2022-04-12 11:21:00 +02:00
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# Changelog
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2023-03-09 11:18:44 +01:00
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1.8.1
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- added: bone propertie search and active bone picker
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2023-03-08 17:59:49 +01:00
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1.8.0
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- added: `wrap animation` tool. On selected pose bones on each location keyframe, apply offset from a reference bone to a root bone.
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2022-10-15 19:13:50 +02:00
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1.7.0
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- added: `Custom Pinning` Possibility to pin selectively lobc/rot x/y/z components
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- fixed: bug on baking, some keys can be duplicated on same frame after (auto-clean)
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- fixed: bug on animate path, when a channel on reference bone is not animated
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2022-05-27 12:34:31 +02:00
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1.6.1
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- changed: `on select` options using `pin feet` target selected bones instead (wuthout the option only target bones with `foot` in name)
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2022-05-06 16:30:20 +02:00
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1.6.0
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- added: World space copy/paste from `Pin tool` panel can now copy/paste multiple selected posebones positions
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- paste according to names
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- aware of names and armatures if multiple armatures
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- should take parenting into account
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2022-05-05 15:39:23 +02:00
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1.5.2
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- changed: key and jump now use keying set `LocRotScale` instead of `Available`
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- changed: paste always add a key (`LocRotScale`) even if not in autokey
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2022-04-27 15:07:34 +02:00
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1.5.1
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- fixed: also key rotation when creating curve
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2022-04-27 14:54:05 +02:00
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1.5.0
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- changed: no need to have a cycle on fcurve to bake keys anymore
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- changed: snap curve does not create a curve copy
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- added: allow to directly snap selected curve (`ctrl + Click` to keep shrinkwarp modfifier, need to apply to affect object)
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- fixed: error when going in curve edit from object mode
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2022-04-27 12:01:39 +02:00
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1.4.4
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- changed: default start to 100
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- fixed: can now add shortcut to world copy/paste
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- fixed: snap curve to ground
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2022-04-27 10:57:48 +02:00
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1.4.3
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- fixed: reset constrained bone position and add a location key at (0,0,0)
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2022-04-26 12:14:09 +02:00
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1.4.2
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- added: `Ctrl + click` on Add cycle modifier remove all cycle on all fcurves (hided option to force clean)
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2022-04-26 11:04:44 +02:00
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1.4.1
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- changed: better filter for applying cycle modifier (prevent targeting prefix-reserved bones)
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2022-04-25 18:12:24 +02:00
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1.4.0
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- added: preview of end frame for the cycle bake
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- fixed: better method to detect key cycle range
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2022-04-21 18:42:38 +02:00
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1.3.4
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- fixed: bake keys with better cycle compatibility
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2022-04-21 17:44:35 +02:00
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1.3.3
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- changed: `Set Time Keys` in NLA do not remove keys if exists but offset to match start of strip (if has moved) to resync
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- added: button to remove animated Strip time (delete keys but not fcurve)
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- fixed: step mode for baking
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2022-04-21 14:25:43 +02:00
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1.3.2
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- removed: ground feet (added initial support for override compatibility wip)
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- fixed: error with key and jump
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2022-04-20 17:54:49 +02:00
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1.3.1
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- added: button to remove follow path constraint
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2022-04-20 12:02:19 +02:00
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1.3.0
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- changed: rename addon: `unfold anim cycle` >> `auto walk`
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2022-04-19 19:01:25 +02:00
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1.2.0
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- changed: curve offset on base 100 (allow multiple action with same curve path animation range)
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- changed: offset animation extrapolated by default (for potential motion blur at start and continue after curves end)
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2022-04-19 15:33:06 +02:00
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1.1.0
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- added: another method to add curve placing character in two position
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2022-04-14 19:52:36 +02:00
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1.0.0
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- fix: broken algo for extreme keys range detection
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2022-04-13 18:38:03 +02:00
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0.9.0
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- fix problem with translation calculation when all keys are marked
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- add button to create cycle un tested
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- added addon pref button
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2022-04-12 19:24:47 +02:00
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0.8.0
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- Easy jump to previous action
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- improved armature <-> curve back and forth
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- better UI
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2022-04-12 11:21:00 +02:00
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0.7.1
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- customizable panel category name
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2022-04-13 18:38:03 +02:00
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- changed tab category name to `Walk`
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2022-04-12 11:21:00 +02:00
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- Change generated action name:
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- `expanded` -> `baked`
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- `autogen` -> `pinned`
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0.7.0
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- auto-detect foot to use for path animation
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- button to go back and forth between curve edit and armature pose mode
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- UI revamp showing better separation of tool categories
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0.6.0
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- World paste and `Jump next frame`
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- more compact and improved ui for world paste
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- fix errors in some operators
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0.5.0
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- pin feet working
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0.4.2
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- context manager for `expand cycle step` store / restore
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0.4.1
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- update fcurve after bake
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0.4.0
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- better curve creation
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0.3.5
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- partly working
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0.3.3
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- total wip
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0.3.0
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- Rework interface
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- Add manual bone pinning: simple world space copy/paste + pose and jump prev/next
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- Faster pin feets
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- bool prop to disable end/curve stepping (interpolation as linear if needed)
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- Switch action back to new curve when re-snapping to ground
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- fix shrinkwrap
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- fix rebake with linear
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- error message when no fcurve has anim cycle
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0.2.0:
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- first working version
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0.1.0:
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- initial commit, halfway there
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