108 lines
2.4 KiB
Markdown
108 lines
2.4 KiB
Markdown
# Changelog
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<!-- TODO
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if objects has multiple user without being linked in render scene :
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duplicate the object insteat of linking
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OR always duplicate (safe but heavy scenes...)
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if duplicate, need to "connect" with namespace ('_duprender') or something
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Activate / deactivate layer opaticty according to prefix
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Activate / deactivate all masks using MA layers
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-->
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0.3.5:
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feat: set full opacity -> skip chosen prefix (MA by default)
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0.3.4:
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feat: swap cams button, code copied from `bg_plane_manager`
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0.3.3:
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fix: norm name : lowercase first (else bad naming break prefix)
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0.3.2
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- code: grouped output management ops
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- fix: name dash to underscore (normalize)
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0.3.1
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- fix: renumbering in the right order (since top layers are at bottom of file output)
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- fix: renumering error for the last index
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0.3.0
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- fix: viewlayer exclude attribution error
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- fix: force PNG 8bit 15% compression for output settings
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- change: GP dopesheet merge ops -> viewlayer merge instead of creating alphaover node
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- feat: batch to_lower name
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- feat: copy active output node format to selected
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0.2.8
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- fix: added AA nodegroup
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- fix: added exclude viewlayer for unused layers
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- fix: added preview as main output (else main composite output go anywhere !)
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0.2.7
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- feat: check layer states (check use light, opacity, blend mode) and correct if needed
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- ui: added chennel group color switch
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- feat: added color from active layer on merge ops
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0.2.6
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- ui: name changes
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- ui: dedicated tab in Node editor too
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- addon: rename addon from "GP export" to "GP Render"
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0.2.5
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- ui: removed menu above layer stack
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- ui: All function in gp dopesheet new tab GP Render
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- fix: node rearrange
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- fix: merge from dopesheet
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- feat: merge can also create the Render scene
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- feat: multi-user warning with mini tutorial procedure
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0.2.4
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- fix: scene world transfer
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- code: remove prints
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0.2.3
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- fix: ui errors
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- fix: scene settings
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- fix: clean nodes
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0.2.2
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- feat: quick scene switch with a button in `node_editor > view`
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- fix: re-arrange frames tiny offset
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- fix: renumering ignored selection
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- ui: gp dopesheet > send multiple layers button
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0.2.1
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- feat: renumbering with keep existing values
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0.2.0
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- feat: merge selected viewlayer
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- feat: mute/unmute all output nodes
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- feat: cleaning options
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- feat: renumbering / denumbering
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0.1.1
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- ui: show number of selected obj
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- ui: show panels in dopesheet and node windows
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0.1.0
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first WIP usable version |