2.1.3
- fixed: decoralate Prefix and Suffix UI_lists scroll
- fixed: Problem when settings project namespaces
- added: Button to reset project namespace (to have the right order)
2.1.2
- added: `gp.brush_set` operator to manually assign a brush by name to a shortcut
- preferably add shortcut to `Grease Pencil > Grease Pencil Stroke Paint Mode`
2.1.1
- added: follow curve show offset property in UI
- added: follow curve show clickable warning if object has non-zero location to reset location
- changed: created follow curve use `fixed offset`
2.1.0
- added: 3 actions buttons:
- create curve with follow path and go into curve edit
- go back to object
- got to curve edit (if follow path constraint exists with a curve target)
- if follow path exists, button to remove constraint
2.0.9
- fix: prefix/suffix UIlist actions trigger UI redraw to see changes live
- changed: PropertyGroups are now registered in their own file
- code: cleanup
2.0.6
- changed: Use prefixes toggle is enabled by default
- changed: prefixes are now set in preferences as a reorderable UI list with full name for description
- This should not affect `PREFIXES` env variable (`'CO, LN'`)
- Now can be also passed as prefix:name pair ex: `'CO : Color, LN : Line`
2.0.5
- changed: redo panel for GP layer picker has better name and display active layer name
- changed: some operator id_name to expose "add shortcut" in context menu for some button
- fixed: error with draw_cam handler when no camera is active
2.0.1
- added: enable/disable camera animation separately in `animation manager`
- for cam,disable properties like focal and shift (to be able to work on a fixed cam)
- camera is not disable using `obj` anymore
1.9.2
- feat: Palette linker has a name exclusion list in preferences
- Avoid linking some material that are prefered local to file
- Default item in list : `line`
1.9.1
- fix: add error handling on palette linker when blend_path isn't valid anymore
- added: file checker entry, Disable all GP object `use lights` (True by default in addon pref `checklist`)
- added: WIP of Batch reproject all on cursor.
- No UI. In search menu `Flat Reproject Selected On cursor` (idname `gp.batch_flat_reproject`)
1.9.0
- feat: New shortcuts:
- `F2` in Paint and Edit to rename active layer
- `Insert` add a new layer (same as Krita)
- `Shift + Insert` add a new layer and immediately pop-up a rename box
- `page up / page down` change active layer up/down with a temporary fade (settings in addon prefs)
- fix: error when tweaking `gp.duplicate_send_to_layer` shortcut
1.8.0
- feat: palette linker (beta), with pop-up from material stack dropdown
- feat: palette name fuzzy match
- code: add an open addon preference ops
1.7.5
- feat: Select/set by color and by prefix now works on every displayed dopesheet layer (and react correctly to filters)
- ui: exposed user prefs `Channel Group Color` prop in dopesheet > sidebar > View > Display panel
1.7.2
- added: `Object visibility conflict` in file check
- print in console when object have render activated but not viewport (& vice-versa)
- Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
- print in console when gp modifiers have render activated but not viewport (& vice-versa)
- Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
1.7.0
- remove: Obsolete operators and panels
- Remove "line closer" panel as it's been a native tool for a while in 2.9x (stop register of `GP_guided_colorize > OP_line_closer`)
- Remove "Render" subpanel, obsolete and not adapted to production
- ui: clean and refactor
- Gp clipboard panel and aimation Manager subpanel layout to aligned columns (gain space)
- add `GP` on each panel name for wuick eye search
- follow cursor now in animation manager subpanel (should be in an extra menu or removed in the end)
1.6.9
- change: material picker (`S` and `Alt+S`) quick trigger, cahnge is only triggered if ley is pressed less than 200ms
- this is made to let other operator use functionality on long press using `S`
- feat: material picker shortcut has now an enum choice to filter targeted stroke (fill, stroke, all)
- by default `S` is still fill only
- but `Alt+S` is now stroke only instead of all