1.8.13
1.8.13
- changed: improve `connect to fileoutput` feature:
- possible to choose `node_name + socket name` or `node name` instead of `socket name` only
- default is now `node_name_socket_name`
- added some exception behavior:
- if a node has single output : write the node name only
- render layers use `scene_viewlayer` as node_name intead of "Render Layer"
- interface shows source node label (with source node name in parenthesis)
- interface shows render layer scene/viewlayer name (with name in parenthesis)
1.8.4
- fix: select node from layer
- changed: Check for problems: object numbering check does not list as error if parent part has number prefix (previously checked only for last part)
1.8.3
- changed: for layer with 0 opacity, do not send to render and keep opacity
- removed: `GP` prefix exclusion to send GP to render
- added: more default prefix exclusion for _layer to render_ and _skip opacity reset_ (`MASK, mask, MSK, msk`)
1.7.4
- removed: Restriction to use default scene "Scene"
- added: autobuild choice to change active scene:
- `NONE` : No change
- `RENDER`: Go to render scene containing GP
- `NODES` : Go to compo scene scene holding nodes
1.7.3
- added: Optional string templates for fileoutputs
- add `base_path, file_slot, layer_slot` arguments to operators
- possible keywords are as follow:
- '{object}' : Set object name
- '{gplayer}' : Set Gp layer name
- Default template when not passed:
base_path = `//render/{object}`
(for multilayer exr, default to `//render/{object}/{object}_`)
file_slot = `{gplayer}/{gplayer}_`
layer_slot = `{gplayer}`
1.7.0
- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
- Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
- Default render named changed from `Render` to `RenderGP`
- New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
- Operator expose a `node_scene` parameter to separate where to send nodes
- Switch scene button can have an extra button to go in compo scene if found
1.6.2
- changed: Default fileout format changed from `OPEN_EXR` to `OPEN_EXR_MULTILAYER` (a `FILE_FORMAT` env variable can be set to specify nodes format)
- changed: Default compression changed from `ZIP` to `PIZ`
- changed: Rename/renumber function consider OPEN_EXR_MULTILAYER to affect `layer_slots` instead of `file_slots`
1.3.6
- added: scene resolution in json crop pixels information, per objects
- changed: fixed name `crop_infos.json` for exported crop pixels information
1.1.1
- changed: autobuild beta
- added: autobuild: fix layer name with empty desc (only prefix)
- added: autobuild: Set layer color autoamtically (if not some already there)
1.0.2
- added: GP object with name starting with `.` are ignored from "all objects" operation (renaming, numbering, sending to render scene)
- temporarily, layer named `note` (case insensitive) are ignored as well. This should be removed in later version to keep only dot exculsion rule.