Commit Graph

17 Commits (master)

Author SHA1 Message Date
pullusb 660c3c4d76 interactive mode 2024-07-24 17:33:31 +02:00
pullusb 6bfd815d37 Change active layer based on selection
raise if strokes selected on more than 1 accessible layers
exit code refacto
2024-07-24 14:56:14 +02:00
pullusb 071f4fd13b simplify occlusion removal code uing native operators
Better UI
2024-07-24 11:59:35 +02:00
pullusb cb0ea42e19 big code refactor 2024-07-23 17:25:13 +02:00
pullusb 94f24ad5f6 New triangle interpolation method and fixes
- Triangle mode:
  - Add bind modal to set points
  - interpolate based on user defined
triangle bound to geometry
- changed: in geometry mode, points out of geometry should follow more consistantly (needs more testing)
- Better method names is UI
- fix : error when strokes are not fully selected
2024-07-22 18:03:43 +02:00
pullusb 4da4c2801d Fix error when there is no hit 2024-07-15 15:47:24 +02:00
pullusb 6707d693d6 better ui and modal cancel interaction
- add range in ui when animation is checked
- fix rig target collection UI
- add camera frames in rig mode
- fix animated interpolation frame range in rig mode
- add redraw timer to refresh view
2024-02-08 18:27:07 +01:00
pullusb 5ca9c9707e Add occlusion management in geometry mode Fixes #2 2024-02-06 17:21:46 +01:00
pullusb b8180ea84f Add single object raycast method 2024-02-06 15:57:35 +01:00
pullusb 5a3c6fa4dd Remove UI for WIP layer parent 2024-01-12 17:02:46 +01:00
pullusb b3edd51284 full WIP parent operator 2023-12-13 10:22:09 +01:00
pullusb 8cccc7ba8c initial parent code 2023-12-12 14:04:35 +01:00
pullusb 52f92ea103 code for growing search -backup old ops method 2023-12-07 17:51:12 +01:00
pullusb 77e3049d5d animation mode to create all keys at once 2023-12-07 12:16:18 +01:00
pullusb 373a36a825 follow bone method 2023-12-05 11:27:48 +01:00
pullusb 7d05e7390d mega wip bone plane interpo 2023-11-30 19:03:20 +01:00
pullusb 0b76c96175 complete first version 2023-11-30 15:08:32 +01:00