Commit Graph

30 Commits (main)

Author SHA1 Message Date
pullusb 772af8cb3f fix auto-merge by prefix in autobuild
1.8.10

- fixed: node not deleted after a merge using (compo scene not referenced correctly to point node_trees)
2024-11-14 12:38:53 +01:00
pullusb bd7b022af8 avoid error when setting object active at the end of autobuild
1.8.9
2024-11-06 14:23:25 +01:00
pullusb e67adcb3f7 remove masks exclusion from list (sometimes wanted in export)
1.8.6

- changed: removed mask terms from exclude export list `MA, MASK, mask, MSK, msk` (still excluded when opacity is at 0)
2024-09-23 15:03:22 +02:00
pullusb ea0561e14e Add more default prefix for mask layer exclusion
1.8.3

- changed: for layer with 0 opacity, do not send to render and keep opacity
- removed: `GP` prefix exclusion to send GP to render
- added: more default prefix exclusion for _layer to render_ and _skip opacity reset_ (`MASK, mask, MSK, msk`)
2024-09-09 14:38:16 +02:00
pullusb 734714be09 add a no_popup arg in check layer for autobuild background mode 2024-09-04 17:38:00 +02:00
pullusb 747638eca9 Fix reset layer state in autobuild 2024-09-04 17:21:43 +02:00
pullusb e97a86b624 Merge branch 'main' of ssh://git.autourdeminuit.com:222/autour_de_minuit/gp_render into main 2024-09-04 15:53:10 +02:00
pullusb aefc84fd7a Add pattern for layer group merge and check layer in autobuild
1.8.1

- added: `Reset Layer State` (Check layer) in Autobuild
- added: environment variable `GP_RENDER_LAYER_GROUP_PATTERN` for layer merging regex pattern
2024-09-04 15:46:15 +02:00
Pullusb 8a4fc9e6f4 add timeline marker
1.8.1

- added: transfer timeline marker to render scene
- fix: scene viewport switch when using autobuild manually
2024-07-31 16:48:08 +02:00
pullusb 332f8594ea autobuild scene switch choice
1.7.4

- removed: Restriction to use default scene "Scene"
- added: autobuild choice to change active scene:
  - `NONE` : No change
  - `RENDER`: Go to render scene containing GP
  - `NODES` : Go to compo scene scene holding nodes
2024-04-22 16:08:45 +02:00
pullusb 2251313794 Fix problem when viewlayer name reach character limit 2024-04-22 15:20:17 +02:00
pullusb 7fa914e438 Add templates options for fileoutput
1.7.3

- added: Optional string templates for fileoutputs
  - add `base_path, file_slot, layer_slot` arguments to operators
  - possible keywords are as follow:
    - '{object}' : Set object name
    - '{gplayer}' : Set Gp layer name
  - Default template when not passed:
    base_path = `//render/{object}`
    (for multilayer exr, default to `//render/{object}/{object}_`)
    file_slot = `{gplayer}/{gplayer}_`
    layer_slot = `{gplayer}`
2024-04-22 11:59:30 +02:00
pullusb c6c9c7f56c Refactor to allow separate gp render scene and compositing scene
1.7.0

- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
  - Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
  - Default render named changed from `Render` to `RenderGP`
  - New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
  - Operator expose a `node_scene` parameter to separate where to send nodes
  - Switch scene button can have an extra button to go in compo scene if found
2024-04-16 18:01:10 +02:00
pullusb 248f686e78 remove poll on autobuild
1.6.3

- changed: remove poll check on autobuild operator
2024-03-27 18:15:17 +01:00
pullusb b19f9d9473 preview gen in autobuild
1.3.1

- added: preview generation in autobuild
2023-04-04 11:41:18 +02:00
pullusb 6624c45228 autobuild: Set single user
1.2.3

- added: autobuild set each gp objects data to single user
2023-02-28 15:58:55 +01:00
pullusb e03593bb1a Disable default merge layers in autobuild
1.2.2

- changed: autobuild disabled merge adjacent layer by default
2023-01-23 17:13:37 +01:00
pullusb 12cce98e41 trailing whitespaces cleanup 2023-01-18 14:28:27 +01:00
pullusb f3646e37df Append GP render workspace from dopepsheet panel
1.2.1

- added: bundle app_template to load "GR Render" workspace from it
- added: ui button in dopesheet to load GP render workspace
2023-01-17 16:50:42 +01:00
pullusb 544cd7bf56 enable background and remove timer in autobuild
1.2.0

- changed: enabled when launched in background
- added: autobuild: hide "invisible" material
- removed: timer to setup render scene
2023-01-17 15:50:10 +01:00
pullusb 0eea0661bc fix automerge - force set color
1.1.4

- Changed: force set color by prefix if autobuild option swiched on
- fixed: problem with auto merge adjacent layers
2023-01-11 18:54:33 +01:00
pullusb b1cc4fa5d7 Clean GP material stack
1.1.3

- added: clean material stack in auto-build
2023-01-11 17:36:43 +01:00
pullusb fd91900328 expose autobuild options
1.1.2

- added: popup panel with options for autobuild
2023-01-10 18:41:09 +01:00
pullusb 7f359dd910 update comment 2023-01-10 15:41:32 +01:00
pullusb d99199ed48 fix empty names - set color
1.1.1

- changed: autobuild beta
- added: autobuild: fix layer name with empty desc (only prefix)
- added: autobuild: Set layer color autoamtically (if not some already there)
2023-01-10 15:39:05 +01:00
pullusb dd57f0651e autobuild beta max 2023-01-06 16:05:09 +01:00
pullusb a736eec7c9 autobuild beta
1.1.1

- changed: autobuild beta
2023-01-06 15:10:10 +01:00
pullusb 10c279c315 partial autobuild
1.1.0

- added: `autobuild` button (partial auto-buildfor now)
- added: make sent object selected
2023-01-05 18:05:24 +01:00
pullusb e086eb4050 fix nodegroup socket error in blender 3.4
1.0.3

- fixed: Send to render layer compatibility with blender 3.4
- added: clear default nodes when creating new render scene
2023-01-05 16:03:25 +01:00
pullusb 8a5654e977 ignore object with leading dot
1.0.2

- added: GP object with name starting with `.` are ignored from "all objects" operation (renaming, numbering, sending to render scene)
  - temporarily, layer named `note` (case insensitive) are ignored as well. This should be removed in later version to keep only dot exculsion rule.
2022-12-19 20:15:11 +01:00