gp_render/CHANGELOG.md

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Changelog

0.2.8

  • fix: added AA nodegroup
  • fix: added exclude viewlayer for unused layers
  • fix: added preview as main output (else main composite output go anywhere !)

0.2.7

  • feat: check layer states (check use light, opacity, blend mode) and correct if needed
  • ui: added chennel group color switch
  • feat: added color from active layer on merge ops

0.2.6

  • ui: name changes
  • ui: dedicated tab in Node editor too
  • addon: rename addon from "GP export" to "GP Render"

0.2.5

  • ui: removed menu above layer stack
  • ui: All function in gp dopesheet new tab GP Render
  • fix: node rearrange
  • fix: merge from dopesheet
  • feat: merge can also create the Render scene
  • feat: multi-user warning with mini tutorial procedure

0.2.4

  • fix: scene world transfer
  • code: remove prints

0.2.3

  • fix: ui errors
  • fix: scene settings
  • fix: clean nodes

0.2.2

  • feat: quick scene switch with a button in node_editor > view
  • fix: re-arrange frames tiny offset
  • fix: renumering ignored selection
  • ui: gp dopesheet > send multiple layers button

0.2.1

  • feat: renumbering with keep existing values

0.2.0

  • feat: merge selected viewlayer
  • feat: mute/unmute all output nodes
  • feat: cleaning options
  • feat: renumbering / denumbering

0.1.1

  • ui: show number of selected obj
  • ui: show panels in dopesheet and node windows

0.1.0

first WIP usable version