pullusb
aefc84fd7a
Add pattern for layer group merge and check layer in autobuild
...
1.8.1
- added: `Reset Layer State` (Check layer) in Autobuild
- added: environment variable `GP_RENDER_LAYER_GROUP_PATTERN` for layer merging regex pattern
2024-09-04 15:46:15 +02:00
pullusb
fe3f0ae869
rename fields in selection to fileoutput
...
1.8.0
- added: Allow to rename output on the fly using `connect selection to output`
2024-06-24 16:10:44 +02:00
pullusb
332f8594ea
autobuild scene switch choice
...
1.7.4
- removed: Restriction to use default scene "Scene"
- added: autobuild choice to change active scene:
- `NONE` : No change
- `RENDER`: Go to render scene containing GP
- `NODES` : Go to compo scene scene holding nodes
2024-04-22 16:08:45 +02:00
pullusb
270b0fb20e
ensure node_scene use node
2024-04-22 15:48:45 +02:00
pullusb
fbbc0ecaf3
Remove default scene use restriction
2024-04-22 15:39:40 +02:00
pullusb
2251313794
Fix problem when viewlayer name reach character limit
2024-04-22 15:20:17 +02:00
pullusb
7fa914e438
Add templates options for fileoutput
...
1.7.3
- added: Optional string templates for fileoutputs
- add `base_path, file_slot, layer_slot` arguments to operators
- possible keywords are as follow:
- '{object}' : Set object name
- '{gplayer}' : Set Gp layer name
- Default template when not passed:
base_path = `//render/{object}`
(for multilayer exr, default to `//render/{object}/{object}_`)
file_slot = `{gplayer}/{gplayer}_`
layer_slot = `{gplayer}`
2024-04-22 11:59:30 +02:00
pullusb
de66ed85ba
initial support for template in output base path and slots
2024-04-18 18:12:18 +02:00
pullusb
ad083e45b6
File output - Selectable socket to connect in popup
...
1.7.2
- added: selectable output popup in `connect to file output` operator
2024-04-18 15:11:59 +02:00
pullusb
c6dfcb6655
Fix output file format problem
2024-04-17 17:03:34 +02:00
pullusb
58015c11be
fix bracket character base path
2024-04-17 15:15:40 +02:00
pullusb
16a4014da9
Fix file output base path
...
1.7.1
- fix: file output base path depending on file format
- fix: problem when connecting render layers
2024-04-17 14:37:44 +02:00
pullusb
4627b50248
version bump following refactor
2024-04-16 18:01:59 +02:00
pullusb
c6c9c7f56c
Refactor to allow separate gp render scene and compositing scene
...
1.7.0
- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
- Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
- Default render named changed from `Render` to `RenderGP`
- New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
- Operator expose a `node_scene` parameter to separate where to send nodes
- Switch scene button can have an extra button to go in compo scene if found
2024-04-16 18:01:10 +02:00
pullusb
fb810c1256
Changed repo url in doc and tracker infos
2024-03-28 17:05:42 +01:00
pullusb
abc93bc1f9
code render scene comments cleanup
2024-03-28 11:51:57 +01:00
pullusb
4618982a37
remove poll check of gp active limiting use in script call
...
1.6.4
2024-03-28 10:29:44 +01:00
pullusb
4bf13755eb
remove poll on ops Normalize Layers Name
2024-03-28 10:16:44 +01:00
pullusb
248f686e78
remove poll on autobuild
...
1.6.3
- changed: remove poll check on autobuild operator
2024-03-27 18:15:17 +01:00
pullusb
b973668f02
set default file output to EXR multilayer
...
1.6.2
- changed: Default fileout format changed from `OPEN_EXR` to `OPEN_EXR_MULTILAYER` (a `FILE_FORMAT` env variable can be set to specify nodes format)
- changed: Default compression changed from `ZIP` to `PIZ`
- changed: Rename/renumber function consider OPEN_EXR_MULTILAYER to affect `layer_slots` instead of `file_slots`
2024-02-22 17:29:41 +01:00
pullusb
9820f273c2
fix preview output in blender 4
...
1.6.1
- fixed: preview output for Blender 4.0+
2024-02-22 11:56:18 +01:00
pullusb
c176f7ab6a
better check for connect selection to output node
2024-01-17 18:37:00 +01:00
pullusb
1a97f75692
connect selection to new or existing fileout
2024-01-16 16:55:07 +01:00
pullusb
a6e8da6973
fix merge function for blender4
2024-01-16 13:56:18 +01:00
pullusb
74d94e2cdb
compatibility update for blender4
2024-01-16 12:27:10 +01:00
pullusb
29debe4cb4
fix error
2023-07-13 18:50:00 +02:00
pullusb
4721380344
swf export and pdf multipage
...
1.5.0
- added: swf export (include binary for linux and windows)
- added: pdf single multipage file exports
2023-06-29 18:15:59 +02:00
pullusb
c8e576b7e7
show send single object even in non-render scene
2023-06-27 17:28:36 +02:00
pullusb
2f4afd7584
add invisible material hide in check layers func
2023-06-27 15:12:32 +02:00
pullusb
7abb626a05
renumber and exclude layer use current scene
...
1.4.1
- added: expose button for output file de-numbering
- changed: denumbering and exclude layer based on current scene instead of render scene only
2023-06-27 11:50:31 +02:00
pullusb
f6be9c056d
individual split to scenes
...
1.4.0
- added: split selection to scenes individually
2023-06-26 18:11:17 +02:00
pullusb
771a481262
changed: auto-crop ignore `MA_` prefixed layers
2023-06-21 18:33:50 +02:00
pullusb
ee03cf734b
add resolutoin in crop_infos
...
1.3.6
- added: scene resolution in json crop pixels information, per objects
- changed: fixed name `crop_infos.json` for exported crop pixels information
2023-06-20 14:37:39 +02:00
pullusb
4e2ea0e122
fix delete view layer error in merge
2023-06-08 15:28:52 +02:00
pullusb
352027ad8c
exclude layer buttons
...
1.3.5
- added: button to exclude viewlayers and nodes by selection or by hided layers
2023-06-08 12:39:39 +02:00
pullusb
bc5a046bec
tweak startup, add multi layer merge
...
1.3.4
- added: multi object merge
- changed: little tweak on GP render startup
2023-06-07 17:31:38 +02:00
pullusb
04d6349d1c
normalize layer name: convert points to underscore
2023-06-07 12:13:50 +02:00
pullusb
3a014e077e
fix modifier target check
...
1.3.3
- fixed: problem evaluating broken modifier target
2023-06-07 11:59:26 +02:00
pullusb
556f767f3b
compatibility with newer Blender
...
1.3.2
- fixed: compatibility with blender 3.5 (nodegroup socket API change)
2023-04-04 15:51:41 +02:00
pullusb
b19f9d9473
preview gen in autobuild
...
1.3.1
- added: preview generation in autobuild
2023-04-04 11:41:18 +02:00
pullusb
c58654a7e1
stacked preview in composite output
...
1.3.0
- added: Preview with a combined alpha over of all render layer available
- added: button to clear preview nodes
2023-04-04 11:09:00 +02:00
pullusb
6624c45228
autobuild: Set single user
...
1.2.3
- added: autobuild set each gp objects data to single user
2023-02-28 15:58:55 +01:00
pullusb
e03593bb1a
Disable default merge layers in autobuild
...
1.2.2
- changed: autobuild disabled merge adjacent layer by default
2023-01-23 17:13:37 +01:00
pullusb
12cce98e41
trailing whitespaces cleanup
2023-01-18 14:28:27 +01:00
pullusb
f3646e37df
Append GP render workspace from dopepsheet panel
...
1.2.1
- added: bundle app_template to load "GR Render" workspace from it
- added: ui button in dopesheet to load GP render workspace
2023-01-17 16:50:42 +01:00
pullusb
544cd7bf56
enable background and remove timer in autobuild
...
1.2.0
- changed: enabled when launched in background
- added: autobuild: hide "invisible" material
- removed: timer to setup render scene
2023-01-17 15:50:10 +01:00
pullusb
0eea0661bc
fix automerge - force set color
...
1.1.4
- Changed: force set color by prefix if autobuild option swiched on
- fixed: problem with auto merge adjacent layers
2023-01-11 18:54:33 +01:00
pullusb
b1cc4fa5d7
Clean GP material stack
...
1.1.3
- added: clean material stack in auto-build
2023-01-11 17:36:43 +01:00
pullusb
fd91900328
expose autobuild options
...
1.1.2
- added: popup panel with options for autobuild
2023-01-10 18:41:09 +01:00
pullusb
7f359dd910
update comment
2023-01-10 15:41:32 +01:00