scene resolution in json crop pixels information, per objects
- changed: fixed name `crop_infos.json` for exported crop pixels information
2023-06-20 14:37:39 +02:00
pullusb 352027ad8c exclude layer buttons
1.3.5

- added: button to exclude viewlayers and nodes by selection or by hided layers
2023-06-08 12:39:39 +02:00
pullusb bc5a046bec tweak startup, add multi layer merge
1.3.4

- added: multi object merge
- changed: little tweak on GP render startup
2023-06-07 17:31:38 +02:00
pullusb 3a014e077e fix modifier target check
1.3.3

- fixed: problem evaluating broken modifier target
2023-06-07 11:59:26 +02:00
pullusb 556f767f3b compatibility with newer Blender
1.3.2

- fixed: compatibility with blender 3.5 (nodegroup socket API change)
2023-04-04 15:51:41 +02:00
pullusb b19f9d9473 preview gen in autobuild
1.3.1

- added: preview generation in autobuild
2023-04-04 11:41:18 +02:00
pullusb c58654a7e1 stacked preview in composite output
1.3.0

- added: Preview with a combined alpha over of all render layer available
- added: button to clear preview nodes
2023-04-04 11:09:00 +02:00
pullusb 6624c45228 autobuild: Set single user
1.2.3

- added: autobuild set each gp objects data to single user
2023-02-28 15:58:55 +01:00
pullusb e03593bb1a Disable default merge layers in autobuild
1.2.2

- changed: autobuild disabled merge adjacent layer by default
2023-01-23 17:13:37 +01:00
pullusb 12cce98e41 trailing whitespaces cleanup 2023-01-18 14:28:27 +01:00
pullusb f3646e37df Append GP render workspace from dopepsheet panel
1.2.1

- added: bundle app_template to load "GR Render" workspace from it
- added: ui button in dopesheet to load GP render workspace
2023-01-17 16:50:42 +01:00
pullusb 544cd7bf56 enable background and remove timer in autobuild
1.2.0

- changed: enabled when launched in background
- added: autobuild: hide "invisible" material
- removed: timer to setup render scene
2023-01-17 15:50:10 +01:00
pullusb 0eea0661bc fix automerge - force set color
1.1.4

- Changed: force set color by prefix if autobuild option swiched on
- fixed: problem with auto merge adjacent layers
2023-01-11 18:54:33 +01:00
pullusb b1cc4fa5d7 Clean GP material stack
1.1.3

- added: clean material stack in auto-build
2023-01-11 17:36:43 +01:00
pullusb fd91900328 expose autobuild options
1.1.2

- added: popup panel with options for autobuild
2023-01-10 18:41:09 +01:00
pullusb d99199ed48 fix empty names - set color
1.1.1

- changed: autobuild beta
- added: autobuild: fix layer name with empty desc (only prefix)
- added: autobuild: Set layer color autoamtically (if not some already there)
2023-01-10 15:39:05 +01:00
pullusb 10c279c315 partial autobuild
1.1.0

- added: `autobuild` button (partial auto-buildfor now)
- added: make sent object selected
2023-01-05 18:05:24 +01:00
pullusb 8a5654e977 ignore object with leading dot
1.0.2

- added: GP object with name starting with `.` are ignored from "all objects" operation (renaming, numbering, sending to render scene)
  - temporarily, layer named `note` (case insensitive) are ignored as well. This should be removed in later version to keep only dot exculsion rule.
2022-12-19 20:15:11 +01:00
Pullusb b6e695eef3 fix 2D position for AE from linux
1.0.1

- fix: `Export Camera 2D Position To AE` file format not working on windows when export from linux (add CRLF terminator to generated text file)
2022-07-20 18:09:28 +02:00
Pullusb 2f7834ac94 use Z by default
1.0.0

- fix: activate Z pass on newly created viewlayers
2022-06-01 16:50:59 +02:00
Pullusb 4b59adf138 back to tabs for ae keys export
0.9.9

- fix: `Export Camera 2D Position To AE` use tab again instead of space in key clipboard format. otherwise paste doesn't work in After-Effect
2022-02-09 16:35:07 +01:00
Pullusb c5ea98b4d0 export anim cam 2d positionwithin bg cam
0.9.8

- feat: `Export Camera 2D Position To AE` to export 'anim cam' (or selected cam) frame center pixel coordinate within scene camera.
  - write txt file as after effects postion clipboard data
2022-02-09 12:27:29 +01:00
Pullusb d43e59b7c7 Select node from layers
0.9.7

- feat: `Select Nodes` added in Dopesheet. Select nodes associated with selected gp layers and report if there are errors
2022-02-07 16:05:47 +01:00
Pullusb a9c9de2f76 Disable multiframe-editing
0.9.6

- added: `Check layers` disable multi-edit in all gp data. Seemed to cause artifacts on some renders (tested on 2.93.5)
2022-02-02 14:24:04 +01:00
Pullusb baa9dbec35 cascade file checks
0.9.5

- added: `check for problems` button also propose to run GP toolbox's file checker (if addon is enabled) to perform generic file checks
- changed: `check for problems` skip check for opacity on 'MA_' prefixed layers
2022-01-27 18:08:24 +01:00
Pullusb 64efb7e395 render checkers and codefix
0.9.4

- feat: `Renumber files on disk` option using number in file outputs (under advanced gp render options)
- feat: new `Check for problems` button, check if problem in layer state, missing file out, broken gp modifier target and report
- added: clean nodes now also rearrange inside nodegroup
- changed: `Check layers` now trigger `export layer infos` automatically.
- fix: `export layer infos`:
  - create render folder if necessary
  - masks list in json file use name as keys instead of sub-value
2022-01-26 16:32:33 +01:00
Pullusb 5cca446fc0 layers info json exporter
0.9.3

- feat: export a json with layers info for compo. Masks, opacity, blend mode
2022-01-24 23:14:12 +01:00
Pullusb 89abd181e2 Mask checker
0.9.2

- feat: add button to check if and which layers have masks
2022-01-24 13:15:59 +01:00
Pullusb 04093cad39 dont report fill disable
0.9.1

- change: stop reporting all use light disable on `check layer` (too many messages)
2022-01-24 11:43:47 +01:00
Pullusb 3aa8ccccfe object renumbering from depth
0.9.0

- feat: Renumber objects prefix according to origin point depth, and button to remove
- ui: improve dopesheet panel readability
2022-01-22 19:13:11 +01:00
Pullusb 55f9248c6a Set composite output from fileout node
0.8.0

- feat: Select a file output node. Set active file slot path and settings to main Scene output.
    - Button in GP render panel with `Advanced` options active.
    - Or search operator label `Set Active File Output To Composite`
    - if Composite is already linked, pop-up ask if link should be replaced
2021-12-16 19:10:00 +01:00
Pullusb f02ab79a06 clean ops arrange renderlayer nodes
0.7.0

- feat: `clean nodes` ops now rearrange renderlayer nodes within frames
2021-12-09 12:14:57 +01:00
Pullusb 75a26fa4b6 Fix shift export
0.6.9

- fix: shift correction error
2021-11-17 15:15:44 +01:00
Pullusb da86da59ce multiscene viewlayer check
0.6.8

- feat: New multi-scene viewlayer inspection button
- fix: revert back export json crop to use GP names when available
2021-11-12 15:42:32 +01:00
Pullusb 4bdd6e9fb9 fix export json crop
0.6.7

- fix: export json crop use scene name instead of first found GP.
2021-11-11 14:36:57 +01:00
Pullusb b587794ac5 fix crop json export and add extra ui
0.6.6

- fix: problem when creating Json
- ui: add gp render extras panel in scene prop (closed by default)
2021-11-05 11:00:22 +01:00
Pullusb d080a9cefa ae position keys export an shift correction
0.6.5

- feat: AE key exporter (not exposed).
    - Add a basic 2D positions-keyframes exporter (in camera view space). export 2d position of selected object origin to copy-paste on AE layer.
- feat: If 'Camera Overscan' addon is activated, append a button to fix camera shift.
2021-11-04 22:20:21 +01:00
Pullusb 2a0c173048 fix batch
0.6.4

- ui: render selected scene has hints on popup panekl like gen batch
- changed: always re-export crop info when using render all scene and generate batch
- changed: batch file has minutes at the end of the name
- fix: windows dynamic batch problem
2021-10-29 16:42:35 +02:00
Pullusb 1f551da12e show active layer obj conflict in ui
0.6.3

- fix: show in ui when there is an active dopesheet layer that is not in active object
2021-10-27 18:53:39 +02:00
Pullusb e64575b60f fix send all gp ops
0.6.2

- fix: problem sending all visible GP
2021-10-27 16:31:31 +02:00
Pullusb 50c0b0b1a9 fix redner scene creation error
0.6.1:

- fix: in generated bat use %Username% variable (still limited to studio path model)
- fix: error when creating render scene
2021-10-25 20:11:59 +02:00