1.7.0
- added: `Custom Pinning` Possibility to pin selectively lobc/rot x/y/z components
- fixed: bug on baking, some keys can be duplicated on same frame after (auto-clean)
- fixed: bug on animate path, when a channel on reference bone is not animated
1.6.0
- added: World space copy/paste from `Pin tool` panel can now copy/paste multiple selected posebones positions
- paste according to names
- aware of names and armatures if multiple armatures
- should take parenting into account
1.5.2
- changed: key and jump now use keying set `LocRotScale` instead of `Available`
- changed: paste always add a key (`LocRotScale`) even if not in auto-key
1.5.0
- changed: no need to have a cycle on fcurve to bake keys anymore
- changed: snap curve does not create a curve copy
- added: allow to directly snap selected curve (`ctrl + Click` to keep shrinkwarp modfifier, need to apply to affect object)
- fixed: error when going in curve edit from object mode
1.3.3
- changed: `Set Time Keys` in NLA do not remove keys if exists but offset to match start of strip (if has moved) to resync
- added: button to remove animated Strip time (delete keys but not fcurve)
- fixed: step mode for baking
1.2.0
- changed: curve offset on base 100 (allow multiple action with same curve path animation range)
- changed: offset animation extrapolated by default (for potential motion blur at start and continue after curves end)